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Erik Schilling
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src
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game-server
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monster.cpp
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Author
Age
Files
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*
Replaced event system. Fixed race condition between quest variable recovery a...
Guillaume Melquiond
2007-08-29
1
-10
/
+24
*
Added support for protective equipment.
Guillaume Melquiond
2007-08-19
1
-2
/
+3
*
First part of a patch for completing the RPG system (character attributes) of...
Guillaume Melquiond
2007-08-18
1
-43
/
+35
*
Some cleaning up of the chat channel manager code.
Bjørn Lindeijer
2007-07-15
1
-24
/
+22
*
Added monster drops.
Guillaume Melquiond
2007-07-08
1
-3
/
+27
*
Simplified code by using map pointers only, instead of using both map IDs and...
Guillaume Melquiond
2007-07-07
1
-6
/
+4
*
Implemented basic monster AI and fixed a stability problem caused by the spaw...
Philipp Sehmisch
2007-06-30
1
-12
/
+180
*
Added a DeathListener interface, which the SpawnArea now uses to get notified
Bjørn Lindeijer
2007-03-31
1
-2
/
+2
*
Made a start with having monsters spawn using a SpawnArea.
Bjørn Lindeijer
2007-03-31
1
-89
/
+90
*
repaired some svn errors
Philipp Sehmisch
2007-03-30
1
-106
/
+0
*
Renamed "Controlled" to "Monster" and moved it into the game-server directory.
Philipp Sehmisch
2007-03-30
1
-0
/
+195