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/*
Copyright (C) 2009 Red Hat, Inc.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _H_RED_WINDOW_P
#define _H_RED_WINDOW_P
#ifdef USE_OGL
#include <GL/glx.h>
#endif // USE_OGL
#include <X11/Xdefs.h>
#include <X11/Xlib.h>
typedef Window Win;
#ifdef USE_OGL
typedef GLXContext RedGlContext;
typedef GLXPbuffer RedPbuffer;
#endif // USE_OGL
class RedWindow;
class Icon;
struct PixelsSource_p;
class RedWindow_p {
public:
RedWindow_p();
void migrate(RedWindow& red_window, PixelsSource_p& pix_source, int dest_screen);
void create(RedWindow& red_window, PixelsSource_p& pix_source,
int x, int y, int in_screen);
void destroy(RedWindow& red_window, PixelsSource_p& pix_source);
void set_minmax(PixelsSource_p& pix_source);
void wait_for_reparent();
void wait_for_map();
void wait_for_unmap();
void sync(bool shadowed = false);
void set_visibale(bool vis) { _visibale = vis;}
void move_to_current_desktop();
Window get_window() {return _win;}
static void win_proc(XEvent& event);
static Cursor create_invisible_cursor(Window window);
#ifdef USE_OGL
void set_glx(int width, int height);
#endif // USE_OGL
static void handle_key_press_event(RedWindow& red_window, XKeyEvent* event);
protected:
int _screen;
Window _win;
Cursor _invisible_cursor;
bool _visibale;
bool _expect_parent;
SpicePoint _show_pos;
bool _show_pos_valid;
#ifdef USE_OGL
GLXContext _glcont_copy;
#endif // USE_OGL
Icon* _icon;
bool _focused;
bool _ignore_foucs;
bool _shadow_foucs_state;
XEvent _shadow_focus_event;
bool _pointer_in_window;
bool _ignore_pointer;
bool _shadow_pointer_state;
XEvent _shadow_pointer_event;
Colormap _colormap;
RedWindow *_red_window;
int _width;
int _height;
Time _last_event_time;
};
#endif
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