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* Implemented getting the attack zone of weapons from the item database and imp...Philipp Sehmisch2008-09-271-0/+2
* Added post communication between chat and game servers.David Athay2008-09-191-0/+1
* Added error message when NPC is too far away.David Athay2008-07-241-0/+1
* Consolidated public and private channels into one,David Athay2008-04-011-0/+1
* Updated codeblocks project files, and added a unix targetDavid Athay2008-03-121-477/+136
* Removed useless win32 implementation of gettimeofday.Eugenio Favalli2007-11-191-10/+0
* Ported monster database.Eugenio Favalli2007-09-271-12/+18
* Dimensionless spawn points now spawn over the whole map.Eugenio Favalli2007-09-101-1/+21
* Enabled loading of npcs and scripts from map files.Eugenio Favalli2007-08-271-0/+34
* Updated project files and added scripting engine.Eugenio Favalli2007-08-131-2/+27
* Implemented loading of warp and spawn areas from map files.Eugenio Favalli2007-07-171-6/+10
* Updated project files.Eugenio Favalli2007-07-021-10/+0
* Fixed include directories and updated project files.Eugenio Favalli2007-06-251-12/+25
* Updated and fixed Code::Blocks project files.Eugenio Favalli2007-03-231-18/+50
* Moved NOGDI definition to Code::Blocks project fileEugenio Favalli2007-01-041-3/+5
* Cleaned and updated project files, fixed Win32 PACKAGE_VERSION definition.Eugenio Favalli2007-01-041-10/+0
* Updated project filesEugenio Favalli2007-01-031-44/+58
* Fixed paths in Code::Blocks project filesPhilipp Sehmisch2006-12-311-1/+2
* Added Code::Blocks project files and windows start script.Philipp Sehmisch2006-12-311-0/+370