Commit message (Expand) | Author | Age | Files | Lines | |
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* | Got rid of abstract storage and reference-counted pointers. Fixed lifetime of... | Guillaume Melquiond | 2007-08-30 | 1 | -41/+0 |
* | Added support for user commands. Implemented "warp" and "item". | Guillaume Melquiond | 2007-08-27 | 1 | -2/+9 |
* | First part of a patch for completing the RPG system (character attributes) of... | Guillaume Melquiond | 2007-08-18 | 1 | -2/+2 |
* | Handled money as part of the inventory. | Guillaume Melquiond | 2007-08-14 | 1 | -1/+1 |
* | Made character data persistent across logout/login. | Guillaume Melquiond | 2007-07-01 | 1 | -13/+0 |
* | Reverted inventory handling code to the last known working state. Simplified ... | Guillaume Melquiond | 2007-07-01 | 1 | -17/+2 |
* | Modified the game-server to use AbstractCharacterData, some renaming | Rogier Polak | 2007-03-14 | 1 | -4/+4 |
* | Added an abstrart base class for characterdata, in order to use the same seri... | Rogier Polak | 2007-03-05 | 1 | -0/+62 |