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* Physically split the server into one tmwserv-acount program (account +Guillaume Melquiond2006-12-291-780/+0
* Added a backend to get item reference information. The xml file isn't ready yet.Yohann Ferreira2006-10-191-13/+13
* Simplified server algorithm for moving objects; it now matches the one in the...Guillaume Melquiond2006-09-021-6/+7
* Decorrelated moving object IDs from character database IDs. Switched to short...Guillaume Melquiond2006-09-021-4/+5
* Introduced Point class to replace the confusing and clumsy usage of std::pair.Bjørn Lindeijer2006-08-271-2/+3
* Some code format changes, logging improvals and commenting.Bjørn Lindeijer2006-08-201-7/+6
* Renamed Genders to Gender and AccountLevels to AccountLevel.Bjørn Lindeijer2006-08-191-1/+1
* Changed character list to a sequence of packets and fixed a db issue.Eugenio Favalli2006-08-131-2/+8
* Strengthened checks for already existing character name or email address.Guillaume Melquiond2006-08-041-49/+24
* Added unique ID to Player class.Guillaume Melquiond2006-08-041-11/+13
* Simplified and sped up account flushing: only modified accounts are flushed.Guillaume Melquiond2006-08-031-299/+77
* First step toward a restructured class hierarchy for world actors: addGuillaume Melquiond2006-07-271-69/+43
* Changed ConnectionHandler and NetComputer into low-level base classes; Guillaume Melquiond2006-05-201-10/+10
* Applied patch by Guillaume Melquiond which adds ENet check and adds timer.cpp/hBjørn Lindeijer2006-05-131-5/+5
* Cleaned up unnecessary header dependencies and fixed some indentations.Björn Steinbrink2006-03-061-2/+5
* Corrected a mistake. and made a simple way to avoid crashing sql queries. Nee...Yohann Ferreira2006-01-211-33/+32
* Very little corrections.Yohann Ferreira2006-01-211-6/+2
* Chat channeling commit part 3. Is now linked with the connection handler to c...Yohann Ferreira2006-01-201-16/+28
* Chat channeling commit part 2.Yohann Ferreira2006-01-181-12/+22
* Chat channeling commit part 1. Useful to get feedback before committing what'...Yohann Ferreira2006-01-151-2/+85
* Sever returns infos about position of the selected character (map name, coord...Eugenio Favalli2006-01-141-3/+4
* Made minimum client version and default map id configurable, set/getMapId are...Eugenio Favalli2006-01-131-7/+8
* Fixed default map definition for a new created character, enabled loading of ...Eugenio Favalli2006-01-121-5/+5
* Fixed some sql query issuesEugenio Favalli2006-01-091-7/+8
* Added customization of created character. (That makes previously created db i...Yohann Ferreira2006-01-081-32/+70
* Implemented server response handling to the test client. Fixed a bug that mad...Yohann Ferreira2006-01-041-12/+6
* Fixing a bug in the Storage::getAccount() function that made the server crash...Yohann Ferreira2005-12-291-5/+6
* Integrated the building of tmwclient with the default make command, asBjørn Lindeijer2005-12-281-38/+36
* Adding command line argument parsing and log verbosity level handling.Yohann Ferreira2005-12-201-10/+10
* Use setCharacter() and unsetcharacter() to deal with addBeing() and removeBei...Yohann Ferreira2005-12-121-0/+43
* Added logout and character deletion support. Changed the response code as try...Yohann Ferreira2005-12-111-1/+60
* Fixed the bug where the mapInfo Recordset erased the values of charInfo becau...Yohann Ferreira2005-12-091-16/+31
* Should correct the character's loading at login. Also made the server be more...Yohann Ferreira2005-12-091-3/+7
* Improved the getEmailList() function again using an optimized SQL Query.Yohann Ferreira2005-12-071-0/+44
* Improved the getEmailList() function. Now the file used as db or the db name ...Yohann Ferreira2005-12-061-2/+13
* Made the getEmailList() work. Now the accounthandler tests if the mail alread...Yohann Ferreira2005-12-051-9/+25
* Strengthened the way email addresses are checked. Added a good response when ...Yohann Ferreira2005-12-051-1/+18
* Handling good conditions to register. Still lacks checking if the Email alrea...Yohann Ferreira2005-12-031-4/+16
* Did some initial work for map loading & adding beings to game world.Aaron Marks2005-11-211-1/+9
* Added basic inventory (not fully functional)Aaron Marks2005-08-041-1/+1
* Added beginnings of game core logic and state.Aaron Marks2005-07-311-4/+12
* Added shell for GameHandler (core game message handler).Aaron Marks2005-07-261-4/+9
* Removed a lot of tabs used for indenting (please don't do that...), redidBjørn Lindeijer2005-07-161-2/+1
* Fixed problem with PostgreSQL support (variable was undefined).Aaron Marks2005-07-121-1/+4
* Fixed compilation warning and code cleanup.Huynh Tran2005-07-011-24/+7
* Fixed incorrect deletion in a map.Huynh Tran2005-07-011-3/+3
* Fixed memory leak, implemented delAccount() + unit tests and now using refere...Huynh Tran2005-06-301-48/+40
* Fixed memory leak and set conditional stats updates.Huynh Tran2005-06-291-2/+7
* Fixed bugs, added new accessors and mutators to Object and Being, sync'd the ...Huynh Tran2005-06-291-26/+87
* Fixed bugs and added new unit tests.Huynh Tran2005-06-281-11/+42