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/*
QUEUE
Header file for queue implemented using collection interface.
Copyright (C) Dmitri Pal <dpal@redhat.com> 2009
Collection Library is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Collection Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with Collection Library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef COLLECTION_QUEUE_H
#define COLLECTION_QUEUE_H
#include "collection.h"
#define COL_CLASS_QUEUE 40000
#define COL_NAME_QUEUE "queue"
/* Function that creates a queue object */
int create_queue(struct collection_item **queue);
/* Function that destroys a queue object */
void destroy_queue(struct collection_item *queue);
/* Family of functions that add property to a queue */
/* Put a string property to queue. */
int enqueue_str_property(struct collection_item *queue,
const char *property, char *string, int length);
/* Put a binary property to queue. */
int enqueue_binary_property(struct collection_item *queue,
const char *property, void *binary_data, int length);
/* Put an int property to queue. */
int enqueue_int_property(struct collection_item *queue,
const char *property, int number);
/* Put an unsigned int property to queue. */
int enqueue_unsigned_property(struct collection_item *queue,
const char *property, unsigned int number);
/* Put a long property. */
int enqueue_long_property(struct collection_item *queue,
const char *property, long number);
/* Put an unsigned long property. */
int enqueue_ulong_property(struct collection_item *queue,
const char *property, unsigned long number);
/* Put a double property. */
int enqueue_double_property(struct collection_item *queue,
const char *property, double number);
/* Put a bool property. */
int enqueue_bool_property(struct collection_item *queue,
const char *property, unsigned char logical);
/* Put any property */
int enqueue_any_property(struct collection_item *queue, /* Queue */
const char *property, /* Name */
int type, /* Data type */
void *data, /* Pointer to the data */
int length); /* Length of the data. For
strings it includes the
trailing 0 */
/* Push item */
int enqueue_item(struct collection_item *queue,
struct collection_item *item);
/* Get item from queue */
int dequeue_item(struct collection_item *queue,
struct collection_item **item);
#endif
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