summaryrefslogtreecommitdiffstats
path: root/client/red_gl_canvas.h
blob: 22491c49372b99f483b583344c2a6a20327cdad5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
/*
   Copyright (C) 2009 Red Hat, Inc.

   This library is free software; you can redistribute it and/or
   modify it under the terms of the GNU Lesser General Public
   License as published by the Free Software Foundation; either
   version 2.1 of the License, or (at your option) any later version.

   This library is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   Lesser General Public License for more details.

   You should have received a copy of the GNU Lesser General Public
   License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/

#ifndef _H_GCANVAS
#define _H_GCANVAS

#include "canvas.h"
#include "cairo_canvas.h"
#include "gl_canvas.h"
#include "red_pixmap_gl.h"
#include "red_window.h"

class RedPixmapGL;

class GCanvas: public Canvas {
public:
    GCanvas(PixmapCache& pixmap_cache, PaletteCache& palette_cache,
            GlzDecoderWindow &glz_decoder_window, CSurfaces &csurfaces);
    virtual ~GCanvas();

    void set_mode(int width, int height, int depth, RedWindow *win,
                  RenderType rendertype);
    void clear();
    void thread_touch() {}
    void copy_pixels(const QRegion& region, RedDrawable* dc,
                     const PixmapHeader* pixmap);
    void copy_pixels(const QRegion& region, RedDrawable& dc);
    virtual void textures_lost();
    virtual CanvasType get_pixmap_type();
    virtual void touch_context();
    virtual void pre_gl_copy();
    virtual void post_gl_copy();
    void touched_bbox(const SpiceRect *bbox);

private:
    void create_pixmap(int width, int height, RedWindow *win,
                       RenderType rendertype);
    void destroy_pixmap();
    void destroy();

private:
    RedPixmapGL *_pixmap;
    bool _textures_lost;
};

#endif