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authorAlexander Larsson <alexl@redhat.com>2010-05-21 10:51:03 +0200
committerAlexander Larsson <alexl@redhat.com>2010-05-21 10:51:28 +0200
commit012bd2577975b902aa5ce0cdd0eb43ef57c948fb (patch)
tree1dc3de75ad4c173d2de3f60cb0c9d78bf4517542 /client/glz_decoder_window.cpp
parentd351bb35ce981d39e839528f4a23bc5b501adab8 (diff)
downloadspice-012bd2577975b902aa5ce0cdd0eb43ef57c948fb.tar.gz
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Fix spelling errors in comments and strings
Diffstat (limited to 'client/glz_decoder_window.cpp')
-rw-r--r--client/glz_decoder_window.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/client/glz_decoder_window.cpp b/client/glz_decoder_window.cpp
index 2cdad589..24dfce3e 100644
--- a/client/glz_decoder_window.cpp
+++ b/client/glz_decoder_window.cpp
@@ -68,14 +68,14 @@ void GlzDecoderWindow::post_decode(GlzDecodedImage *image)
/* index: the physical index in the images array. Note that it can't change between waits since
the realloc mutex should be read locked.
- No starvation for the realloc mutex can occure, since the image we wait for is located before us,
+ No starvation for the realloc mutex can occur, since the image we wait for is located before us,
hence, when it arrives - no realloc is needed. */
void GlzDecoderWindow::wait_for_image(int index)
{
Lock lock(_new_image_mutex);
GlzDecodedImage *image = _images[index]; // can be performed without locking the _win_mutex,
- // since it is called after pre and the rw mutex is // locked, hence, physical chnages to the window are
- // not allowed. In addtion the reading of the image ptr
+ // since it is called after pre and the rw mutex is // locked, hence, physical changes to the window are
+ // not allowed. In addition the reading of the image ptr
// is atomic, thus, even if the value changes we are
// not affected.
@@ -146,7 +146,7 @@ inline bool GlzDecoderWindow::is_empty()
return (!_n_images);
}
-/* aprroximated overflow. Considers only the size that currently occupies the window and
+/* approximated overflow. Considers only the size that currently occupies the window and
not the size of the missing images. TODO: consider other measures */
inline bool GlzDecoderWindow::will_overflow(uint64_t image_id, uint64_t relative_head_id)
{
@@ -302,7 +302,7 @@ void GlzDecoderWindow::narrow_window(GlzDecodedImage *last_added)
_missing_list.pop_front(); // removing the last added image from the missing list
- /* maintaing the missing list: removing front images that already arrived */
+ /* maintaining the missing list: removing front images that already arrived */
while (!_missing_list.empty()) {
int front_win_idx = calc_image_win_idx(_missing_list.front());
if (_images[front_win_idx] == NULL) { // still missing