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/*
Copyright (C) 2009 Red Hat, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "common.h"
#include "inputs_channel.h"
#include "utils.h"
#include "debug.h"
#include "red_client.h"
#include "application.h"
#define SYNC_REMOTH_MODIFIRES
class SetInputsHandlerEvent: public Event {
public:
SetInputsHandlerEvent(InputsChannel& channel) : _channel (channel) {}
virtual void response(AbstractProcessLoop& events_loop)
{
static_cast<Application*>(events_loop.get_owner())->set_inputs_handler(_channel);
}
private:
InputsChannel& _channel;
};
class KeyModifiersEvent: public Event {
public:
KeyModifiersEvent(InputsChannel& channel) : _channel (channel) {}
virtual void response(AbstractProcessLoop& events_loop)
{
Lock lock(_channel._update_modifiers_lock);
_channel._active_modifiers_event = false;
_channel.set_local_modifiers();
}
private:
InputsChannel& _channel;
};
class RemoveInputsHandlerEvent: public SyncEvent {
public:
RemoveInputsHandlerEvent(InputsChannel& channel) : _channel (channel) {}
virtual void do_response(AbstractProcessLoop& events_loop)
{
static_cast<Application*>(events_loop.get_owner())->remove_inputs_handler(_channel);
}
private:
InputsChannel& _channel;
};
class MotionMessage: public RedChannel::OutMessage, public RedPeer::OutMessage {
public:
MotionMessage(InputsChannel& channel);
virtual RedPeer::OutMessage& peer_message();
virtual void release();
private:
InputsChannel& _channel;
};
MotionMessage::MotionMessage(InputsChannel& channel)
: RedChannel::OutMessage()
, RedPeer::OutMessage(REDC_INPUTS_MOUSE_MOTION, sizeof(RedcMouseMotion))
, _channel (channel)
{
}
void MotionMessage::release()
{
delete this;
}
RedPeer::OutMessage& MotionMessage::peer_message()
{
_channel.set_motion_event(*(RedcMouseMotion*)data());
return *this;
}
class PositionMessage: public RedChannel::OutMessage, public RedPeer::OutMessage {
public:
PositionMessage(InputsChannel& channel);
virtual RedPeer::OutMessage& peer_message();
virtual void release();
private:
InputsChannel& _channel;
};
PositionMessage::PositionMessage(InputsChannel& channel)
: RedChannel::OutMessage()
, RedPeer::OutMessage(REDC_INPUTS_MOUSE_POSITION, sizeof(RedcMousePosition))
, _channel (channel)
{
}
void PositionMessage::release()
{
delete this;
}
RedPeer::OutMessage& PositionMessage::peer_message()
{
_channel.set_position_event(*(RedcMousePosition*)data());
return *this;
}
class InputsMessHandler: public MessageHandlerImp<InputsChannel, RED_INPUTS_MESSAGES_END> {
public:
InputsMessHandler(InputsChannel& channel)
: MessageHandlerImp<InputsChannel, RED_INPUTS_MESSAGES_END>(channel) {}
};
InputsChannel::InputsChannel(RedClient& client, uint32_t id)
: RedChannel(client, RED_CHANNEL_INPUTS, id, new InputsMessHandler(*this))
, _mouse_buttons_state (0)
, _mouse_dx (0)
, _mouse_dy (0)
, _mouse_x (~0)
, _mouse_y (~0)
, _display_id (-1)
, _active_motion (false)
, _motion_count (0)
, _active_modifiers_event (false)
{
InputsMessHandler* handler = static_cast<InputsMessHandler*>(get_message_handler());
handler->set_handler(RED_MIGRATE, &InputsChannel::handle_migrate, 0);
handler->set_handler(RED_SET_ACK, &InputsChannel::handle_set_ack, sizeof(RedSetAck));
handler->set_handler(RED_PING, &InputsChannel::handle_ping, sizeof(RedPing));
handler->set_handler(RED_WAIT_FOR_CHANNELS, &InputsChannel::handle_wait_for_channels,
sizeof(RedWaitForChannels));
handler->set_handler(RED_DISCONNECTING, &InputsChannel::handle_disconnect,
sizeof(RedDisconnect));
handler->set_handler(RED_NOTIFY, &InputsChannel::handle_notify, sizeof(RedNotify));
handler->set_handler(RED_INPUTS_INIT, &InputsChannel::handle_init, sizeof(RedInputsInit));
handler->set_handler(RED_INPUTS_KEY_MODIFAIERS, &InputsChannel::handle_modifaiers,
sizeof(RedKeyModifiers));
handler->set_handler(RED_INPUTS_MOUSE_MOTION_ACK, &InputsChannel::handle_motion_ack, 0);
}
InputsChannel::~InputsChannel()
{
}
void InputsChannel::on_connect()
{
_motion_count = _mouse_dx = _mouse_dy = _mouse_buttons_state = _modifiers = 0;
_mouse_x = _mouse_y = ~0;
_display_id = -1;
}
void InputsChannel::on_disconnect()
{
AutoRef<RemoveInputsHandlerEvent> remove_handler_event(new RemoveInputsHandlerEvent(*this));
get_client().push_event(*remove_handler_event);
(*remove_handler_event)->wait();
}
void InputsChannel::handle_init(RedPeer::InMessage* message)
{
RedInputsInit* init = (RedInputsInit*)message->data();
_modifiers = init->keyboard_modifiers;
AutoRef<SetInputsHandlerEvent> set_handler_event(new SetInputsHandlerEvent(*this));
get_client().push_event(*set_handler_event);
}
void InputsChannel::handle_modifaiers(RedPeer::InMessage* message)
{
RedKeyModifiers* init = (RedKeyModifiers*)message->data();
_modifiers = init->modifiers;
Lock lock(_update_modifiers_lock);
if (_active_modifiers_event) {
return;
}
_active_modifiers_event = true;
AutoRef<KeyModifiersEvent> modifiers_event(new KeyModifiersEvent(*this));
get_client().push_event(*modifiers_event);
}
void InputsChannel::handle_motion_ack(RedPeer::InMessage* message)
{
Lock lock(_motion_lock);
if (_motion_count < RED_MOTION_ACK_BUNCH) {
LOG_WARN("invalid motion count");
_motion_count = 0;
} else {
_motion_count -= RED_MOTION_ACK_BUNCH;
}
if (!_active_motion && (_mouse_dx || _mouse_dy || _display_id != -1)) {
_active_motion = true;
_motion_count++;
switch (get_client().get_mouse_mode()) {
case RED_MOUSE_MODE_CLIENT:
post_message(new PositionMessage(*this));
break;
case RED_MOUSE_MODE_SERVER:
post_message(new MotionMessage(*this));
break;
default:
THROW("invalid mouse mode");
}
}
}
void InputsChannel::set_motion_event(RedcMouseMotion& motion)
{
Lock lock(_motion_lock);
motion.buttons_state = _mouse_buttons_state;
motion.dx = _mouse_dx;
motion.dy = _mouse_dy;
_mouse_dx = _mouse_dy = 0;
_active_motion = false;
}
void InputsChannel::set_position_event(RedcMousePosition& position)
{
Lock lock(_motion_lock);
position.buttons_state = _mouse_buttons_state;
position.x = _mouse_x;
position.y = _mouse_y;
position.display_id = _display_id;
_mouse_x = _mouse_y = ~0;
_display_id = -1;
_active_motion = false;
}
void InputsChannel::on_mouse_motion(int dx, int dy, int buttons_state)
{
Lock lock(_motion_lock);
_mouse_buttons_state = buttons_state;
_mouse_dx += dx;
_mouse_dy += dy;
if (!_active_motion && _motion_count < RED_MOTION_ACK_BUNCH * 2) {
_active_motion = true;
_motion_count++;
post_message(new MotionMessage(*this));
}
}
void InputsChannel::on_mouse_position(int x, int y, int buttons_state, int display_id)
{
Lock lock(_motion_lock);
_mouse_buttons_state = buttons_state;
_mouse_x = x;
_mouse_y = y;
_display_id = display_id;
if (!_active_motion && _motion_count < RED_MOTION_ACK_BUNCH * 2) {
_active_motion = true;
_motion_count++;
post_message(new PositionMessage(*this));
}
}
void InputsChannel::on_migrate()
{
_motion_count = _active_motion ? 1 : 0;
}
void InputsChannel::on_mouse_down(int button, int buttons_state)
{
Message* message;
message = new Message(REDC_INPUTS_MOUSE_PRESS, sizeof(RedcMouseRelease));
RedcMousePress* event = (RedcMousePress*)message->data();
event->button = button;
event->buttons_state = buttons_state;
post_message(message);
}
void InputsChannel::on_mouse_up(int button, int buttons_state)
{
Message* message;
message = new Message(REDC_INPUTS_MOUSE_RELEASE, sizeof(RedcMouseRelease));
RedcMouseRelease* event = (RedcMouseRelease*)message->data();
event->button = button;
event->buttons_state = buttons_state;
post_message(message);
}
void InputsChannel::on_key_down(uint32_t scan_code)
{
Message* message = new Message(REDC_INPUTS_KEY_DOWN, sizeof(RedcKeyDown));
RedcKeyDown* event = (RedcKeyDown*)message->data();
event->code = scan_code;
post_message(message);
}
void InputsChannel::on_key_up(uint32_t scan_code)
{
Message* message = new Message(REDC_INPUTS_KEY_UP, sizeof(RedcKeyUp));
RedcKeyUp* event = (RedcKeyUp*)message->data();
event->code = scan_code;
post_message(message);
}
void InputsChannel::set_local_modifiers()
{
unsigned int modifiers = 0;
if (_modifiers & RED_SCROLL_LOCK_MODIFIER) {
modifiers |= Platform::SCROLL_LOCK_MODIFIER;
}
if (_modifiers & RED_NUM_LOCK_MODIFIER) {
modifiers |= Platform::NUM_LOCK_MODIFIER;
}
if (_modifiers & RED_CAPS_LOCK_MODIFIER) {
modifiers |= Platform::CAPS_LOCK_MODIFIER;
}
Platform::set_keyboard_modifiers(_modifiers);
}
void InputsChannel::on_focus_in()
{
#ifdef SYNC_REMOTH_MODIFIRES
Message* message = new Message(REDC_INPUTS_KEY_MODIFAIERS, sizeof(RedcKeyDown));
RedcKeyModifiers* modifiers = (RedcKeyModifiers*)message->data();
modifiers->modifiers = Platform::get_keyboard_modifiers();
post_message(message);
#else
set_local_modifiers();
#endif
}
class InputsFactory: public ChannelFactory {
public:
InputsFactory() : ChannelFactory(RED_CHANNEL_INPUTS) {}
virtual RedChannel* construct(RedClient& client, uint32_t id)
{
return new InputsChannel(client, id);
}
};
static InputsFactory factory;
ChannelFactory& InputsChannel::Factory()
{
return factory;
}
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