diff options
author | Erik Schilling <ablu.erikschilling@googlemail.com> | 2013-01-05 11:25:16 +0100 |
---|---|---|
committer | Erik Schilling <ablu.erikschilling@googlemail.com> | 2013-01-05 11:32:10 +0100 |
commit | 715bca7c9f84942d37e2ec707c84afb3760ad9c7 (patch) | |
tree | d107c6c93d8d462959d0b0926934d92fe2cba497 /gameserver.cbp | |
parent | 2cc9562fd2ee8c57e835fdd5291184c830ef8e23 (diff) | |
download | manaserv-715bca7c9f84942d37e2ec707c84afb3760ad9c7.tar.gz manaserv-715bca7c9f84942d37e2ec707c84afb3760ad9c7.tar.xz manaserv-715bca7c9f84942d37e2ec707c84afb3760ad9c7.zip |
Fixed codeblocks compile for linux targets
Diffstat (limited to 'gameserver.cbp')
-rw-r--r-- | gameserver.cbp | 308 |
1 files changed, 154 insertions, 154 deletions
diff --git a/gameserver.cbp b/gameserver.cbp index 15688b9..409b871 100644 --- a/gameserver.cbp +++ b/gameserver.cbp @@ -23,7 +23,7 @@ </Linker> </Target> <Target title="unix"> - <Option output="bin\gameserver" prefix_auto="1" extension_auto="1" /> + <Option output="bin/gameserver" prefix_auto="1" extension_auto="1" /> <Option working_dir="bin" /> <Option type="1" /> <Option compiler="gcc" /> @@ -32,12 +32,12 @@ <Compiler> <Add option="-g" /> <Add directory="src" /> - <Add directory="\usr\local\include\libxml2" /> - <Add directory="\usr\local\include\lua51" /> + <Add directory="/usr/include/libxml2" /> + <Add directory="/usr/include/lua51" /> </Compiler> <Linker> <Add library="pthread" /> - <Add directory="\usr\local\lib\lua51" /> + <Add directory="/usr/lib/lua51" /> </Linker> </Target> </Build> @@ -50,185 +50,185 @@ <Add option="-Wall" /> <Add option="-Wno-switch" /> <Add option="-Wno-unknown-pragmas" /> - <Add directory="libs\enet\include" /> - <Add directory="..\include" /> + <Add directory="libs/enet/include" /> + <Add directory="../include" /> <Add directory="include" /> - <Add directory="..\include\libxml2" /> - <Add directory="include\libxml2" /> + <Add directory="../include/libxml2" /> + <Add directory="include/libxml2" /> </Compiler> <Linker> <Add library="xml2" /> <Add library="physfs" /> <Add library="z" /> <Add library="lua" /> - <Add directory="..\lib" /> + <Add directory="../lib" /> <Add directory="lib" /> </Linker> - <Unit filename="libs\enet\callbacks.c"> + <Unit filename="libs/enet/callbacks.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="libs\enet\compress.c"> + <Unit filename="libs/enet/compress.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="libs\enet\host.c"> + <Unit filename="libs/enet/host.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="libs\enet\include\enet\callbacks.h" /> - <Unit filename="libs\enet\include\enet\enet.h" /> - <Unit filename="libs\enet\include\enet\list.h" /> - <Unit filename="libs\enet\include\enet\protocol.h" /> - <Unit filename="libs\enet\include\enet\time.h" /> - <Unit filename="libs\enet\include\enet\types.h" /> - <Unit filename="libs\enet\include\enet\unix.h" /> - <Unit filename="libs\enet\include\enet\utility.h" /> - <Unit filename="libs\enet\include\enet\win32.h" /> - <Unit filename="libs\enet\list.c"> + <Unit filename="libs/enet/include/enet/callbacks.h" /> + <Unit filename="libs/enet/include/enet/enet.h" /> + <Unit filename="libs/enet/include/enet/list.h" /> + <Unit filename="libs/enet/include/enet/protocol.h" /> + <Unit filename="libs/enet/include/enet/time.h" /> + <Unit filename="libs/enet/include/enet/types.h" /> + <Unit filename="libs/enet/include/enet/unix.h" /> + <Unit filename="libs/enet/include/enet/utility.h" /> + <Unit filename="libs/enet/include/enet/win32.h" /> + <Unit filename="libs/enet/list.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="libs\enet\packet.c"> + <Unit filename="libs/enet/packet.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="libs\enet\peer.c"> + <Unit filename="libs/enet/peer.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="libs\enet\protocol.c"> + <Unit filename="libs/enet/protocol.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="libs\enet\unix.c"> + <Unit filename="libs/enet/unix.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="libs\enet\win32.c"> + <Unit filename="libs/enet/win32.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="src\common\configuration.cpp" /> - <Unit filename="src\common\configuration.h" /> - <Unit filename="src\common\defines.h" /> - <Unit filename="src\common\inventorydata.h" /> - <Unit filename="src\common\manaserv_protocol.h" /> - <Unit filename="src\common\permissionmanager.cpp" /> - <Unit filename="src\common\permissionmanager.h" /> - <Unit filename="src\common\resourcemanager.cpp" /> - <Unit filename="src\common\resourcemanager.h" /> - <Unit filename="src\common\transaction.h" /> - <Unit filename="src\game-server\accountconnection.cpp" /> - <Unit filename="src\game-server\accountconnection.h" /> - <Unit filename="src\game-server\actor.cpp" /> - <Unit filename="src\game-server\actor.h" /> - <Unit filename="src\game-server\attribute.cpp" /> - <Unit filename="src\game-server\attribute.h" /> - <Unit filename="src\game-server\attributemanager.cpp" /> - <Unit filename="src\game-server\attributemanager.h" /> - <Unit filename="src\game-server\autoattack.cpp" /> - <Unit filename="src\game-server\autoattack.h" /> - <Unit filename="src\game-server\being.cpp" /> - <Unit filename="src\game-server\being.h" /> - <Unit filename="src\game-server\buysell.cpp" /> - <Unit filename="src\game-server\buysell.h" /> - <Unit filename="src\game-server\character.cpp" /> - <Unit filename="src\game-server\character.h" /> - <Unit filename="src\game-server\collisiondetection.cpp" /> - <Unit filename="src\game-server\collisiondetection.h" /> - <Unit filename="src\game-server\commandhandler.cpp" /> - <Unit filename="src\game-server\commandhandler.h" /> - <Unit filename="src\game-server\effect.cpp" /> - <Unit filename="src\game-server\effect.h" /> - <Unit filename="src\game-server\entity.cpp" /> - <Unit filename="src\game-server\entity.h" /> - <Unit filename="src\game-server\eventlistener.h" /> - <Unit filename="src\game-server\gamehandler.cpp" /> - <Unit filename="src\game-server\gamehandler.h" /> - <Unit filename="src\game-server\inventory.cpp" /> - <Unit filename="src\game-server\inventory.h" /> - <Unit filename="src\game-server\item.cpp" /> - <Unit filename="src\game-server\item.h" /> - <Unit filename="src\game-server\itemmanager.cpp" /> - <Unit filename="src\game-server\itemmanager.h" /> - <Unit filename="src\game-server\main-game.cpp" /> - <Unit filename="src\game-server\map.cpp" /> - <Unit filename="src\game-server\map.h" /> - <Unit filename="src\game-server\mapcomposite.cpp" /> - <Unit filename="src\game-server\mapcomposite.h" /> - <Unit filename="src\game-server\mapmanager.cpp" /> - <Unit filename="src\game-server\mapmanager.h" /> - <Unit filename="src\game-server\mapreader.cpp" /> - <Unit filename="src\game-server\mapreader.h" /> - <Unit filename="src\game-server\monster.cpp" /> - <Unit filename="src\game-server\monster.h" /> - <Unit filename="src\game-server\monstermanager.cpp" /> - <Unit filename="src\game-server\monstermanager.h" /> - <Unit filename="src\game-server\npc.cpp" /> - <Unit filename="src\game-server\npc.h" /> - <Unit filename="src\game-server\postman.h" /> - <Unit filename="src\game-server\quest.cpp" /> - <Unit filename="src\game-server\quest.h" /> - <Unit filename="src\game-server\skillmanager.cpp" /> - <Unit filename="src\game-server\skillmanager.h" /> - <Unit filename="src\game-server\spawnarea.cpp" /> - <Unit filename="src\game-server\spawnarea.h" /> - <Unit filename="src\game-server\specialmanager.cpp" /> - <Unit filename="src\game-server\specialmanager.h" /> - <Unit filename="src\game-server\state.cpp" /> - <Unit filename="src\game-server\state.h" /> - <Unit filename="src\game-server\statuseffect.cpp" /> - <Unit filename="src\game-server\statuseffect.h" /> - <Unit filename="src\game-server\statusmanager.cpp" /> - <Unit filename="src\game-server\statusmanager.h" /> - <Unit filename="src\game-server\timeout.cpp" /> - <Unit filename="src\game-server\timeout.h" /> - <Unit filename="src\game-server\trade.cpp" /> - <Unit filename="src\game-server\trade.h" /> - <Unit filename="src\game-server\trigger.cpp" /> - <Unit filename="src\game-server\trigger.h" /> - <Unit filename="src\manaserv-game.rc"> + <Unit filename="src/common/configuration.cpp" /> + <Unit filename="src/common/configuration.h" /> + <Unit filename="src/common/defines.h" /> + <Unit filename="src/common/inventorydata.h" /> + <Unit filename="src/common/manaserv_protocol.h" /> + <Unit filename="src/common/permissionmanager.cpp" /> + <Unit filename="src/common/permissionmanager.h" /> + <Unit filename="src/common/resourcemanager.cpp" /> + <Unit filename="src/common/resourcemanager.h" /> + <Unit filename="src/common/transaction.h" /> + <Unit filename="src/game-server/accountconnection.cpp" /> + <Unit filename="src/game-server/accountconnection.h" /> + <Unit filename="src/game-server/actor.cpp" /> + <Unit filename="src/game-server/actor.h" /> + <Unit filename="src/game-server/attribute.cpp" /> + <Unit filename="src/game-server/attribute.h" /> + <Unit filename="src/game-server/attributemanager.cpp" /> + <Unit filename="src/game-server/attributemanager.h" /> + <Unit filename="src/game-server/autoattack.cpp" /> + <Unit filename="src/game-server/autoattack.h" /> + <Unit filename="src/game-server/being.cpp" /> + <Unit filename="src/game-server/being.h" /> + <Unit filename="src/game-server/buysell.cpp" /> + <Unit filename="src/game-server/buysell.h" /> + <Unit filename="src/game-server/character.cpp" /> + <Unit filename="src/game-server/character.h" /> + <Unit filename="src/game-server/collisiondetection.cpp" /> + <Unit filename="src/game-server/collisiondetection.h" /> + <Unit filename="src/game-server/commandhandler.cpp" /> + <Unit filename="src/game-server/commandhandler.h" /> + <Unit filename="src/game-server/effect.cpp" /> + <Unit filename="src/game-server/effect.h" /> + <Unit filename="src/game-server/entity.cpp" /> + <Unit filename="src/game-server/entity.h" /> + <Unit filename="src/game-server/eventlistener.h" /> + <Unit filename="src/game-server/gamehandler.cpp" /> + <Unit filename="src/game-server/gamehandler.h" /> + <Unit filename="src/game-server/inventory.cpp" /> + <Unit filename="src/game-server/inventory.h" /> + <Unit filename="src/game-server/item.cpp" /> + <Unit filename="src/game-server/item.h" /> + <Unit filename="src/game-server/itemmanager.cpp" /> + <Unit filename="src/game-server/itemmanager.h" /> + <Unit filename="src/game-server/main-game.cpp" /> + <Unit filename="src/game-server/map.cpp" /> + <Unit filename="src/game-server/map.h" /> + <Unit filename="src/game-server/mapcomposite.cpp" /> + <Unit filename="src/game-server/mapcomposite.h" /> + <Unit filename="src/game-server/mapmanager.cpp" /> + <Unit filename="src/game-server/mapmanager.h" /> + <Unit filename="src/game-server/mapreader.cpp" /> + <Unit filename="src/game-server/mapreader.h" /> + <Unit filename="src/game-server/monster.cpp" /> + <Unit filename="src/game-server/monster.h" /> + <Unit filename="src/game-server/monstermanager.cpp" /> + <Unit filename="src/game-server/monstermanager.h" /> + <Unit filename="src/game-server/npc.cpp" /> + <Unit filename="src/game-server/npc.h" /> + <Unit filename="src/game-server/postman.h" /> + <Unit filename="src/game-server/quest.cpp" /> + <Unit filename="src/game-server/quest.h" /> + <Unit filename="src/game-server/skillmanager.cpp" /> + <Unit filename="src/game-server/skillmanager.h" /> + <Unit filename="src/game-server/spawnarea.cpp" /> + <Unit filename="src/game-server/spawnarea.h" /> + <Unit filename="src/game-server/specialmanager.cpp" /> + <Unit filename="src/game-server/specialmanager.h" /> + <Unit filename="src/game-server/state.cpp" /> + <Unit filename="src/game-server/state.h" /> + <Unit filename="src/game-server/statuseffect.cpp" /> + <Unit filename="src/game-server/statuseffect.h" /> + <Unit filename="src/game-server/statusmanager.cpp" /> + <Unit filename="src/game-server/statusmanager.h" /> + <Unit filename="src/game-server/timeout.cpp" /> + <Unit filename="src/game-server/timeout.h" /> + <Unit filename="src/game-server/trade.cpp" /> + <Unit filename="src/game-server/trade.h" /> + <Unit filename="src/game-server/trigger.cpp" /> + <Unit filename="src/game-server/trigger.h" /> + <Unit filename="src/manaserv-game.rc"> <Option compilerVar="WINDRES" /> </Unit> - <Unit filename="src\net\bandwidth.cpp" /> - <Unit filename="src\net\bandwidth.h" /> - <Unit filename="src\net\connection.cpp" /> - <Unit filename="src\net\connection.h" /> - <Unit filename="src\net\connectionhandler.cpp" /> - <Unit filename="src\net\connectionhandler.h" /> - <Unit filename="src\net\messagein.cpp" /> - <Unit filename="src\net\messagein.h" /> - <Unit filename="src\net\messageout.cpp" /> - <Unit filename="src\net\messageout.h" /> - <Unit filename="src\net\netcomputer.cpp" /> - <Unit filename="src\net\netcomputer.h" /> - <Unit filename="src\scripting\lua.cpp" /> - <Unit filename="src\scripting\luascript.cpp" /> - <Unit filename="src\scripting\luascript.h" /> - <Unit filename="src\scripting\luautil.cpp" /> - <Unit filename="src\scripting\luautil.h" /> - <Unit filename="src\scripting\script.cpp" /> - <Unit filename="src\scripting\script.h" /> - <Unit filename="src\scripting\scriptmanager.cpp" /> - <Unit filename="src\scripting\scriptmanager.h" /> - <Unit filename="src\serialize\characterdata.h" /> - <Unit filename="src\utils\base64.cpp" /> - <Unit filename="src\utils\base64.h" /> - <Unit filename="src\utils\logger.cpp" /> - <Unit filename="src\utils\logger.h" /> - <Unit filename="src\utils\mathutils.cpp" /> - <Unit filename="src\utils\mathutils.h" /> - <Unit filename="src\utils\point.h" /> - <Unit filename="src\utils\processorutils.cpp" /> - <Unit filename="src\utils\processorutils.h" /> - <Unit filename="src\utils\speedconv.cpp" /> - <Unit filename="src\utils\speedconv.h" /> - <Unit filename="src\utils\string.cpp" /> - <Unit filename="src\utils\string.h" /> - <Unit filename="src\utils\stringfilter.cpp" /> - <Unit filename="src\utils\stringfilter.h" /> - <Unit filename="src\utils\timer.cpp" /> - <Unit filename="src\utils\timer.h" /> - <Unit filename="src\utils\tokencollector.cpp" /> - <Unit filename="src\utils\tokencollector.h" /> - <Unit filename="src\utils\tokendispenser.cpp" /> - <Unit filename="src\utils\tokendispenser.h" /> - <Unit filename="src\utils\xml.cpp" /> - <Unit filename="src\utils\xml.h" /> - <Unit filename="src\utils\zlib.cpp" /> - <Unit filename="src\utils\zlib.h" /> + <Unit filename="src/net/bandwidth.cpp" /> + <Unit filename="src/net/bandwidth.h" /> + <Unit filename="src/net/connection.cpp" /> + <Unit filename="src/net/connection.h" /> + <Unit filename="src/net/connectionhandler.cpp" /> + <Unit filename="src/net/connectionhandler.h" /> + <Unit filename="src/net/messagein.cpp" /> + <Unit filename="src/net/messagein.h" /> + <Unit filename="src/net/messageout.cpp" /> + <Unit filename="src/net/messageout.h" /> + <Unit filename="src/net/netcomputer.cpp" /> + <Unit filename="src/net/netcomputer.h" /> + <Unit filename="src/scripting/lua.cpp" /> + <Unit filename="src/scripting/luascript.cpp" /> + <Unit filename="src/scripting/luascript.h" /> + <Unit filename="src/scripting/luautil.cpp" /> + <Unit filename="src/scripting/luautil.h" /> + <Unit filename="src/scripting/script.cpp" /> + <Unit filename="src/scripting/script.h" /> + <Unit filename="src/scripting/scriptmanager.cpp" /> + <Unit filename="src/scripting/scriptmanager.h" /> + <Unit filename="src/serialize/characterdata.h" /> + <Unit filename="src/utils/base64.cpp" /> + <Unit filename="src/utils/base64.h" /> + <Unit filename="src/utils/logger.cpp" /> + <Unit filename="src/utils/logger.h" /> + <Unit filename="src/utils/mathutils.cpp" /> + <Unit filename="src/utils/mathutils.h" /> + <Unit filename="src/utils/point.h" /> + <Unit filename="src/utils/processorutils.cpp" /> + <Unit filename="src/utils/processorutils.h" /> + <Unit filename="src/utils/speedconv.cpp" /> + <Unit filename="src/utils/speedconv.h" /> + <Unit filename="src/utils/string.cpp" /> + <Unit filename="src/utils/string.h" /> + <Unit filename="src/utils/stringfilter.cpp" /> + <Unit filename="src/utils/stringfilter.h" /> + <Unit filename="src/utils/timer.cpp" /> + <Unit filename="src/utils/timer.h" /> + <Unit filename="src/utils/tokencollector.cpp" /> + <Unit filename="src/utils/tokencollector.h" /> + <Unit filename="src/utils/tokendispenser.cpp" /> + <Unit filename="src/utils/tokendispenser.h" /> + <Unit filename="src/utils/xml.cpp" /> + <Unit filename="src/utils/xml.h" /> + <Unit filename="src/utils/zlib.cpp" /> + <Unit filename="src/utils/zlib.h" /> <Extensions> <code_completion /> <debugger /> |