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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-03-27 00:18:31 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-04-14 12:21:58 +0200
commit387a04cf3c38e19fd8050e39d0f219e5f07257fd (patch)
tree0dbdeb2679a5c58303b6e48766bee7fa4520a174 /gameserver.cbp
parentdcd66debbe519403d3b8f7bf30313fbdee71fe6c (diff)
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Introduced a Timeout class for counting down without counting
The timeout remembers a reference point of time against which it can check how much time is remaining. Reviewed-by: Erik Schilling Reviewed-by: Yohann Ferreira
Diffstat (limited to 'gameserver.cbp')
-rw-r--r--gameserver.cbp2
1 files changed, 2 insertions, 0 deletions
diff --git a/gameserver.cbp b/gameserver.cbp
index f89db17..15688b9 100644
--- a/gameserver.cbp
+++ b/gameserver.cbp
@@ -173,6 +173,8 @@
<Unit filename="src\game-server\statuseffect.h" />
<Unit filename="src\game-server\statusmanager.cpp" />
<Unit filename="src\game-server\statusmanager.h" />
+ <Unit filename="src\game-server\timeout.cpp" />
+ <Unit filename="src\game-server\timeout.h" />
<Unit filename="src\game-server\trade.cpp" />
<Unit filename="src\game-server\trade.h" />
<Unit filename="src\game-server\trigger.cpp" />