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authorErik Schilling <ablu.erikschilling@googlemail.com>2013-04-27 21:09:23 +0200
committerErik Schilling <ablu.erikschilling@googlemail.com>2013-05-08 14:02:51 +0200
commitcec65058123f710643290c13b7f2b0512b878381 (patch)
tree8130d69617e8da8f1920ae5538a0b5a2d8d1bfd5 /gameserver.cbp
parent0a1332f04b841bc32e09552665e5cd611fa23ca8 (diff)
downloadmanaserv-cec65058123f710643290c13b7f2b0512b878381.tar.gz
manaserv-cec65058123f710643290c13b7f2b0512b878381.tar.xz
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[Abilities] Removed the old autoattack system
As a side effect i had to remove the monster attack AI for now. I will readd this as next thing.
Diffstat (limited to 'gameserver.cbp')
-rw-r--r--gameserver.cbp6
1 files changed, 0 insertions, 6 deletions
diff --git a/gameserver.cbp b/gameserver.cbp
index 7c6534a..90bed40 100644
--- a/gameserver.cbp
+++ b/gameserver.cbp
@@ -121,8 +121,6 @@
<Unit filename="src/game-server/accountconnection.h" />
<Unit filename="src/game-server/actor.cpp" />
<Unit filename="src/game-server/actor.h" />
- <Unit filename="src/game-server/attack.cpp" />
- <Unit filename="src/game-server/attack.h" />
<Unit filename="src/game-server/attribute.cpp" />
<Unit filename="src/game-server/attribute.h" />
<Unit filename="src/game-server/attributemanager.cpp" />
@@ -135,8 +133,6 @@
<Unit filename="src/game-server/character.h" />
<Unit filename="src/game-server/collisiondetection.cpp" />
<Unit filename="src/game-server/collisiondetection.h" />
- <Unit filename="src/game-server/combatcomponent.cpp" />
- <Unit filename="src/game-server/combatcomponent.h" />
<Unit filename="src/game-server/commandhandler.cpp" />
<Unit filename="src/game-server/commandhandler.h" />
<Unit filename="src/game-server/effect.cpp" />
@@ -165,8 +161,6 @@
<Unit filename="src/game-server/mapreader.h" />
<Unit filename="src/game-server/monster.cpp" />
<Unit filename="src/game-server/monster.h" />
- <Unit filename="src/game-server/monstercombatcomponent.cpp" />
- <Unit filename="src/game-server/monstercombatcomponent.h" />
<Unit filename="src/game-server/monstermanager.cpp" />
<Unit filename="src/game-server/monstermanager.h" />
<Unit filename="src/game-server/npc.cpp" />