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| author | craig <craig@11d20701-8431-0410-a711-e3c959e3b870> | 2012-01-01 11:40:09 +0000 |
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| committer | craig <craig@11d20701-8431-0410-a711-e3c959e3b870> | 2012-01-01 11:40:09 +0000 |
| commit | 7ed83b6c6666eb8b6b104c211ae7e52907350372 (patch) | |
| tree | 4430b556abac0ad660a0aacf1887d77f85d8be02 /scribus/text/frect.cpp | |
| download | scribus-7ed83b6c6666eb8b6b104c211ae7e52907350372.tar.gz scribus-7ed83b6c6666eb8b6b104c211ae7e52907350372.tar.xz scribus-7ed83b6c6666eb8b6b104c211ae7e52907350372.zip | |
Branch 1.3.5 tree to 1.4.x tree, goodbye 1.3.x
git-svn-id: svn://scribus.net/branches/Version14x/Scribus@17163 11d20701-8431-0410-a711-e3c959e3b870
Diffstat (limited to 'scribus/text/frect.cpp')
| -rw-r--r-- | scribus/text/frect.cpp | 957 |
1 files changed, 957 insertions, 0 deletions
diff --git a/scribus/text/frect.cpp b/scribus/text/frect.cpp new file mode 100644 index 0000000..d579e44 --- /dev/null +++ b/scribus/text/frect.cpp @@ -0,0 +1,957 @@ +/**************************************************************************** +** $Id$ +** +** Implementation of FRect class +** +** Created : 931028 +** +** Copyright (C) 1992-2000 Trolltech AS. All rights reserved. +** +** This file is part of the kernel module of the Qt GUI Toolkit. +** +** This file may be distributed under the terms of the Q Public License +** as defined by Trolltech AS of Norway and appearing in the file +** LICENSE.QPL included in the packaging of this file. +** +** This file may be distributed and/or modified under the terms of the +** GNU General Public License version 2 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. +** +** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition +** licenses may use this file in accordance with the Qt Commercial License +** Agreement provided with the Software. +** +** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE +** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. +** +** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for +** information about Qt Commercial License Agreements. +** See http://www.trolltech.com/qpl/ for QPL licensing information. +** See http://www.trolltech.com/gpl/ for GPL licensing information. +** +** Contact info@trolltech.com if any conditions of this licensing are +** not clear to you. +** +**********************************************************************/ + +#define QRECT_C +#include "frect.h" +//#include "qdatastream.h" + +/*! + \class FRect + \brief The FRect class defines a rectangle in the plane. + + \ingroup images + \ingroup graphics + \mainclass + + A rectangle is internally represented as an upper-left corner and + a bottom-right corner, but it is normally expressed as an + upper-left corner and a size. + + The coordinate type is qreal (defined in \c qwindowdefs.h as \c + int). The minimum value of qreal is qreal_MIN (-2147483648) and + the maximum value is qreal_MAX (2147483647). + + Note that the size (width and height) of a rectangle might be + different from what you are used to. If the top-left corner and + the bottom-right corner are the same, the height and the width of + the rectangle will both be 1. + + Generally, \e{width = right - left + 1} and \e{height = bottom - + top + 1}. We designed it this way to make it correspond to + rectangular spaces used by drawing functions in which the width + and height denote a number of pixels. For example, drawing a + rectangle with width and height 1 draws a single pixel. + + The default coordinate system has origin (0, 0) in the top-left + corner. The positive direction of the y axis is down, and the + positive x axis is from left to right. + + A FRect can be constructed with a set of left, top, width and + height integers, from two FPoints or from a FPoint and a FSize. + After creation the dimensions can be changed, e.g. with setLeft(), + setRight(), setTop() and setBottom(), or by setting sizes, e.g. + setWidth(), setHeight() and setSize(). The dimensions can also be + changed with the move functions, e.g. moveBy(), moveCenter(), + moveBottomRight(), etc. You can also add coordinates to a + rectangle with addCoords(). + + You can test to see if a FRect contains a specific point with + contains(). You can also test to see if two FRects intersect with + intersects() (see also intersect()). To get the bounding rectangle + of two FRects use unite(). + + \sa FPoint, FSize +*/ + + +/***************************************************************************** + FRect member functions + *****************************************************************************/ + +/*! + \fn FRect::FRect() + + Constructs an invalid rectangle. +*/ + +/*! + Constructs a rectangle with \a topLeft as the top-left corner and + \a bottomRight as the bottom-right corner. +*/ + +FRect::FRect( FPoint &topLeft, FPoint &bottomRight ) +{ + x1 = (qreal)topLeft.x(); + y1 = (qreal)topLeft.y(); + x2 = (qreal)bottomRight.x(); + y2 = (qreal)bottomRight.y(); +} + +/*! + Constructs a rectangle with \a topLeft as the top-left corner and + \a size as the rectangle size. +*/ + +FRect::FRect( FPoint &topLeft, FSize &size ) +{ + x1 = (qreal)topLeft.x(); + y1 = (qreal)topLeft.y(); + x2 = (qreal)(x1+size.width()); + y2 = (qreal)(y1+size.height()); +} + +/*! + \fn FRect::FRect( qreal left, qreal top, qreal width, qreal height ) + + Constructs a rectangle with the \a top, \a left corner and \a + width and \a height. + + Example (creates three identical rectangles): + \code + FRect r1( FPoint(100,200), FPoint(110,215) ); + FRect r2( FPoint(100,200), FSize(11,16) ); + FRect r3( 100, 200, 11, 16 ); + \endcode +*/ + + +/*! + \fn bool FRect::isNull() const + + Returns TRUE if the rectangle is a null rectangle; otherwise + returns FALSE. + + A null rectangle has both the width and the height set to 0, that + is right() == left() - 1 and bottom() == top() - 1. + + Note that if right() == left() and bottom() == top(), then the + rectangle has width 1 and height 1. + + A null rectangle is also empty. + + A null rectangle is not valid. + + \sa isEmpty(), isValid() +*/ + +/*! + \fn bool FRect::isEmpty() const + + Returns TRUE if the rectangle is empty; otherwise returns FALSE. + + An empty rectangle has a left() \> right() or top() \> bottom(). + + An empty rectangle is not valid. \c{isEmpty() == !isValid()} + + \sa isNull(), isValid(), normalize() +*/ + +/*! + \fn bool FRect::isValid() const + + Returns TRUE if the rectangle is valid; otherwise returns FALSE. + + A valid rectangle has a left() \<= right() and top() \<= bottom(). + + Note that non-trivial operations like intersections are not defined + for invalid rectangles. + + \c{isValid() == !isEmpty()} + + \sa isNull(), isEmpty(), normalize() +*/ + + +/*! + Returns a normalized rectangle, i.e. a rectangle that has a + non-negative width and height. + + It swaps left and right if left() \> right(), and swaps top and + bottom if top() \> bottom(). + + \sa isValid() +*/ + +FRect FRect::normalize() const +{ + FRect r; + if ( x2 < x1 ) { // swap bad x values + r.x1 = x2; + r.x2 = x1; + } else { + r.x1 = x1; + r.x2 = x2; + } + if ( y2 < y1 ) { // swap bad y values + r.y1 = y2; + r.y2 = y1; + } else { + r.y1 = y1; + r.y2 = y2; + } + return r; +} + + +/*! + \fn qreal FRect::left() const + + Returns the left coordinate of the rectangle. Identical to x(). + + \sa setLeft(), right(), topLeft(), bottomLeft() +*/ + +/*! + \fn qreal FRect::top() const + + Returns the top coordinate of the rectangle. Identical to y(). + + \sa setTop(), bottom(), topLeft(), topRight() +*/ + +/*! + \fn qreal FRect::right() const + + Returns the right coordinate of the rectangle. + + \sa setRight(), left(), topRight(), bottomRight() +*/ + +/*! + \fn qreal FRect::bottom() const + + Returns the bottom coordinate of the rectangle. + + \sa setBottom(), top(), bottomLeft(), bottomRight() +*/ + +/*! + \fn qreal &FRect::rLeft() + + Returns a reference to the left coordinate of the rectangle. + + \sa rTop(), rRight(), rBottom() +*/ + +/*! + \fn qreal &FRect::rTop() + + Returns a reference to the top coordinate of the rectangle. + + \sa rLeft(), rRight(), rBottom() +*/ + +/*! + \fn qreal &FRect::rRight() + + Returns a reference to the right coordinate of the rectangle. + + \sa rLeft(), rTop(), rBottom() +*/ + +/*! + \fn qreal &FRect::rBottom() + + Returns a reference to the bottom coordinate of the rectangle. + + \sa rLeft(), rTop(), rRight() +*/ + +/*! + \fn qreal FRect::x() const + + Returns the left coordinate of the rectangle. Identical to left(). + + \sa left(), y(), setX() +*/ + +/*! + \fn qreal FRect::y() const + + Returns the top coordinate of the rectangle. Identical to top(). + + \sa top(), x(), setY() +*/ + +/*! + \fn void FRect::setLeft( qreal pos ) + + Sets the left edge of the rectangle to \a pos. May change the + width, but will never change the right edge of the rectangle. + + Identical to setX(). + + \sa left(), setTop(), setWidth() +*/ + +/*! + \fn void FRect::setTop( qreal pos ) + + Sets the top edge of the rectangle to \a pos. May change the + height, but will never change the bottom edge of the rectangle. + + Identical to setY(). + + \sa top(), setBottom(), setHeight() +*/ + +/*! + \fn void FRect::setRight( qreal pos ) + + Sets the right edge of the rectangle to \a pos. May change the + width, but will never change the left edge of the rectangle. + + \sa right(), setLeft(), setWidth() +*/ + +/*! + \fn void FRect::setBottom( qreal pos ) + + Sets the bottom edge of the rectangle to \a pos. May change the + height, but will never change the top edge of the rectangle. + + \sa bottom(), setTop(), setHeight() +*/ + +/*! + \fn void FRect::setX( qreal x ) + + Sets the x position of the rectangle (its left end) to \a x. May + change the width, but will never change the right edge of the + rectangle. + + Identical to setLeft(). + + \sa x(), setY() +*/ + +/*! + \fn void FRect::setY( qreal y ) + + Sets the y position of the rectangle (its top) to \a y. May change + the height, but will never change the bottom edge of the + rectangle. + + Identical to setTop(). + + \sa y(), setX() +*/ + +/*! + Set the top-left corner of the rectangle to \a p. May change + the size, but will the never change the bottom-right corner of + the rectangle. + + \sa topLeft(), moveTopLeft(), setBottomRight(), setTopRight(), setBottomLeft() +*/ +void FRect::setTopLeft( FPoint &p ) +{ + setLeft( p.x() ); + setTop( p.y() ); +} + +/*! + Set the bottom-right corner of the rectangle to \a p. May change + the size, but will the never change the top-left corner of + the rectangle. + + \sa bottomRight(), moveBottomRight(), setTopLeft(), setTopRight(), setBottomLeft() +*/ +void FRect::setBottomRight( FPoint &p ) +{ + setRight( p.x() ); + setBottom( p.y() ); +} + +/*! + Set the top-right corner of the rectangle to \a p. May change + the size, but will the never change the bottom-left corner of + the rectangle. + + \sa topRight(), moveTopRight(), setTopLeft(), setBottomRight(), setBottomLeft() +*/ +void FRect::setTopRight( FPoint &p ) +{ + setRight( p.x() ); + setTop( p.y() ); +} + +/*! + Set the bottom-left corner of the rectangle to \a p. May change + the size, but will the never change the top-right corner of + the rectangle. + + \sa bottomLeft(), moveBottomLeft(), setTopLeft(), setBottomRight(), setTopRight() +*/ +void FRect::setBottomLeft( FPoint &p ) +{ + setLeft( p.x() ); + setBottom( p.y() ); +} + +/*! + \fn FPoint FRect::topLeft() const + + Returns the top-left position of the rectangle. + + \sa setTopLeft(), moveTopLeft(), bottomRight(), left(), top() +*/ + +/*! + \fn FPoint FRect::bottomRight() const + + Returns the bottom-right position of the rectangle. + + \sa setBottomRight(), moveBottomRight(), topLeft(), right(), bottom() +*/ + +/*! + \fn FPoint FRect::topRight() const + + Returns the top-right position of the rectangle. + + \sa setTopRight(), moveTopRight(), bottomLeft(), top(), right() +*/ + +/*! + \fn FPoint FRect::bottomLeft() const + + Returns the bottom-left position of the rectangle. + + \sa setBottomLeft(), moveBottomLeft(), topRight(), bottom(), left() +*/ + +/*! + \fn FPoint FRect::center() const + + Returns the center point of the rectangle. + + \sa moveCenter(), topLeft(), bottomRight(), topRight(), bottomLeft() +*/ + + +/*! + Extracts the rectangle parameters as the position \a *x, \a *y and + width \a *w and height \a *h. + + \sa setRect(), coords() +*/ + +void FRect::rect( qreal *x, qreal *y, qreal *w, qreal *h ) const +{ + *x = x1; + *y = y1; + *w = x2-x1; + *h = y2-y1; +} + +/*! + Extracts the rectangle parameters as the top-left point \a *xp1, + \a *yp1 and the bottom-right point \a *xp2, \a *yp2. + + \sa setCoords(), rect() +*/ + +void FRect::coords( qreal *xp1, qreal *yp1, qreal *xp2, qreal *yp2 ) const +{ + *xp1 = x1; + *yp1 = y1; + *xp2 = x2; + *yp2 = y2; +} + + +/*! + Sets the left position of the rectangle to \a pos, leaving the + size unchanged. + + \sa left(), setLeft(), moveTop(), moveRight(), moveBottom() +*/ +void FRect::moveLeft( qreal pos ) +{ + x2 += (qreal)(pos - x1); + x1 = (qreal)pos; +} + +/*! + Sets the top position of the rectangle to \a pos, leaving the + size unchanged. + + \sa top(), setTop(), moveLeft(), moveRight(), moveBottom() +*/ + +void FRect::moveTop( qreal pos ) +{ + y2 += (qreal)(pos - y1); + y1 = (qreal)pos; +} + +/*! + Sets the right position of the rectangle to \a pos, leaving the + size unchanged. + + \sa right(), setRight(), moveLeft(), moveTop(), moveBottom() +*/ + +void FRect::moveRight( qreal pos ) +{ + x1 += (qreal)(pos - x2); + x2 = (qreal)pos; +} + +/*! + Sets the bottom position of the rectangle to \a pos, leaving the + size unchanged. + + \sa bottom(), setBottom(), moveLeft(), moveTop(), moveRight() +*/ + +void FRect::moveBottom( qreal pos ) +{ + y1 += (qreal)(pos - y2); + y2 = (qreal)pos; +} + +/*! + Sets the top-left position of the rectangle to \a p, leaving the + size unchanged. + + \sa topLeft(), setTopLeft(), moveBottomRight(), moveTopRight(), moveBottomLeft() +*/ + +void FRect::moveTopLeft( FPoint &p ) +{ + moveLeft( p.x() ); + moveTop( p.y() ); +} + +/*! + Sets the bottom-right position of the rectangle to \a p, leaving + the size unchanged. + + \sa bottomRight(), setBottomRight(), moveTopLeft(), moveTopRight(), moveBottomLeft() +*/ + +void FRect::moveBottomRight( FPoint &p ) +{ + moveRight( p.x() ); + moveBottom( p.y() ); +} + +/*! + Sets the top-right position of the rectangle to \a p, leaving the + size unchanged. + + \sa topRight(), setTopRight(), moveTopLeft(), moveBottomRight(), moveBottomLeft() +*/ + +void FRect::moveTopRight( FPoint &p ) +{ + moveRight( p.x() ); + moveTop( p.y() ); +} + +/*! + Sets the bottom-left position of the rectangle to \a p, leaving + the size unchanged. + + \sa bottomLeft(), setBottomLeft(), moveTopLeft(), moveBottomRight(), moveTopRight() +*/ + +void FRect::moveBottomLeft( FPoint &p ) +{ + moveLeft( p.x() ); + moveBottom( p.y() ); +} + + +/*! + Sets the center point of the rectangle to \a p, leaving the size + unchanged. + + \sa center(), moveTopLeft(), moveBottomRight(), moveTopRight(), moveBottomLeft() +*/ + +void FRect::moveCenter( FPoint &p ) +{ + qreal w = x2 - x1; + qreal h = y2 - y1; + x1 = (qreal)(p.x() - w/2); + y1 = (qreal)(p.y() - h/2); + x2 = x1 + w; + y2 = y1 + h; +} + + +/*! + Moves the rectangle \a dx along the x axis and \a dy along the y + axis, relative to the current position. Positive values move the + rectangle to the right and down. + + \sa moveTopLeft() +*/ + +void FRect::moveBy( qreal dx, qreal dy ) +{ + x1 += (qreal)dx; + y1 -= (qreal)dy; + x2 += (qreal)dx; + y2 -= (qreal)dy; +} + +/*! + Sets the coordinates of the rectangle's top-left corner to \a (x, + y), and its size to \a (w, h). + + \sa rect(), setCoords() +*/ + +void FRect::setRect( qreal x, qreal y, qreal w, qreal h ) +{ + x1 = (qreal)x; + y1 = (qreal)y; + x2 = (qreal)(x+w); + y2 = (qreal)(y+h); +} + +/*! + Sets the coordinates of the rectangle's top-left corner to \a + (xp1, yp1), and the coordinates of its bottom-right corner to \a + (xp2, yp2). + + \sa coords(), setRect() +*/ + +void FRect::setCoords( qreal xp1, qreal yp1, qreal xp2, qreal yp2 ) +{ + x1 = (qreal)xp1; + y1 = (qreal)yp1; + x2 = (qreal)xp2; + y2 = (qreal)yp2; +} + +/*! + Adds \a xp1, \a yp1, \a xp2 and \a yp2 respectively to the + existing coordinates of the rectangle. +*/ + +void FRect::addCoords( qreal xp1, qreal yp1, qreal xp2, qreal yp2 ) +{ + x1 += (qreal)xp1; + y1 += (qreal)yp1; + x2 += (qreal)xp2; + y2 += (qreal)yp2; +} + +/*! + \fn FSize FRect::size() const + + Returns the size of the rectangle. + + \sa width(), height() +*/ + +/*! + \fn qreal FRect::width() const + + Returns the width of the rectangle. The width includes both the + left and right edges, i.e. width = right - left + 1. + + \sa height(), size(), setHeight() +*/ + +/*! + \fn qreal FRect::height() const + + Returns the height of the rectangle. The height includes both the + top and bottom edges, i.e. height = bottom - top + 1. + + \sa width(), size(), setHeight() +*/ + +/*! + Sets the width of the rectangle to \a w. The right edge is + changed, but not the left edge. + + \sa width(), setLeft(), setRight(), setSize() +*/ + +void FRect::setWidth( qreal w ) +{ + x2 = (qreal)(x1 + w); +} + +/*! + Sets the height of the rectangle to \a h. The top edge is not + moved, but the bottom edge may be moved. + + \sa height(), setTop(), setBottom(), setSize() +*/ + +void FRect::setHeight( qreal h ) +{ + y2 = (qreal)(y1 + h); +} + +/*! + Sets the size of the rectangle to \a s. The top-left corner is not + moved. + + \sa size(), setWidth(), setHeight() +*/ + +void FRect::setSize( const FSize &s ) +{ + x2 = (qreal)(s.width() +x1); + y2 = (qreal)(s.height()+y1); +} + +/*! + Returns TRUE if the point \a p is inside or on the edge of the + rectangle; otherwise returns FALSE. + + If \a proper is TRUE, this function returns TRUE only if \a p is + inside (not on the edge). +*/ + +bool FRect::contains( FPoint &p, bool proper ) const +{ + if ( proper ) + return p.x() > x1 && p.x() < x2 && + p.y() > y1 && p.y() < y2; + else + return p.x() >= x1 && p.x() <= x2 && + p.y() >= y1 && p.y() <= y2; +} + +/*! + \overload bool FRect::contains( qreal x, qreal y, bool proper ) const + + Returns TRUE if the point \a x, \a y is inside this rectangle; + otherwise returns FALSE. + + If \a proper is TRUE, this function returns TRUE only if the point + is entirely inside (not on the edge). +*/ + +/*! + \overload bool FRect::contains( qreal x, qreal y ) const + + Returns TRUE if the point \a x, \a y is inside this rectangle; + otherwise returns FALSE. +*/ + +/*! + \overload + + Returns TRUE if the rectangle \a r is inside this rectangle; + otherwise returns FALSE. + + If \a proper is TRUE, this function returns TRUE only if \a r is + entirely inside (not on the edge). + + \sa unite(), intersect(), intersects() +*/ + +bool FRect::contains( const FRect &r, bool proper ) const +{ + if ( proper ) + return r.x1 > x1 && r.x2 < x2 && r.y1 > y1 && r.y2 < y2; + else + return r.x1 >= x1 && r.x2 <= x2 && r.y1 >= y1 && r.y2 <= y2; +} + +/*! + Unites this rectangle with rectangle \a r. +*/ +FRect& FRect::operator|=(const FRect &r) +{ + *this = *this | r; + return *this; +} + +/*! + Intersects this rectangle with rectangle \a r. +*/ +FRect& FRect::operator&=(const FRect &r) +{ + *this = *this & r; + return *this; +} + + +/*! + Returns the bounding rectangle of this rectangle and rectangle \a + r. + + The bounding rectangle of a nonempty rectangle and an empty or + invalid rectangle is defined to be the nonempty rectangle. + + \sa operator|=(), operator&(), intersects(), contains() +*/ + +FRect FRect::operator|(const FRect &r) const +{ + if ( isValid() ) { + if ( r.isValid() ) { + FRect tmp; + tmp.setLeft( qMin( x1, r.x1 ) ); + tmp.setRight( qMax( x2, r.x2 ) ); + tmp.setTop( qMin( y1, r.y1 ) ); + tmp.setBottom( qMax( y2, r.y2 ) ); + return tmp; + } else { + return *this; + } + } else { + return r; + } +} + +/*! + Returns the bounding rectangle of this rectangle and rectangle \a + r. \c{r.unite(s)} is equivalent to \c{r|s}. +*/ +FRect FRect::unite( const FRect &r ) const +{ + return *this | r; +} + + +/*! + Returns the intersection of this rectangle and rectangle \a r. + + Returns an empty rectangle if there is no intersection. + + \sa operator&=(), operator|(), isEmpty(), intersects(), contains() +*/ + +FRect FRect::operator&( const FRect &r ) const +{ + FRect tmp; + tmp.x1 = qMax( x1, r.x1 ); + tmp.x2 = qMin( x2, r.x2 ); + tmp.y1 = qMax( y1, r.y1 ); + tmp.y2 = qMin( y2, r.y2 ); + return tmp; +} + +/*! + Returns the intersection of this rectangle and rectangle \a r. + \c{r.intersect(s)} is equivalent to \c{r&s}. +*/ +FRect FRect::intersect( const FRect &r ) const +{ + return *this & r; +} + +/*! + Returns TRUE if this rectangle intersects with rectangle \a r + (there is at least one pixel that is within both rectangles); + otherwise returns FALSE. + + \sa intersect(), contains() +*/ + +bool FRect::intersects( const FRect &r ) const +{ + return ( qMax( x1, r.x1 ) <= qMin( x2, r.x2 ) && + qMax( y1, r.y1 ) <= qMin( y2, r.y2 ) ); +} + + +/*! + \relates FRect + + Returns TRUE if \a r1 and \a r2 are equal; otherwise returns FALSE. +*/ + +bool operator==( const FRect &r1, const FRect &r2 ) +{ + return r1.x1==r2.x1 && r1.x2==r2.x2 && r1.y1==r2.y1 && r1.y2==r2.y2; +} + +/*! + \relates FRect + + Returns TRUE if \a r1 and \a r2 are different; otherwise returns FALSE. +*/ + +bool operator!=( const FRect &r1, const FRect &r2 ) +{ + return r1.x1!=r2.x1 || r1.x2!=r2.x2 || r1.y1!=r2.y1 || r1.y2!=r2.y2; +} + + +// /***************************************************************************** +// FRect stream functions +// *****************************************************************************/ +// #ifndef QT_NO_DATASTREAM +// /*! +// \relates FRect +// +// Writes the FRect, \a r, to the stream \a s, and returns a +// reference to the stream. +// +// \sa \link datastreamformat.html Format of the QDataStream operators \endlink +// */ +// +// QDataStream &operator<<( QDataStream &s, const FRect &r ) +// { +// if ( s.version() == 1 ) +// s << (Q_INT16)r.left() << (Q_INT16)r.top() +// << (Q_INT16)r.right() << (Q_INT16)r.bottom(); +// else +// s << (Q_INT32)r.left() << (Q_INT32)r.top() +// << (Q_INT32)r.right() << (Q_INT32)r.bottom(); +// return s; +// } +// +// /*! +// \relates FRect +// +// Reads a FRect from the stream \a s into rect \a r and returns a +// reference to the stream. +// +// \sa \link datastreamformat.html Format of the QDataStream operators \endlink +// */ +// +// QDataStream &operator>>( QDataStream &s, FRect &r ) +// { +// if ( s.version() == 1 ) { +// Q_INT16 x1, y1, x2, y2; +// s >> x1; s >> y1; s >> x2; s >> y2; +// r.setCoords( x1, y1, x2, y2 ); +// } +// else { +// Q_INT32 x1, y1, x2, y2; +// s >> x1; s >> y1; s >> x2; s >> y2; +// r.setCoords( x1, y1, x2, y2 ); +// } +// return s; +// } +// #endif // QT_NO_DATASTREAM |
