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authorAlexander Larsson <alexl@redhat.com>2010-05-21 10:51:03 +0200
committerAlexander Larsson <alexl@redhat.com>2010-05-21 10:51:28 +0200
commit012bd2577975b902aa5ce0cdd0eb43ef57c948fb (patch)
tree1dc3de75ad4c173d2de3f60cb0c9d78bf4517542 /server/glz_encoder_dictionary.h
parentd351bb35ce981d39e839528f4a23bc5b501adab8 (diff)
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Fix spelling errors in comments and strings
Diffstat (limited to 'server/glz_encoder_dictionary.h')
-rw-r--r--server/glz_encoder_dictionary.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/server/glz_encoder_dictionary.h b/server/glz_encoder_dictionary.h
index ff4b96ee..a85db6e8 100644
--- a/server/glz_encoder_dictionary.h
+++ b/server/glz_encoder_dictionary.h
@@ -24,7 +24,7 @@
/*
Interface for maintaining lz dictionary that is shared among several encoders.
The interface for accessing the dictionary for encoding purposes is located in
- glz_encoder_diciotnary_protected.h
+ glz_encoder_dictionary_protected.h
*/
typedef void GlzEncDictContext;
@@ -38,7 +38,7 @@ typedef struct GlzEncDictRestoreData {
} GlzEncDictRestoreData;
/* size : maximal number of pixels occupying the window
- max_encoders: maximal number of encoders that use the dicitionary
+ max_encoders: maximal number of encoders that use the dictionary
usr : callbacks */
GlzEncDictContext *glz_enc_dictionary_create(uint32_t size, uint32_t max_encoders,
GlzEncoderUsrContext *usr);
@@ -49,7 +49,7 @@ void glz_enc_dictionary_destroy(GlzEncDictContext *opaque_dict, GlzEncoderUsrCon
uint32_t glz_enc_dictionary_get_size(GlzEncDictContext *);
/* returns the current state of the dictionary.
- NOTE - you should use it only when no encoder uses the dicitonary. */
+ NOTE - you should use it only when no encoder uses the dictionary. */
void glz_enc_dictionary_get_restore_data(GlzEncDictContext *opaque_dict,
GlzEncDictRestoreData *out_data,
GlzEncoderUsrContext *usr);
@@ -58,11 +58,11 @@ void glz_enc_dictionary_get_restore_data(GlzEncDictContext *opaque_dict,
GlzEncDictContext *glz_enc_dictionary_restore(GlzEncDictRestoreData *restore_data,
GlzEncoderUsrContext *usr);
-/* NOTE - you should use this routine only when no encoder uses the dicitonary. */
+/* NOTE - you should use this routine only when no encoder uses the dictionary. */
void glz_enc_dictionary_reset(GlzEncDictContext *opaque_dict, GlzEncoderUsrContext *usr);
/* image: the context returned by the encoder when the image was encoded.
- NOTE - you should use this routine only when no encoder uses the dicitonary.*/
+ NOTE - you should use this routine only when no encoder uses the dictionary.*/
void glz_enc_dictionary_remove_image(GlzEncDictContext *opaque_dict,
GlzEncDictImageContext *image, GlzEncoderUsrContext *usr);