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authorcraig <craig@11d20701-8431-0410-a711-e3c959e3b870>2012-01-01 11:40:09 +0000
committercraig <craig@11d20701-8431-0410-a711-e3c959e3b870>2012-01-01 11:40:09 +0000
commit7ed83b6c6666eb8b6b104c211ae7e52907350372 (patch)
tree4430b556abac0ad660a0aacf1887d77f85d8be02 /scribus/annotation.h
downloadscribus-7ed83b6c6666eb8b6b104c211ae7e52907350372.tar.gz
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scribus-7ed83b6c6666eb8b6b104c211ae7e52907350372.zip
Branch 1.3.5 tree to 1.4.x tree, goodbye 1.3.x
git-svn-id: svn://scribus.net/branches/Version14x/Scribus@17163 11d20701-8431-0410-a711-e3c959e3b870
Diffstat (limited to 'scribus/annotation.h')
-rw-r--r--scribus/annotation.h164
1 files changed, 164 insertions, 0 deletions
diff --git a/scribus/annotation.h b/scribus/annotation.h
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+/*
+For general Scribus (>=1.3.2) copyright and licensing information please refer
+to the COPYING file provided with the program. Following this notice may exist
+a copyright and/or license notice that predates the release of Scribus 1.3.2
+for which a new license (GPL+exception) is in place.
+*/
+/***************************************************************************
+ begin : 2005
+ copyright : (C) 2005 by Craig Bradney
+ email : cbradney@zip.com.au
+***************************************************************************/
+
+/***************************************************************************
+* *
+* This program is free software; you can redistribute it and/or modify *
+* it under the terms of the GNU General Public License as published by *
+* the Free Software Foundation; either version 2 of the License, or *
+* (at your option) any later version. *
+* *
+***************************************************************************/
+
+#ifndef ANNOTATION_H
+#define ANNOTATION_H
+
+#ifdef HAVE_CONFIG_H
+#include "scconfig.h"
+#endif
+
+#include <QString>
+#include "scribusapi.h"
+#include "desaxe/saxio.h"
+
+//FIXME: Someone please fix these variable names..
+//They are simply moved here, not all fixed.
+//TODO make the usage in various places a little simpler
+class SCRIBUS_API Annotation : public SaxIO
+{
+ public:
+ //Do we need a null or an empty QString for these? Remove the qstring initialisations if null is ok.
+ Annotation() : AnType(0), AnActType(0), AnAction(""), An_E_act(""), An_X_act(""), An_D_act(""),
+ An_Fo_act(""), An_Bl_act(""), An_K_act(""), An_F_act(""), An_V_act(""), An_C_act(""),
+ AnToolTip(""), AnRollOver(""), AnDown(""), AnBColor(""), An_Extern(""), AnBsty(0),
+ AnBwid(1), AnFeed(1), AnZiel(0), AnFlag(0), AnMaxChar(-1), AnVis(0), AnChkStil(0),
+// AnFont(4), AnIsChk(false), AnAAact(false), AnHTML(false), AnUseIcons(false),
+ AnFont(4), AnIsChk(false), AnAAact(false), AnHTML(0), AnUseIcons(false),
+ AnIPlace(1), AnScaleW(0), AnFormat(0)
+ {
+ }
+
+ static const Xml_string saxxDefaultElem;
+ static void desaxeRules(const Xml_string& prefixPattern, desaxe::Digester& ruleset, Xml_string elemtag = saxxDefaultElem);
+
+ virtual void saxx(SaxHandler& handler, const Xml_string& elemtag) const;
+ virtual void saxx(SaxHandler& handler) const { saxx(handler, saxxDefaultElem); }
+
+ void setType(int newType) { AnType=newType; }
+ void setAction(const QString& newAction) { AnAction=newAction; }
+ void setE_act(const QString& newE_act) { An_E_act=newE_act; }
+ void setX_act(const QString& newX_act) { An_X_act=newX_act; }
+ void setD_act(const QString& newD_act) { An_D_act=newD_act; }
+ void setFo_act(const QString& newFo_act) { An_Fo_act=newFo_act; }
+ void setBl_act(const QString& newBl_act) { An_Bl_act=newBl_act; }
+ void setK_act(const QString& newK_act) { An_K_act=newK_act; }
+ void setF_act(const QString& newF_act) { An_F_act=newF_act; }
+ void setV_act(const QString& newV_act) { An_V_act=newV_act; }
+ void setC_act(const QString& newC_act) { An_C_act=newC_act; }
+ void setExtern(const QString& newExtern) { An_Extern=newExtern; }
+ void setZiel(int newZiel) { AnZiel=newZiel; }
+ void setActionType(int newActType) { AnActType=newActType; }
+ void setToolTip(const QString& newToolTip) { AnToolTip=newToolTip; }
+ void setRollOver(const QString& newRollOver) { AnRollOver=newRollOver; }
+ void setDown(const QString& newDown) { AnDown=newDown; }
+ void setBorderColor(const QString& newBorderColor) { AnBColor=newBorderColor; }
+ void setBwid(int newBwid) { AnBwid=newBwid; }
+ void setBsty(int newBsty) { AnBsty=newBsty; }
+ void setFeed(int newFeed) { AnFeed=newFeed; }
+ void setFlag(int newFlag) { AnFlag=newFlag; }
+ void addToFlag(int dFlag) { AnFlag+=dFlag; }
+ void setMaxChar(int newMaxChar) { AnMaxChar=newMaxChar; }
+ void setVis(int newVis) { AnVis=newVis; }
+ void setFont(int newFont) { AnFont=newFont; }
+ void setChkStil(int newChkStil) { AnChkStil=newChkStil; }
+ void setFormat(int newFormat) { AnFormat=newFormat; }
+ void setIsChk(bool newIsChk) { AnIsChk=newIsChk; }
+ void setAAact(bool newAAct) { AnAAact=newAAct; }
+// void setHTML(bool newHTML) { AnHTML=newHTML; }
+ void setHTML(int newHTML) { AnHTML=newHTML; }
+ void setUseIcons(bool newUseIcons) { AnUseIcons=newUseIcons; }
+ void setIPlace(int newIPlace) { AnIPlace=newIPlace; }
+ void setScaleW(int newScaleW) { AnScaleW=newScaleW; }
+
+ int Type() const { return AnType; }
+ QString Action() const { return AnAction; }
+ QString E_act() const { return An_E_act; }
+ QString X_act() const { return An_X_act; }
+ QString D_act() const { return An_D_act; }
+ QString Fo_act() const { return An_Fo_act; }
+ QString Bl_act() const { return An_Bl_act; }
+ QString K_act() const { return An_K_act; }
+ QString F_act() const { return An_F_act; }
+ QString V_act() const { return An_V_act; }
+ QString C_act() const { return An_C_act; }
+ QString Extern() const { return An_Extern; }
+ int Ziel() const { return AnZiel; }
+ int ActionType() const { return AnActType; }
+ QString ToolTip() const { return AnToolTip; }
+ QString RollOver() const { return AnRollOver; }
+ QString Down() const { return AnDown; }
+ QString borderColor() const { return AnBColor; }
+ int Bwid() const { return AnBwid; }
+ int Bsty() const { return AnBsty; }
+ int Feed() const { return AnFeed; }
+ int Flag() const { return AnFlag; }
+ int MaxChar() const { return AnMaxChar; }
+ int Vis() const { return AnVis; }
+ int Font() const { return AnFont; }
+ int ChkStil() const { return AnChkStil; }
+ int Format() const { return AnFormat; }
+ bool IsChk() const { return AnIsChk; }
+ bool AAact() const { return AnAAact; }
+// bool HTML() const { return AnHTML; }
+ int HTML() const { return AnHTML; }
+ bool UseIcons() const { return AnUseIcons; }
+ int IPlace() const { return AnIPlace; }
+ int ScaleW() const { return AnScaleW; }
+
+ protected:
+ int AnType;
+ int AnActType;
+ QString AnAction;
+ QString An_E_act;
+ QString An_X_act;
+ QString An_D_act;
+ QString An_Fo_act;
+ QString An_Bl_act;
+ QString An_K_act;
+ QString An_F_act;
+ QString An_V_act;
+ QString An_C_act;
+ QString AnToolTip;
+ QString AnRollOver;
+ QString AnDown;
+ QString AnBColor;
+ QString An_Extern;
+ int AnBsty;
+ int AnBwid;
+ int AnFeed;
+ int AnZiel;
+ int AnFlag;
+ int AnMaxChar;
+ int AnVis;
+ int AnChkStil;
+ int AnFont;
+ bool AnIsChk;
+ bool AnAAact;
+// bool AnHTML;
+ int AnHTML;
+ bool AnUseIcons;
+ int AnIPlace;
+ int AnScaleW;
+ int AnFormat;
+};
+
+#endif