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sigen.git
0.1
0.2
master
no-macros
sigmod-checks
Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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0.1
Bump to the correct versions
Ben Boeckel
15 years
0.2
Add missing include
Ben Boeckel
15 years
master
Final touchups to rules documentation (see #4)
Ben Boeckel
15 years
no-macros
Use a reference for the typechart getters
Ben Boeckel
15 years
sigmod-checks
Added macos for overriding values in sigscript
Ben Boeckel
15 years
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Author
Age
0.2.0
sigen-0.2.0.tar.gz
sigen-0.2.0.tar.xz
sigen-0.2.0.zip
Ben Boeckel
15 years
0.1.1
sigen-0.1.1.tar.gz
sigen-0.1.1.tar.xz
sigen-0.1.1.zip
Ben Boeckel
15 years
0.1.0
sigen-0.1.0.tar.gz
sigen-0.1.0.tar.xz
sigen-0.1.0.zip
Ben Boeckel
15 years
Age
Commit message
Author
Files
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2008-12-29
Added macos for overriding values in sigscript
sigmod-checks
Ben Boeckel
16
-78
/
+50
2008-12-29
Added macros for subclass handling
Ben Boeckel
8
-2684
/
+151
2008-12-29
Fixed bounds check in Item
Ben Boeckel
1
-1
/
+1
2008-12-29
Error strings fixed
Ben Boeckel
1
-12
/
+10
2008-12-29
Fixed up a bounds check in CoinListItem
Ben Boeckel
1
-1
/
+1
2008-12-29
Fixes for the Badge tests and in Badge validation
Ben Boeckel
3
-15
/
+15
2008-12-29
Fixed up Sigscript compiliation errors
Ben Boeckel
3
-7
/
+7
2008-12-29
Finished up converting classes to use CHECK macros
Ben Boeckel
16
-275
/
+121
2008-12-29
Species* classes now use CHECK macros
Ben Boeckel
8
-482
/
+204
2008-12-29
Sound and Skin now use CHECK macros
Ben Boeckel
4
-44
/
+22
[...]
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