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authorYonit Halperin <yhalperi@redhat.com>2013-07-25 14:19:21 -0400
committerYonit Halperin <yhalperi@redhat.com>2013-07-29 11:35:17 -0400
commit8490f83e1f51ac8dbcac3c68c97827e0acb9ec4e (patch)
tree0aaffd9626556579c6c2013426048b89453e1542 /server/main_dispatcher.c
parent06ba03b7b32a2f0c7f78c82d8f399242526a0b45 (diff)
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decouple disconnection of the main channel from client destruction
Fixes rhbz#918169 Some channels make direct calls to reds/main_channel routines. If these routines try to read/write to the socket, and they get socket error, main_channel_client_on_disconnect is called, and triggers red_client_destroy. In order to prevent accessing expired references to RedClient, RedChannelClient, or other objects (inside the original call, after red_client_destroy has been called) I made the call to red_client_destroy asynchronous with respect to main_channel_client_on_disconnect. I added MAIN_DISPATCHER_CLIENT_DISCONNECT to main_dispatcher. main_channel_client_on_disconnect pushes this msg to the dispatcher, instead of calling directly to reds_client_disconnect. The patch uses RedClient ref-count in order to handle a case where reds_client_disconnect is called directly (e.g., when a new client connects while another one is connected), while there is already CLIENT_DISCONNECT msg pending in the main_dispatcher. Examples: (1) snd_worker.c snd_disconnect_channel() channel->cleanup() //snd_playback_cleanup reds_enable_mm_timer() . . main_channel_push_multi_media_time()...socket_error . . red_client_destory() . . snd_disconnect_channel() channel->cleanup() celt051_encoder_destroy() celt051_encoder_destory() // double release Note that this bug could have been solved by changing the order of calls: e.g., channel->stream = NULL before calling cleanup, and some other changes + reference counting. However, I found other places in the code with similar problems, and I looked for a general solution, at least till we redesign red_channel to handle reference counting more consistently. (2) inputs_channel.c inputs_connect() main_channel_client_push_notify()...socket_error . . red_client_destory() . . red_channel_client_create() // refers to client which is already destroyed (3) reds.c reds_handle_main_link() main_channel_push_init() ...socket error . . red_client_destory() . . main_channel_client_start_net_test(mcc) // refers to mcc which is already destroyed This can explain the assert in rhbz#964136, comment #1 (but not the hang that occurred before).
Diffstat (limited to 'server/main_dispatcher.c')
-rw-r--r--server/main_dispatcher.c37
1 files changed, 37 insertions, 0 deletions
diff --git a/server/main_dispatcher.c b/server/main_dispatcher.c
index bf160dd3..dbe10374 100644
--- a/server/main_dispatcher.c
+++ b/server/main_dispatcher.c
@@ -41,6 +41,7 @@ enum {
MAIN_DISPATCHER_CHANNEL_EVENT = 0,
MAIN_DISPATCHER_MIGRATE_SEAMLESS_DST_COMPLETE,
MAIN_DISPATCHER_SET_MM_TIME_LATENCY,
+ MAIN_DISPATCHER_CLIENT_DISCONNECT,
MAIN_DISPATCHER_NUM_MESSAGES
};
@@ -59,6 +60,10 @@ typedef struct MainDispatcherMmTimeLatencyMessage {
uint32_t latency;
} MainDispatcherMmTimeLatencyMessage;
+typedef struct MainDispatcherClientDisconnectMessage {
+ RedClient *client;
+} MainDispatcherClientDisconnectMessage;
+
/* channel_event - calls core->channel_event, must be done in main thread */
static void main_dispatcher_self_handle_channel_event(
int event,
@@ -108,6 +113,16 @@ static void main_dispatcher_handle_mm_time_latency(void *opaque,
red_client_unref(msg->client);
}
+static void main_dispatcher_handle_client_disconnect(void *opaque,
+ void *payload)
+{
+ MainDispatcherClientDisconnectMessage *msg = payload;
+
+ spice_debug("client=%p", msg->client);
+ reds_client_disconnect(msg->client);
+ red_client_unref(msg->client);
+}
+
void main_dispatcher_seamless_migrate_dst_complete(RedClient *client)
{
MainDispatcherMigrateSeamlessDstCompleteMessage msg;
@@ -137,6 +152,20 @@ void main_dispatcher_set_mm_time_latency(RedClient *client, uint32_t latency)
&msg);
}
+void main_dispatcher_client_disconnect(RedClient *client)
+{
+ MainDispatcherClientDisconnectMessage msg;
+
+ if (!client->disconnecting) {
+ spice_debug("client %p", client);
+ msg.client = red_client_ref(client);
+ dispatcher_send_message(&main_dispatcher.base, MAIN_DISPATCHER_CLIENT_DISCONNECT,
+ &msg);
+ } else {
+ spice_debug("client %p already during disconnection", client);
+ }
+}
+
static void dispatcher_handle_read(int fd, int event, void *opaque)
{
Dispatcher *dispatcher = opaque;
@@ -144,6 +173,11 @@ static void dispatcher_handle_read(int fd, int event, void *opaque)
dispatcher_handle_recv_read(dispatcher);
}
+/*
+ * FIXME:
+ * Reds routines shouldn't be exposed. Instead reds.c should register the callbacks,
+ * and the corresponding operations should be made only via main_dispatcher.
+ */
void main_dispatcher_init(SpiceCoreInterface *core)
{
memset(&main_dispatcher, 0, sizeof(main_dispatcher));
@@ -160,4 +194,7 @@ void main_dispatcher_init(SpiceCoreInterface *core)
dispatcher_register_handler(&main_dispatcher.base, MAIN_DISPATCHER_SET_MM_TIME_LATENCY,
main_dispatcher_handle_mm_time_latency,
sizeof(MainDispatcherMmTimeLatencyMessage), 0 /* no ack */);
+ dispatcher_register_handler(&main_dispatcher.base, MAIN_DISPATCHER_CLIENT_DISCONNECT,
+ main_dispatcher_handle_client_disconnect,
+ sizeof(MainDispatcherClientDisconnectMessage), 0 /* no ack */);
}