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Diffstat (limited to 'bundles/org.eclipse.swt/Eclipse SWT Mozilla/common/library/nsIScriptContext.h')
-rw-r--r-- | bundles/org.eclipse.swt/Eclipse SWT Mozilla/common/library/nsIScriptContext.h | 468 |
1 files changed, 0 insertions, 468 deletions
diff --git a/bundles/org.eclipse.swt/Eclipse SWT Mozilla/common/library/nsIScriptContext.h b/bundles/org.eclipse.swt/Eclipse SWT Mozilla/common/library/nsIScriptContext.h deleted file mode 100644 index 783cf3d34f..0000000000 --- a/bundles/org.eclipse.swt/Eclipse SWT Mozilla/common/library/nsIScriptContext.h +++ /dev/null @@ -1,468 +0,0 @@ -/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ -/* ***** BEGIN LICENSE BLOCK ***** - * Version: MPL 1.1/GPL 2.0/LGPL 2.1 - * - * The contents of this file are subject to the Mozilla Public License Version - * 1.1 (the "License"); you may not use this file except in compliance with - * the License. You may obtain a copy of the License at - * http://www.mozilla.org/MPL/ - * - * Software distributed under the License is distributed on an "AS IS" basis, - * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License - * for the specific language governing rights and limitations under the - * License. - * - * The Original Code is mozilla.org code. - * - * The Initial Developer of the Original Code is - * Netscape Communications Corporation. - * Portions created by the Initial Developer are Copyright (C) 1998-1999 - * the Initial Developer. All Rights Reserved. - * - * Contributor(s): - * - * Alternatively, the contents of this file may be used under the terms of - * either of the GNU General Public License Version 2 or later (the "GPL"), - * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), - * in which case the provisions of the GPL or the LGPL are applicable instead - * of those above. If you wish to allow use of your version of this file only - * under the terms of either the GPL or the LGPL, and not to allow others to - * use your version of this file under the terms of the MPL, indicate your - * decision by deleting the provisions above and replace them with the notice - * and other provisions required by the GPL or the LGPL. If you do not delete - * the provisions above, a recipient may use your version of this file under - * the terms of any one of the MPL, the GPL or the LGPL. - * - * ***** END LICENSE BLOCK ***** */ - -/* - * This file is derived from the Original Code provided by mozilla.org, - * whose Initial Developer is Netscape Communications Corporation. Changes - * to the original file were made by SWT on April 7, 2009 and are marked - * with trailing comment "//SWT-20090407". - */ - -#ifndef nsIScriptContext_h__ -#define nsIScriptContext_h__ - -#include "nscore.h" -//#include "nsStringGlue.h" //SWT-20090407 -#include "nsISupports.h" -#include "nsCOMPtr.h" -#include "nsIProgrammingLanguage.h" - -class nsIScriptGlobalObject; -class nsIScriptSecurityManager; -class nsIPrincipal; -class nsIAtom; -class nsIArray; -class nsIVariant; -class nsIObjectInputStream; -class nsIObjectOutputStream; -class nsScriptObjectHolder; - -typedef void (*nsScriptTerminationFunc)(nsISupports* aRef); - -#define NS_ISCRIPTCONTEXT_IID \ -{ /* {e7b9871d-3adc-4bf7-850d-7fb9554886bf} */ \ - 0xe7b9871d, 0x3adc, 0x4bf7, \ - { 0x85, 0x0d, 0x7f, 0xb9, 0x55, 0x48, 0x86, 0xbf } } - -/* This MUST match JSVERSION_DEFAULT. This version stuff if we don't - know what language we have is a little silly... */ -#define SCRIPTVERSION_DEFAULT JSVERSION_DEFAULT - -/** - * It is used by the application to initialize a runtime and run scripts. - * A script runtime would implement this interface. - * <P><I>It does have a bit too much java script information now, that - * should be removed in a short time. Ideally this interface will be - * language neutral</I> - */ -class nsIScriptContext : public nsISupports -{ -public: -//NS_DECLARE_STATIC_IID_ACCESSOR(NS_ISCRIPTCONTEXT_IID) //SWT-20090407 - - /* Get the ID of this language. */ - virtual PRUint32 GetScriptTypeID() = 0; - - /** - * Compile and execute a script. - * - * @param aScript a string representing the script to be executed - * @param aScopeObject a script object for the scope to execute in, or - * nsnull to use a default scope - * @param aPrincipal the principal that produced the script - * @param aURL the URL or filename for error messages - * @param aLineNo the starting line number of the script for error messages - * @param aVersion the script language version to use when executing - * @param aRetValue the result of executing the script, or null for no result. - * If this is a JS context, it's the caller's responsibility to - * preserve aRetValue from GC across this call - * @param aIsUndefined true if the result of executing the script is the - * undefined value - * - * @return NS_OK if the script was valid and got executed - * - **/ - virtual nsresult EvaluateString(const nsAString& aScript, - void *aScopeObject, - nsIPrincipal *aPrincipal, - const char *aURL, - PRUint32 aLineNo, - PRUint32 aVersion, - nsAString *aRetValue, - PRBool* aIsUndefined) = 0; - - // Note JS bigotry remains here - 'void *aRetValue' is assumed to be a - // jsval. This must move to JSObject before it can be made agnostic. - virtual nsresult EvaluateStringWithValue(const nsAString& aScript, - void *aScopeObject, - nsIPrincipal *aPrincipal, - const char *aURL, - PRUint32 aLineNo, - PRUint32 aVersion, - void* aRetValue, - PRBool* aIsUndefined) = 0; - - /** - * Compile a script. - * - * @param aText a PRUnichar buffer containing script source - * @param aTextLength number of characters in aText - * @param aScopeObject an object telling the scope in which to execute, - * or nsnull to use a default scope - * @param aPrincipal the principal that produced the script - * @param aURL the URL or filename for error messages - * @param aLineNo the starting line number of the script for error messages - * @param aVersion the script language version to use when executing - * @param aScriptObject an executable object that's the result of compiling - * the script. - * - * @return NS_OK if the script source was valid and got compiled. - * - **/ - virtual nsresult CompileScript(const PRUnichar* aText, - PRInt32 aTextLength, - void* aScopeObject, - nsIPrincipal* aPrincipal, - const char* aURL, - PRUint32 aLineNo, - PRUint32 aVersion, - nsScriptObjectHolder &aScriptObject) = 0; - - /** - * Execute a precompiled script object. - * - * @param aScriptObject an object representing the script to be executed - * @param aScopeObject an object telling the scope in which to execute, - * or nsnull to use a default scope - * @param aRetValue the result of executing the script, may be null in - * which case no result string is computed - * @param aIsUndefined true if the result of executing the script is the - * undefined value, may be null for "don't care" - * - * @return NS_OK if the script was valid and got executed - * - */ - virtual nsresult ExecuteScript(void* aScriptObject, - void* aScopeObject, - nsAString* aRetValue, - PRBool* aIsUndefined) = 0; - - /** - * Compile the event handler named by atom aName, with function body aBody - * into a function object returned if ok via aHandler. Does NOT bind the - * function to anything - BindCompiledEventHandler() should be used for that - * purpose. Note that this event handler is always considered 'shared' and - * hence is compiled without principals. Never call the returned object - * directly - it must be bound (and thereby cloned, and therefore have the - * correct principals) before use! - * - * @param aName an nsIAtom pointer naming the function; it must be lowercase - * and ASCII, and should not be longer than 63 chars. This bound on - * length is enforced only by assertions, so caveat caller! - * @param aEventName the name that the event object should be bound to - * @param aBody the event handler function's body - * @param aURL the URL or filename for error messages - * @param aLineNo the starting line number of the script for error messages - * @param aVersion the script language version to use when executing - * @param aHandler the out parameter in which a void pointer to the compiled - * function object is stored on success - * - * @return NS_OK if the function body was valid and got compiled - */ - virtual nsresult CompileEventHandler(nsIAtom* aName, - PRUint32 aArgCount, - const char** aArgNames, - const nsAString& aBody, - const char* aURL, - PRUint32 aLineNo, - PRUint32 aVersion, - nsScriptObjectHolder &aHandler) = 0; - - /** - * Call the function object with given args and return its boolean result, - * or true if the result isn't boolean. - * - * @param aTarget the event target - * @param aScript an object telling the scope in which to call the compiled - * event handler function. - * @param aHandler function object (function and static scope) to invoke. - * @param argv array of arguments. Note each element is assumed to - * be an nsIVariant. - * @param rval out parameter returning result - **/ - virtual nsresult CallEventHandler(nsISupports* aTarget, - void *aScope, void* aHandler, - nsIArray *argv, nsIVariant **rval) = 0; - - /** - * Bind an already-compiled event handler function to a name in the given - * scope object. The same restrictions on aName (lowercase ASCII, not too - * long) applies here as for CompileEventHandler. Scripting languages with - * static scoping must re-bind the scope chain for aHandler to begin (after - * the activation scope for aHandler itself, typically) with aTarget's scope. - * - * Logically, this 'bind' operation is more of a 'copy' - it simply - * stashes/associates the event handler function with the event target, so - * it can be fetched later with GetBoundEventHandler(). - * - * @param aTarget an object telling the scope in which to bind the compiled - * event handler function. The context will presumably associate - * this nsISupports with a native script object. - * @param aName an nsIAtom pointer naming the function; it must be lowercase - * and ASCII, and should not be longer than 63 chars. This bound on - * length is enforced only by assertions, so caveat caller! - * @param aHandler the function object to name, created by an earlier call to - * CompileEventHandler - * @return NS_OK if the function was successfully bound to the name - * - * XXXmarkh - fold this in with SetProperty? Exactly the same concept! - */ - virtual nsresult BindCompiledEventHandler(nsISupports* aTarget, void *aScope, - nsIAtom* aName, - void* aHandler) = 0; - - /** - * Lookup a previously bound event handler for the specified target. This - * will return an object equivilent to the one passed to - * BindCompiledEventHandler (although the pointer may not be the same). - * - */ - virtual nsresult GetBoundEventHandler(nsISupports* aTarget, void *aScope, - nsIAtom* aName, - nsScriptObjectHolder &aHandler) = 0; - - /** - * Compile a function that isn't used as an event handler. - * - * NOTE: Not yet language agnostic (main problem is XBL - not yet agnostic) - * Caller must make sure aFunctionObject is a JS GC root. - * - **/ - virtual nsresult CompileFunction(void* aTarget, - const nsACString& aName, - PRUint32 aArgCount, - const char** aArgArray, - const nsAString& aBody, - const char* aURL, - PRUint32 aLineNo, - PRUint32 aVersion, - PRBool aShared, - void **aFunctionObject) = 0; - - /** - * Set the default scripting language version for this context, which must - * be a context specific to a particular scripting language. - * - **/ - virtual void SetDefaultLanguageVersion(PRUint32 aVersion) = 0; - - /** - * Return the global object. - * - **/ - virtual nsIScriptGlobalObject *GetGlobalObject() = 0; - - /** - * Return the native script context - * - **/ - virtual void *GetNativeContext() = 0; - - /** - * Return the native global object for this context. - * - **/ - virtual void *GetNativeGlobal() = 0; - - /** - * Create a new global object that will be used for an inner window. - * Return the native global and an nsISupports 'holder' that can be used - * to manage the lifetime of it. - */ - virtual nsresult CreateNativeGlobalForInner( - nsIScriptGlobalObject *aNewInner, - PRBool aIsChrome, - void **aNativeGlobal, - nsISupports **aHolder) = 0; - - /** - * Connect this context to a new inner window, to allow "prototype" - * chaining from the inner to the outer. - * Called after both the the inner and outer windows are initialized - **/ - virtual nsresult ConnectToInner(nsIScriptGlobalObject *aNewInner, - void *aOuterGlobal) = 0; - - - /** - * Init this context ready for use. If aGlobalObject is not NULL, this - * function may initialize based on this global (for example, using the - * global to locate a chrome window, create a new 'scope' for this - * global, etc) - * - * @param aGlobalObject the gobal object, which may be nsnull. - * - * @return NS_OK if context initialization was successful - * - **/ - virtual nsresult InitContext(nsIScriptGlobalObject *aGlobalObject) = 0; - - /** - * Check to see if context is as yet intialized. Used to prevent - * reentrancy issues during the initialization process. - * - * @return PR_TRUE if initialized, PR_FALSE if not - * - */ - virtual PRBool IsContextInitialized() = 0; - - /** - * Called as the global object discards its reference to the context. - */ - virtual void FinalizeContext() = 0; - - /** - * For garbage collected systems, do a synchronous collection pass. - * May be a no-op on other systems - * - * @return NS_OK if the method is successful - */ - virtual void GC() = 0; - - /** - * Inform the context that a script was evaluated. - * A GC may be done if "necessary." - * This call is necessary if script evaluation is done - * without using the EvaluateScript method. - * @param aTerminated If true then call termination function if it was - * previously set. Within DOM this will always be true, but outside - * callers (such as xpconnect) who may do script evaluations nested - * inside DOM script evaluations can pass false to avoid premature - * calls to the termination function. - * @return NS_OK if the method is successful - */ - virtual void ScriptEvaluated(PRBool aTerminated) = 0; - - virtual nsresult Serialize(nsIObjectOutputStream* aStream, - void *aScriptObject) = 0; - - /* Deserialize a script from a stream. - */ - virtual nsresult Deserialize(nsIObjectInputStream* aStream, - nsScriptObjectHolder &aResult) = 0; - - /** - * JS only - this function need not be implemented by languages other - * than JS (ie, this should be moved to a private interface!) - * Called to specify a function that should be called when the current - * script (if there is one) terminates. Generally used if breakdown - * of script state needs to happen, but should be deferred till - * the end of script evaluation. - * - * @throws NS_ERROR_OUT_OF_MEMORY if that happens - */ - virtual nsresult SetTerminationFunction(nsScriptTerminationFunc aFunc, - nsISupports* aRef) = 0; - - /** - * Called to disable/enable script execution in this context. - */ - virtual PRBool GetScriptsEnabled() = 0; - virtual void SetScriptsEnabled(PRBool aEnabled, PRBool aFireTimeouts) = 0; - - // SetProperty is suspect and jst believes should not be needed. Currenly - // used only for "arguments". - virtual nsresult SetProperty(void *aTarget, const char *aPropName, nsISupports *aVal) = 0; - /** - * Called to set/get information if the script context is - * currently processing a script tag - */ - virtual PRBool GetProcessingScriptTag() = 0; - virtual void SetProcessingScriptTag(PRBool aResult) = 0; - - /** - * Tell the context whether or not to GC when destroyed. An optimization - * used when the window is a [i]frame, so GC will happen anyway. - */ - virtual void SetGCOnDestruction(PRBool aGCOnDestruction) = 0; - - /** - * Initialize DOM classes on aGlobalObj, always call - * WillInitializeContext() before calling InitContext(), and always - * call DidInitializeContext() when a context is fully - * (successfully) initialized. - */ - virtual nsresult InitClasses(void *aGlobalObj) = 0; - - /** - * Clear the scope object - may be called either as we are being torn down, - * or before we are attached to a different document. - * - * aClearFromProtoChain is probably somewhat JavaScript specific. It - * indicates that the global scope polluter should be removed from the - * prototype chain and that the objects in the prototype chain should - * also have their scopes cleared. We don't do this all the time - * because the prototype chain is shared between inner and outer - * windows, and needs to stay with inner windows that we're keeping - * around. - */ - virtual void ClearScope(void* aGlobalObj, PRBool aClearFromProtoChain) = 0; - - /** - * Tell the context we're about to be reinitialize it. - */ - virtual void WillInitializeContext() = 0; - - /** - * Tell the context we're done reinitializing it. - */ - virtual void DidInitializeContext() = 0; - - /** - * Tell the context our global has a new document, and the scope - * used by it. Use nsISupports to avoid dependency issues - but expect - * a QI for nsIDOMDocument and/or nsIDocument. - */ - virtual void DidSetDocument(nsISupports *aDoc, void *aGlobal) = 0; - - /* Memory managment for script objects. Used by the implementation of - * nsScriptObjectHolder to manage the lifetimes of the held script objects. - * - * See also nsIScriptRuntime, which has identical methods and is useful - * in situations when you do not have an nsIScriptContext. - * - */ - virtual nsresult DropScriptObject(void *object) = 0; - virtual nsresult HoldScriptObject(void *object) = 0; - - /* Report a pending exception if there is one on the native context */ - virtual void ReportPendingException() = 0; -}; - -//NS_DEFINE_STATIC_IID_ACCESSOR(nsIScriptContext, NS_ISCRIPTCONTEXT_IID) //SWT-20090407 - -#endif // nsIScriptContext_h__ |