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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-02-15 23:53:07 +0100
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-02-15 23:53:07 +0100
commite9992c6c5fe44dd440a0bbe2d86a1f2909338efe (patch)
treea2be7dc81c9d14fd45505c25480370f9ee9d1e94 /example/clientdata
parentf8ad53ea03253d3c792a7c0df9384d63aee12e85 (diff)
downloadmanaserv-e9992c6c5fe44dd440a0bbe2d86a1f2909338efe.tar.gz
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Added a merchant and a blacksmith on the template map.
They're both using a fully working merchant lua function. Resolves: Mana-mantis #295.
Diffstat (limited to 'example/clientdata')
-rw-r--r--example/clientdata/items.xml19
-rw-r--r--example/clientdata/npcs.xml4
2 files changed, 17 insertions, 6 deletions
diff --git a/example/clientdata/items.xml b/example/clientdata/items.xml
index 504ced4..8ab3fd1 100644
--- a/example/clientdata/items.xml
+++ b/example/clientdata/items.xml
@@ -67,10 +67,12 @@
script="candy.lua"
weight="1"
max-per-slot="30"
+ value="15"
/>
<item id="2" max-per-slot="1" name="Regenerative trinket"
description="A trinket with refreshing powers."
- image="usable/usable-regenerative-trinket.png">
+ image="usable/usable-regenerative-trinket.png"
+ value="25">
<effect trigger="existence">
<modifier attribute="hpr2" value="1.05" />
<modifier attribute="cap1" value="-50" />
@@ -78,7 +80,8 @@
</item>
<item id="3" max-per-slot="99" name="Minor health potion"
description="A small bottle containing a lightly tinted red fluid. A faint sparkle can be seen occasionally, and the very smell of the contents make you feel more alive, vibrant, and healthy."
- image="usable/usable-minor-health-potion.png">
+ image="usable/usable-minor-health-potion.png"
+ value="40">
<effect trigger="activation">
<modifier attribute="hpr3" value="2.5" duration="30" />
<modifier attribute="hpr4" value="2.0" duration="30" />
@@ -90,7 +93,8 @@
</item>
<item id="4" max-per-slot="1" name="Token of speed"
description="An old, cracked, rectangular slab. It has a faint blue glow, and a strangle symbol set into one of the sides. A circular pattern in the centre is just big enough for someone to put their hand on."
- image="usable/usable-token-of-speed.png">
+ image="usable/usable-token-of-speed.png"
+ value="50">
<effect trigger="activation">
<modifier attribute="mspd" value="1.3" duration="50" />
<cooldown value="150" />
@@ -103,7 +107,8 @@
<!-- Example of weapons -->
<item id="5" max-per-slot="1" name="Sword" attack-action="attack_stab"
description="A simple sword."
- image="equipment/weapons/weapon-sword-sword.png">
+ image="equipment/weapons/weapon-sword-sword.png"
+ value="70">
<equip>
<slot type="hand" required="2" />
</equip>
@@ -119,7 +124,8 @@
</item>
<item id="6" max-per-slot="1" name="Bow" attack-action="attack_bow"
description="A simple bow made of fine oak wood."
- image="equipment/weapons/weapon-bow-bow.png">
+ image="equipment/weapons/weapon-bow-bow.png"
+ value="80">
<equip>
<slot type="hand" required="2" />
</equip>
@@ -137,7 +143,8 @@
<!-- Example of equippable items -->
<item id="7" max-per-slot="1" name="Leather shirt"
description="A simple shirt made of leather."
- image="equipment/chest/chest-leathershirt.png">
+ image="equipment/chest/chest-leathershirt.png"
+ value="80">
<equip>
<slot type="torso" required="1" />
</equip>
diff --git a/example/clientdata/npcs.xml b/example/clientdata/npcs.xml
index 0af855f..f94ce49 100644
--- a/example/clientdata/npcs.xml
+++ b/example/clientdata/npcs.xml
@@ -9,6 +9,10 @@
<npcs>
<npc id="1"><sprite variant="0">npcs/static-npcs.xml</sprite></npc><!-- Barber 1&2 -->
<!-- ... -->
+ <npc id="3"><sprite variant="2">npcs/static-npcs.xml</sprite></npc><!-- Merchant -->
+ <!-- ... -->
+ <npc id="5"><sprite variant="4">npcs/static-npcs.xml</sprite></npc><!-- Smith -->
+ <!-- ... -->
<npc id="8"><sprite variant="7">npcs/static-npcs.xml</sprite></npc><!-- Banker -->
<!-- ... -->
<npc id="11"><sprite variant="10">npcs/static-npcs.xml</sprite></npc><!-- Welcoming girl -->