index
:
manaserv.git
abilities
Unnamed repository; edit this file 'description' to name the repository.
Erik Schilling
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
game-server
/
testing.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Removed testing.cpp because all of its functionality can now be covered by LU...
Philipp Sehmisch
2009-02-10
1
-36
/
+0
*
Robustified code with respect to insertion failures.
Guillaume Melquiond
2007-09-23
1
-1
/
+1
*
Enabled loading of npcs and scripts from map files.
Eugenio Favalli
2007-08-27
1
-30
/
+0
*
Marked internal variables of Lua scripts as local.
Guillaume Melquiond
2007-08-15
1
-3
/
+3
*
Added helper functions for loading files and NPCs as scripts. Put Lua helpers...
Guillaume Melquiond
2007-08-15
1
-16
/
+23
*
Made it possible to load scripts from strings instead of files.
Guillaume Melquiond
2007-08-14
1
-1
/
+11
*
Improved helper functions for Lua scripts. Associated scripts to maps.
Guillaume Melquiond
2007-08-10
1
-0
/
+1
*
Moved creation of testing NPC from C++ to Lua.
Guillaume Melquiond
2007-08-09
1
-13
/
+8
*
Converted NPC class to scripting engine.
Guillaume Melquiond
2007-08-09
1
-33
/
+3
*
Commented out code unavailable from client side. Added support for NPCs.
Guillaume Melquiond
2007-07-23
1
-3
/
+47
*
Implemented loading of warp and spawn areas from map files.
Eugenio Favalli
2007-07-17
1
-18
/
+0
*
Added monster drops.
Guillaume Melquiond
2007-07-08
1
-1
/
+2
*
Singleton managers do not need stateful classes. Changed them to namespace in...
Guillaume Melquiond
2007-07-07
1
-7
/
+8
*
Simplified code by using map pointers only, instead of using both map IDs and...
Guillaume Melquiond
2007-07-07
1
-14
/
+16
*
Made a start with having monsters spawn using a SpawnArea.
Bjørn Lindeijer
2007-03-31
1
-17
/
+9
*
Renamed "Controlled" to "Monster" and moved it into the game-server directory.
Philipp Sehmisch
2007-03-30
1
-3
/
+2
*
Set the default map position of new characters to a value that makes more sen...
Philipp Sehmisch
2007-03-15
1
-5
/
+2
*
Modified the game-server to use AbstractCharacterData, some renaming
Rogier Polak
2007-03-14
1
-5
/
+7
*
Implemented stat handling infrastructure and basic damage calculation.
Philipp Sehmisch
2007-03-11
1
-1
/
+9
*
Added an abstrart base class for characterdata, in order to use the same seri...
Rogier Polak
2007-03-05
1
-2
/
+2
*
Implemented being death, removal of dead mobs and sitting.
Philipp Sehmisch
2007-03-02
1
-0
/
+1
*
forgot to set the hit circle size.
Philipp Sehmisch
2007-02-25
1
-0
/
+1
*
Implemented item dropping.
Guillaume Melquiond
2007-01-05
1
-7
/
+13
*
Added a Xmas cake: the server now supports items on floor.
Guillaume Melquiond
2007-01-03
1
-0
/
+10
*
Removed obsolete files. Added a generic trigger system.
Guillaume Melquiond
2007-01-02
1
-0
/
+37