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-# Magic data for mod_mime_magic Apache module (originally for file(1) command)
-# The module is described in /manual/mod/mod_mime_magic.html
-#
-# The format is 4-5 columns:
-# Column #1: byte number to begin checking from, ">" indicates continuation
-# Column #2: type of data to match
-# Column #3: contents of data to match
-# Column #4: MIME type of result
-# Column #5: MIME encoding of result (optional)
-
-#------------------------------------------------------------------------------
-# Localstuff: file(1) magic for locally observed files
-# Add any locally observed files here.
-
-#------------------------------------------------------------------------------
-# end local stuff
-#------------------------------------------------------------------------------
-
-#------------------------------------------------------------------------------
-# Java
-
-0 short 0xcafe
->2 short 0xbabe application/java
-
-#------------------------------------------------------------------------------
-# audio: file(1) magic for sound formats
-#
-# from Jan Nicolai Langfeldt <janl@ifi.uio.no>,
-#
-
-# Sun/NeXT audio data
-0 string .snd
->12 belong 1 audio/basic
->12 belong 2 audio/basic
->12 belong 3 audio/basic
->12 belong 4 audio/basic
->12 belong 5 audio/basic
->12 belong 6 audio/basic
->12 belong 7 audio/basic
-
->12 belong 23 audio/x-adpcm
-
-# DEC systems (e.g. DECstation 5000) use a variant of the Sun/NeXT format
-# that uses little-endian encoding and has a different magic number
-# (0x0064732E in little-endian encoding).
-0 lelong 0x0064732E
->12 lelong 1 audio/x-dec-basic
->12 lelong 2 audio/x-dec-basic
->12 lelong 3 audio/x-dec-basic
->12 lelong 4 audio/x-dec-basic
->12 lelong 5 audio/x-dec-basic
->12 lelong 6 audio/x-dec-basic
->12 lelong 7 audio/x-dec-basic
-# compressed (G.721 ADPCM)
->12 lelong 23 audio/x-dec-adpcm
-
-# Bytes 0-3 of AIFF, AIFF-C, & 8SVX audio files are "FORM"
-# AIFF audio data
-8 string AIFF audio/x-aiff
-# AIFF-C audio data
-8 string AIFC audio/x-aiff
-# IFF/8SVX audio data
-8 string 8SVX audio/x-aiff
-
-# Creative Labs AUDIO stuff
-# Standard MIDI data
-0 string MThd audio/unknown
-#>9 byte >0 (format %d)
-#>11 byte >1 using %d channels
-# Creative Music (CMF) data
-0 string CTMF audio/unknown
-# SoundBlaster instrument data
-0 string SBI audio/unknown
-# Creative Labs voice data
-0 string Creative\ Voice\ File audio/unknown
-## is this next line right? it came this way...
-#>19 byte 0x1A
-#>23 byte >0 - version %d
-#>22 byte >0 \b.%d
-
-# [GRR 950115: is this also Creative Labs? Guessing that first line
-# should be string instead of unknown-endian long...]
-#0 long 0x4e54524b MultiTrack sound data
-#0 string NTRK MultiTrack sound data
-#>4 long x - version %ld
-
-# Microsoft WAVE format (*.wav)
-# [GRR 950115: probably all of the shorts and longs should be leshort/lelong]
-# Microsoft RIFF
-0 string RIFF audio/unknown
-# - WAVE format
->8 string WAVE audio/x-wav
-# MPEG audio.
-0 beshort&0xfff0 0xfff0 audio/mpeg
-# C64 SID Music files, from Linus Walleij <triad@df.lth.se>
-0 string PSID audio/prs.sid
-
-#------------------------------------------------------------------------------
-# c-lang: file(1) magic for C programs or various scripts
-#
-
-# XPM icons (Greg Roelofs, newt@uchicago.edu)
-# ideally should go into "images", but entries below would tag XPM as C source
-0 string /*\ XPM image/x-xbm 7bit
-
-# this first will upset you if you're a PL/1 shop... (are there any left?)
-# in which case rm it; ascmagic will catch real C programs
-# C or REXX program text
-0 string /* text/plain
-# C++ program text
-0 string // text/plain
-
-#------------------------------------------------------------------------------
-# compress: file(1) magic for pure-compression formats (no archives)
-#
-# compress, gzip, pack, compact, huf, squeeze, crunch, freeze, yabba, whap, etc.
-#
-# Formats for various forms of compressed data
-# Formats for "compress" proper have been moved into "compress.c",
-# because it tries to uncompress it to figure out what's inside.
-
-# standard unix compress
-0 string \037\235 application/octet-stream x-compress
-
-# gzip (GNU zip, not to be confused with [Info-ZIP/PKWARE] zip archiver)
-0 string \037\213 application/octet-stream x-gzip
-
-# According to gzip.h, this is the correct byte order for packed data.
-0 string \037\036 application/octet-stream
-#
-# This magic number is byte-order-independent.
-#
-0 short 017437 application/octet-stream
-
-# XXX - why *two* entries for "compacted data", one of which is
-# byte-order independent, and one of which is byte-order dependent?
-#
-# compacted data
-0 short 0x1fff application/octet-stream
-0 string \377\037 application/octet-stream
-# huf output
-0 short 0145405 application/octet-stream
-
-# Squeeze and Crunch...
-# These numbers were gleaned from the Unix versions of the programs to
-# handle these formats. Note that I can only uncrunch, not crunch, and
-# I didn't have a crunched file handy, so the crunch number is untested.
-# Keith Waclena <keith@cerberus.uchicago.edu>
-#0 leshort 0x76FF squeezed data (CP/M, DOS)
-#0 leshort 0x76FE crunched data (CP/M, DOS)
-
-# Freeze
-#0 string \037\237 Frozen file 2.1
-#0 string \037\236 Frozen file 1.0 (or gzip 0.5)
-
-# lzh?
-#0 string \037\240 LZH compressed data
-
-#------------------------------------------------------------------------------
-# frame: file(1) magic for FrameMaker files
-#
-# This stuff came on a FrameMaker demo tape, most of which is
-# copyright, but this file is "published" as witness the following:
-#
-0 string \<MakerFile application/x-frame
-0 string \<MIFFile application/x-frame
-0 string \<MakerDictionary application/x-frame
-0 string \<MakerScreenFon application/x-frame
-0 string \<MML application/x-frame
-0 string \<Book application/x-frame
-0 string \<Maker application/x-frame
-
-#------------------------------------------------------------------------------
-# html: file(1) magic for HTML (HyperText Markup Language) docs
-#
-# from Daniel Quinlan <quinlan@yggdrasil.com>
-# and Anna Shergold <anna@inext.co.uk>
-#
-0 string \<!DOCTYPE\ HTML text/html
-0 string \<!doctype\ html text/html
-0 string \<HEAD text/html
-0 string \<head text/html
-0 string \<TITLE text/html
-0 string \<title text/html
-0 string \<html text/html
-0 string \<HTML text/html
-0 string \<!-- text/html
-0 string \<h1 text/html
-0 string \<H1 text/html
-
-# XML eXtensible Markup Language, from Linus Walleij <triad@df.lth.se>
-0 string \<?xml text/xml
-
-#------------------------------------------------------------------------------
-# images: file(1) magic for image formats (see also "c-lang" for XPM bitmaps)
-#
-# originally from jef@helios.ee.lbl.gov (Jef Poskanzer),
-# additions by janl@ifi.uio.no as well as others. Jan also suggested
-# merging several one- and two-line files into here.
-#
-# XXX - byte order for GIF and TIFF fields?
-# [GRR: TIFF allows both byte orders; GIF is probably little-endian]
-#
-
-# [GRR: what the hell is this doing in here?]
-#0 string xbtoa btoa'd file
-
-# PBMPLUS
-# PBM file
-0 string P1 image/x-portable-bitmap 7bit
-# PGM file
-0 string P2 image/x-portable-greymap 7bit
-# PPM file
-0 string P3 image/x-portable-pixmap 7bit
-# PBM "rawbits" file
-0 string P4 image/x-portable-bitmap
-# PGM "rawbits" file
-0 string P5 image/x-portable-greymap
-# PPM "rawbits" file
-0 string P6 image/x-portable-pixmap
-
-# NIFF (Navy Interchange File Format, a modification of TIFF)
-# [GRR: this *must* go before TIFF]
-0 string IIN1 image/x-niff
-
-# TIFF and friends
-# TIFF file, big-endian
-0 string MM image/tiff
-# TIFF file, little-endian
-0 string II image/tiff
-
-# possible GIF replacements; none yet released!
-# (Greg Roelofs, newt@uchicago.edu)
-#
-# GRR 950115: this was mine ("Zip GIF"):
-# ZIF image (GIF+deflate alpha)
-0 string GIF94z image/unknown
-#
-# GRR 950115: this is Jeremy Wohl's Free Graphics Format (better):
-# FGF image (GIF+deflate beta)
-0 string FGF95a image/unknown
-#
-# GRR 950115: this is Thomas Boutell's Portable Bitmap Format proposal
-# (best; not yet implemented):
-# PBF image (deflate compression)
-0 string PBF image/unknown
-
-# GIF
-0 string GIF image/gif
-
-# JPEG images
-0 beshort 0xffd8 image/jpeg
-
-# PC bitmaps (OS/2, Windoze BMP files) (Greg Roelofs, newt@uchicago.edu)
-0 string BM image/bmp
-#>14 byte 12 (OS/2 1.x format)
-#>14 byte 64 (OS/2 2.x format)
-#>14 byte 40 (Windows 3.x format)
-#0 string IC icon
-#0 string PI pointer
-#0 string CI color icon
-#0 string CP color pointer
-#0 string BA bitmap array
-
-
-#------------------------------------------------------------------------------
-# lisp: file(1) magic for lisp programs
-#
-# various lisp types, from Daniel Quinlan (quinlan@yggdrasil.com)
-0 string ;; text/plain 8bit
-# Emacs 18 - this is always correct, but not very magical.
-0 string \012( application/x-elc
-# Emacs 19
-0 string ;ELC\023\000\000\000 application/x-elc
-
-#------------------------------------------------------------------------------
-# mail.news: file(1) magic for mail and news
-#
-# There are tests to ascmagic.c to cope with mail and news.
-0 string Relay-Version: message/rfc822 7bit
-0 string #!\ rnews message/rfc822 7bit
-0 string N#!\ rnews message/rfc822 7bit
-0 string Forward\ to message/rfc822 7bit
-0 string Pipe\ to message/rfc822 7bit
-0 string Return-Path: message/rfc822 7bit
-0 string Path: message/news 8bit
-0 string Xref: message/news 8bit
-0 string From: message/rfc822 7bit
-0 string Article message/news 8bit
-#------------------------------------------------------------------------------
-# msword: file(1) magic for MS Word files
-#
-# Contributor claims:
-# Reversed-engineered MS Word magic numbers
-#
-
-0 string \376\067\0\043 application/msword
-0 string \333\245-\0\0\0 application/msword
-
-# disable this one because it applies also to other
-# Office/OLE documents for which msword is not correct. See PR#2608.
-#0 string \320\317\021\340\241\261 application/msword
-
-
-
-#------------------------------------------------------------------------------
-# printer: file(1) magic for printer-formatted files
-#
-
-# PostScript
-0 string %! application/postscript
-0 string \004%! application/postscript
-
-# Acrobat
-# (due to clamen@cs.cmu.edu)
-0 string %PDF- application/pdf
-
-#------------------------------------------------------------------------------
-# sc: file(1) magic for "sc" spreadsheet
-#
-38 string Spreadsheet application/x-sc
-
-#------------------------------------------------------------------------------
-# tex: file(1) magic for TeX files
-#
-# XXX - needs byte-endian stuff (big-endian and little-endian DVI?)
-#
-# From <conklin@talisman.kaleida.com>
-
-# Although we may know the offset of certain text fields in TeX DVI
-# and font files, we can't use them reliably because they are not
-# zero terminated. [but we do anyway, christos]
-0 string \367\002 application/x-dvi
-#0 string \367\203 TeX generic font data
-#0 string \367\131 TeX packed font data
-#0 string \367\312 TeX virtual font data
-#0 string This\ is\ TeX, TeX transcript text
-#0 string This\ is\ METAFONT, METAFONT transcript text
-
-# There is no way to detect TeX Font Metric (*.tfm) files without
-# breaking them apart and reading the data. The following patterns
-# match most *.tfm files generated by METAFONT or afm2tfm.
-#2 string \000\021 TeX font metric data
-#2 string \000\022 TeX font metric data
-#>34 string >\0 (%s)
-
-# Texinfo and GNU Info, from Daniel Quinlan (quinlan@yggdrasil.com)
-#0 string \\input\ texinfo Texinfo source text
-#0 string This\ is\ Info\ file GNU Info text
-
-# correct TeX magic for Linux (and maybe more)
-# from Peter Tobias (tobias@server.et-inf.fho-emden.de)
-#
-0 leshort 0x02f7 application/x-dvi
-
-# RTF - Rich Text Format
-0 string {\\rtf application/rtf
-
-#------------------------------------------------------------------------------
-# animation: file(1) magic for animation/movie formats
-#
-# animation formats, originally from vax@ccwf.cc.utexas.edu (VaX#n8)
-# MPEG file
-0 string \000\000\001\263 video/mpeg
-#
-# The contributor claims:
-# I couldn't find a real magic number for these, however, this
-# -appears- to work. Note that it might catch other files, too,
-# so BE CAREFUL!
-#
-# Note that title and author appear in the two 20-byte chunks
-# at decimal offsets 2 and 22, respectively, but they are XOR'ed with
-# 255 (hex FF)! DL format SUCKS BIG ROCKS.
-#
-# DL file version 1 , medium format (160x100, 4 images/screen)
-0 byte 1 video/unknown
-0 byte 2 video/unknown
-# Quicktime video, from Linus Walleij <triad@df.lth.se>
-# from Apple quicktime file format documentation.
-4 string moov video/quicktime
-4 string mdat video/quicktime
-