| Commit message (Collapse) | Author | Age | Files | Lines |
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Fixes rhbz#918169
Some channels make direct calls to reds/main_channel routines. If
these routines try to read/write to the socket, and they get socket
error, main_channel_client_on_disconnect is called, and triggers
red_client_destroy. In order to prevent accessing expired references
to RedClient, RedChannelClient, or other objects (inside the original call, after
red_client_destroy has been called) I made the call to
red_client_destroy asynchronous with respect to main_channel_client_on_disconnect.
I added MAIN_DISPATCHER_CLIENT_DISCONNECT to main_dispatcher.
main_channel_client_on_disconnect pushes this msg to the dispatcher,
instead of calling directly to reds_client_disconnect.
The patch uses RedClient ref-count in order to handle a case where
reds_client_disconnect is called directly (e.g., when a new client connects while
another one is connected), while there is already CLIENT_DISCONNECT msg
pending in the main_dispatcher.
Examples:
(1) snd_worker.c
snd_disconnect_channel()
channel->cleanup() //snd_playback_cleanup
reds_enable_mm_timer()
.
.
main_channel_push_multi_media_time()...socket_error
.
.
red_client_destory()
.
.
snd_disconnect_channel()
channel->cleanup()
celt051_encoder_destroy()
celt051_encoder_destory() // double release
Note that this bug could have been solved by changing the order of
calls: e.g., channel->stream = NULL before calling cleanup, and
some other changes + reference counting. However, I found other
places in the code with similar problems, and I looked for a general
solution, at least till we redesign red_channel to handle reference
counting more consistently.
(2) inputs_channel.c
inputs_connect()
main_channel_client_push_notify()...socket_error
.
.
red_client_destory()
.
.
red_channel_client_create() // refers to client which is already destroyed
(3) reds.c
reds_handle_main_link()
main_channel_push_init() ...socket error
.
.
red_client_destory()
.
.
main_channel_client_start_net_test(mcc) // refers to mcc which is already destroyed
This can explain the assert in rhbz#964136, comment #1 (but not the hang that occurred before).
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main_dispactcher role is to pass events to the main thread.
The logic that handles the event better not be inside main_dispatcher.
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When there is no audio playback, we set the mm_time in the client to be older
than the one in the server by at least the requested latency (the delta is
actually bigger, due to the network latency).
When there is an audio playback, we adjust the mm_time in the client by
adjusting the playback buffer using SPICE_MSG_PLAYBACK_LATENCY.
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Tracking the channels that wait for migration data. If there
is a new migration process pending, when all the channels have
restored their state, we begin the new migration.
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fixes rhbz 790749 use after free of SpiceChannelEventInfo.
The lifetime of the SpiceChannelEventInfo was that of RedsStream, but it
is used by main_dispatcher_handle_channel_event after the RedsStream is
freed for the cursor and display channels. Making SCEI allocation be at
RedsStream allocation, and deallocation after the DESTROY event is
processed by core->channel_event, fixes use after free.
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Not all files were including config.h
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The assert.h include was never used in any code
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used for main_dispatcher only in this patch.
Dispatcher is meant to be used for Main<->any low frequency messages.
It's interface is meant to include the red_dispatcher usage:
fixed size messages per message type
some messages require an ack
Some methods are added to be used by RedDispatcher later:
dispatcher_handle_read - to be called directly by RedDispatcher epoll
based loop
dispatcher_set_opaque - to be set from red_worker pthread
dispatcher_init - allow NULL core as used by red_worker
Read and Write behavior:
Sender: blocking write, blocking read for ack (if any).
Reader: poll for any data, if such then blocking read for a
message_type and following message. repeat until poll returns
with no pending data to read.
FDO Bugzilla: 42463
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add main_dispatcher, a message passing mechanism for sending messages to
the main thread. The main thread is the thread that implements
SpiceCoreInterface, which is assumed to be a single thread.
Similar to the async operation of red_worker, a socket pair is created
and used to pass messages. The messages are a fixed size to ease
parsing. A single message is defined to pass a channel_event.
RHBZ: 746950
FDBZ: 41858
This patch is 0.8 branch only, for the master branch there should be a
better approach to share code with red_dispatcher and ready the way for
later adding more threads.
cherry-pick from 0.8 80caf07e09efe14c67f89a3c01501a6a39681167
Conflicts:
server/reds.c
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