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path: root/src/scripting/script.hpp
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* Renamed .hpp files into .h for consistency.Yohann Ferreira2010-11-141-170/+0
* Pass a script name to Lua for proper reporting of error locationsThorbjørn Lindeijer2010-08-221-1/+4
* Rename some stuff to conform to naming conventionsThorbjørn Lindeijer2010-08-221-6/+6
* Added LUA script bindings for manipulating the specials available to a charac...Philipp Sehmisch2010-07-091-1/+4
* Implemented handler for on_chr_death and put the loading of the global script...Philipp Sehmisch2010-04-111-2/+3
* Implemented global event function call to on_chr_deathPhilipp Sehmisch2010-04-111-0/+5
* Added global lua event script (only on_being_death_accept for now)Philipp Sehmisch2010-04-111-0/+2
* Update Copyright date for Manaserv.Bertram2010-02-071-1/+1
* Fixed name of the project in copyright headersThorbjørn Lindeijer2009-12-061-7/+6
* Removed "TMW" and "TMWSERV" from header guardsThorbjørn Lindeijer2009-12-061-2/+2
* Standardize on the position of the const keywordBjørn Lindeijer2009-04-261-7/+8
* Added on_remove callback to lua APIPhilipp Sehmisch2009-01-311-5/+8
* Made script error reports more informative and readablePhilipp Sehmisch2009-01-171-1/+4
* Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer2008-11-161-2/+0
* Implemented death listener for scripting engine.Philipp Sehmisch2008-07-071-1/+22
* Implemented NPC names. Implemented the theoretical possibility to have named ...Philipp Sehmisch2008-05-191-1/+6
* Defined two helper functions to abstract away money being available underBjørn Lindeijer2007-08-201-1/+7
* Added helper functions for loading files and NPCs as scripts. Put Lua helpers...Guillaume Melquiond2007-08-151-2/+14
* Made it possible to load scripts from strings instead of files.Guillaume Melquiond2007-08-141-3/+9
* Moved creation of testing NPC from C++ to Lua.Guillaume Melquiond2007-08-091-0/+18
* Converted NPC class to scripting engine.Guillaume Melquiond2007-08-091-6/+6
* Added new scripting interface and Lua engine.Guillaume Melquiond2007-08-091-0/+84