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* Merged the example client and server dataThorbjørn Lindeijer2012-02-25167-3067/+0
* Added a way to specify the min and max attributes values.Yohann Ferreira2012-02-021-22/+135
* Made all beings capable of having a genderErik Schilling2012-01-021-0/+1
* Added the background parameter values to the equip.xml file.Yohann Ferreira2011-11-131-10/+10
* Added a default skill id getter in the skill manager.Yohann Ferreira2011-09-281-1/+1
* Fixed the items.xml fileYohann Ferreira2011-09-281-14/+17
* As requested, changed the trigger 'existence' to 'in-inventory'.Yohann Ferreira2011-08-301-9/+9
* Merge branch 'equipment-fix'Yohann Ferreira2011-08-301-10/+29
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| * Synced the equip.xml file to the latest changes.Yohann Ferreira2011-08-301-10/+29
* | Merge branch 'equipment-fix' of github.com:Bertram25/manaservYohann Ferreira2011-08-2514-10/+413
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| * Added boots and pants to play with on the test map.Yohann Ferreira2011-08-1912-10/+362
| * Used the client base to make a final bugfix on the server code.Yohann Ferreira2011-08-194-1/+45
| * Reworked the way equip slot info are loaded in a more logical way.Yohann Ferreira2011-07-271-9/+16
* | Updated specials.xml to better illustrate the features which are currentlyunknown2011-08-251-3/+4
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* Allow monsters to drop multiple itemsStefan Dombrowski2011-05-261-25/+20
* Changed the <being-effects> tag to <effects>.Yohann Ferreira2011-05-011-2/+2
* Renamed the mana-status-effects.xml to status-effects.xmlYohann Ferreira2011-05-011-0/+0
* Changed the server to look for the skills.xml file.Yohann Ferreira2011-05-011-0/+0
* Added a simple crafting systemPhilipp Sehmisch2011-04-273-0/+10
* Implemented scriptable effects on item use and dispell.Yohann Ferreira2011-04-191-3/+6
* Show a way to make monsters speak at spawn time.Yohann Ferreira2011-03-091-0/+1
* Changed stroll radius to pixels in monsters.xmlYohann Ferreira2011-02-231-3/+3
* Update barbers and hair display.Yohann Ferreira2011-02-2015-88/+14
* Added a merchant and a blacksmith on the template map.Yohann Ferreira2011-02-152-6/+17
* Added first visible npcs and play with them a bit.Yohann Ferreira2011-01-314-0/+19
* Added the missing Magical dodge monster property.Yohann Ferreira2011-01-301-1/+1
* Made the monsters' attributes compute fine again.Yohann Ferreira2011-01-301-8/+8
* Updates to the example data.Yohann Ferreira2011-01-2740-6/+760
* Add collisions to the template map.Yohann Ferreira2011-01-272-2/+10
* Added new example files needed to start a more complete feature-showing map.Yohann Ferreira2010-12-30108-1/+1660
* Updated the attributes.xml file with a more up-to-date version.Yohann Ferreira2010-12-291-12/+10
* Added an empty npcs.xml file to the client dataThorbjørn Lindeijer2010-10-261-0/+10
* Added example equip.xmlPhilipp Sehmisch2010-10-231-0/+12
* Converted CRLF to LF in attributes.xmlThorbjørn Lindeijer2010-09-181-82/+82
* Upgraded the attributes.xml example to something actually usable.Yohann Ferreira2010-09-161-38/+82
* Added an example attributes.xmlThorbjørn Lindeijer2010-09-121-0/+38
* Added an empty mana-status-effect.xml to the exampleThorbjørn Lindeijer2010-08-221-0/+3
* Copied basic Lua libs back from tmwserv-data and added dummy dataThorbjørn Lindeijer2010-05-304-0/+24
* Changed and split up the default location for loading dataThorbjørn Lindeijer2010-05-161-0/+12