Adwaita GNOME Art Team <art.gnome.org> Â Intel, Â Red Hat, Lapo Calamandrei 2010 Default GNOME 3 window theme <title x="(0 `max` ((width - title_width) / 2)) + 2" y="(0 `max` ((height - title_height) / 2)) + 1" color="C_title_focused" /> </draw_ops> <draw_ops name="title_unfocused"> <title x="(0 `max` ((width - title_width) / 2)) + 2" y="(0 `max` ((height - title_height) / 2)) + 1" color="C_title_unfocused"/> </draw_ops> <!-- window decorations --> <draw_ops name="entire_background_focused"> <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="entire_background_unfocused"> <include name="entire_background_focused" /> </draw_ops> <draw_ops name="titlebar_fill_focused"> <gradient type="vertical" x="0" y="0" width="width" height="height"> <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" /> <color value="gtk:bg[NORMAL]"/> <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> <color value="blend/gtk:bg[NORMAL]/#000000/0.06" /> </gradient> </draw_ops> <draw_ops name="titlebar_fill_focused_alt"> <gradient type="vertical" x="0" y="0" width="width" height="height"> <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.6" /> <!-- <color value="gtk:bg[NORMAL]"/> --> <!-- <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> --> <color value="gtk:bg[NORMAL]"/> </gradient> </draw_ops> <draw_ops name="titlebar_fill_unfocused"> <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="titlebar_unfocused"> <include name="titlebar_fill_unfocused" /> <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_icons_unfocused" /> </draw_ops> <draw_ops name="hilight"> <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" /> <gradient type="vertical" x="1" y="1" width="1" height="height-4"> <color value="C_titlebar_focused_hilight" /> <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> </gradient> </draw_ops> <draw_ops name="rounded_hilight"> <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" /> <arc color="C_titlebar_focused_hilight" x="1" y="1" width="7" height="7" start_angle="270" extent_angle="90" /> <arc color="C_titlebar_focused_hilight" x="width-10" y="1" width="9" height="7" start_angle="0" extent_angle="90" /> <gradient type="vertical" x="1" y="5" width="1" height="height-9"> <color value="C_titlebar_focused_hilight" /> <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> </gradient> </draw_ops> <draw_ops name="titlebar_focused"> <include name="titlebar_fill_focused_alt" /> <include name="hilight" /> </draw_ops> <draw_ops name="titlebar_focused_alt"> <include name="titlebar_fill_focused_alt" /> <include name="hilight" /> </draw_ops> <draw_ops name="rounded_titlebar_focused"> <include name="titlebar_fill_focused_alt" /> <include name="rounded_hilight" /> </draw_ops> <draw_ops name="rounded_titlebar_focused_alt"> <include name="titlebar_fill_focused_alt" /> <include name="rounded_hilight" /> </draw_ops> <draw_ops name="border_focused"> <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> </draw_ops> <draw_ops name="border_unfocused"> <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> </draw_ops> <draw_ops name="rounded_border_focused"> <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" /> <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" /> <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> <!-- double arcs for darker borders --> <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> </draw_ops> <draw_ops name="rounded_border_unfocused"> <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" /> <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" /> <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> <!-- double arcs for darker borders --> <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> </draw_ops> <draw_ops name="border_right_focused"> <line x1="width-1" y1="0" x2="width-1" y2="height" color="C_border_focused" /> </draw_ops> <draw_ops name="border_right_unfocused"> <line x1="width" y1="0" x2="width" y2="height" color="C_border_unfocused" /> </draw_ops> <draw_ops name="border_left_focused"> <line x1="0" y1="0" x2="0" y2="height" color="C_border_focused" /> </draw_ops> <draw_ops name="border_left_unfocused"> <line x1="0" y1="0" x2="0" y2="height" color="C_border_unfocused" /> </draw_ops> <!-- button icons--> <constant name="C_icons_shadow" value="blend/#000000/gtk:bg[NORMAL]/0.6" /> <draw_ops name="close_glyph_focused"> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_focused" /> <line x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_focused" /> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_focused" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_focused" /> <line x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_focused" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_focused" /> </draw_ops> <draw_ops name="close_shadow_focused"> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_shadow" /> <line x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_shadow" /> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_shadow" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_shadow" /> <line x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_shadow" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_shadow" /> </draw_ops> <draw_ops name="close_focused"> <include name="close_shadow_focused" y="1" /> <!-- I'm not happy with the current aa I'll draw it twice to make it darker --> <include name="close_shadow_focused" y="1" /> <include name="close_glyph_focused" /> </draw_ops> <draw_ops name="close_focused_pressed"> <include name="close_glyph_focused" y="1" /> </draw_ops> <draw_ops name="close_glyph_unfocused"> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused" /> <line x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_unfocused" /> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused" /> <line x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_unfocused" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused" /> </draw_ops> <draw_ops name="close_unfocused"> <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="close_glyph_unfocused_prelight"> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_prelight" /> <line x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_prelight" /> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_prelight" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_prelight" /> <line x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_prelight" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_prelight" /> </draw_ops> <draw_ops name="close_unfocused_prelight"> <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="close_glyph_unfocused_pressed"> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_pressed" /> <line x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_pressed" /> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_pressed" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_pressed" /> <line x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_pressed" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_pressed" /> </draw_ops> <draw_ops name="close_unfocused_pressed"> <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="maximize_glyph_focused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_focused" /> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_focused" /> </draw_ops> <draw_ops name="maximize_shadow_focused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_shadow" /> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_shadow" /> </draw_ops> <draw_ops name="maximize_focused"> <include name="maximize_shadow_focused" y="1" /> <include name="maximize_glyph_focused" /> </draw_ops> <draw_ops name="maximize_focused_pressed"> <include name="maximize_glyph_focused" y="1" /> </draw_ops> <draw_ops name="maximize_glyph_unfocused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused" /> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused" /> </draw_ops> <draw_ops name="maximize_unfocused"> <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="maximize_glyph_unfocused_prelight"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_prelight" /> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_prelight" /> </draw_ops> <draw_ops name="maximize_unfocused_prelight"> <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="maximize_glyph_unfocused_pressed"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_pressed" /> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_pressed" /> </draw_ops> <draw_ops name="maximize_unfocused_pressed"> <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="minimize_glyph_focused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_focused" /> </draw_ops> <draw_ops name="minimize_shadow_focused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_shadow" /> </draw_ops> <draw_ops name="minimize_focused"> <include name="minimize_shadow_focused" y="1" /> <include name="minimize_glyph_focused" /> </draw_ops> <draw_ops name="minimize_focused_pressed"> <include name="minimize_glyph_focused" y="1" /> </draw_ops> <draw_ops name="minimize_glyph_unfocused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused" /> </draw_ops> <draw_ops name="minimize_unfocused"> <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="minimize_glyph_unfocused_prelight"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_prelight" /> </draw_ops> <draw_ops name="minimize_unfocused_prelight"> <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="minimize_glyph_unfocused_pressed"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_pressed" /> </draw_ops> <draw_ops name="minimize_unfocused_pressed"> <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="menu_glyph_focused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_focused" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_focused" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_focused" /> </draw_ops> <draw_ops name="menu_shadow_focused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_shadow" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_shadow" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_shadow" /> </draw_ops> <draw_ops name="menu_focused"> <include name="menu_shadow_focused" y="1" /> <include name="menu_glyph_focused" /> </draw_ops> <draw_ops name="menu_focused_pressed"> <include name="menu_glyph_focused" y="1" /> </draw_ops> <draw_ops name="menu_glyph_unfocused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused" /> </draw_ops> <draw_ops name="menu_unfocused"> <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="menu_glyph_unfocused_prelight"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_prelight" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_prelight" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_prelight" /> </draw_ops> <draw_ops name="menu_unfocused_prelight"> <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="menu_glyph_unfocused_pressed"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_pressed" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_pressed" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_pressed" /> </draw_ops> <draw_ops name="menu_unfocused_pressed"> <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="shade_glyph_focused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_focused" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_focused" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_focused" /> <rectangle x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_focused" /> </draw_ops> <draw_ops name="shade_shadow_focused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_shadow" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_shadow" /> </draw_ops> <draw_ops name="shade_focused"> <include name="shade_shadow_focused" y="1" /> <include name="shade_glyph_focused" /> </draw_ops> <draw_ops name="shade_focused_pressed"> <include name="shade_glyph_focused" y="1" /> </draw_ops> <draw_ops name="shade_glyph_unfocused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused" /> <rectangle x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused" /> </draw_ops> <draw_ops name="shade_unfocused"> <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="shade_glyph_unfocused_prelight"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_prelight" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_prelight" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused_prelight" /> <rectangle x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused_prelight" /> </draw_ops> <draw_ops name="shade_unfocused_prelight"> <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="shade_glyph_unfocused_pressed"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_pressed" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_pressed" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused_pressed" /> <rectangle x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused_pressed" /> </draw_ops> <draw_ops name="shade_unfocused_pressed"> <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <!-- button backgrounds --> <constant name="C_button_border" value="blend/#000000/gtk:bg[NORMAL]/0.8" /> <constant name="C_button_hilight" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.6" /> <draw_ops name="button_fill"> <!-- button background gradient --> <gradient type="vertical" x="0" y="0" width="width" height="height-2"> <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.15" /> <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.21" /> <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.27" /> <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.12" /> </gradient> </draw_ops> <draw_ops name="button_bottom"> <line x1="0" y1="height-2" x2="width-1" y2="height-2" color="C_button_border" /> <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_button_hilight" /> </draw_ops> <draw_ops name="button_bevel"> <gradient type="vertical" x="0" y="0" width="1" height="height-2"> <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.1"/> <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/> </gradient> <gradient type="vertical" x="width-1" y="0" width="1" height="height-2"> <color value="C_border_focused"/> <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/> </gradient> </draw_ops> <draw_ops name="button_fill_prelight"> <!-- button background gradient for prelight status --> <gradient type="vertical" x="0" y="0" width="width" height="height-2"> <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.03" /> <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.1" /> <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.2" /> <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.04" /> </gradient> </draw_ops> <draw_ops name="button_fill_pressed"> <!-- button background gradient for pressed status --> <gradient type="vertical" x="0" y="0" width="width" height="height-2"> <color value="C_border_focused" /> <color value="blend/#000000/gtk:bg[NORMAL]/0.75" /> <color value="blend/#000000/gtk:bg[NORMAL]/0.8" /> </gradient> </draw_ops> <draw_ops name="button"> <include name="button_fill" /> <include name="button_bevel" /> <include name="button_bottom" /> </draw_ops> <draw_ops name="button_prelight"> <include name="button_fill_prelight" /> <include name="button_bevel" /> <include name="button_bottom" /> </draw_ops> <draw_ops name="button_pressed"> <include name="button_fill_pressed" /> <include name="button_bottom" /> </draw_ops> <!-- things get messy here --> <draw_ops name="button_inner_right_slice1"> <clip x="0" y="0" width="width" height="height-5" /> <include name="button" /> </draw_ops> <draw_ops name="button_inner_right_slice2"> <clip x="1" y="height-5" width="width-1" height="2" /> <include name="button" /> </draw_ops> <draw_ops name="button_inner_right_slice3"> <clip x="2" y="height-3" width="width-2" height="1" /> <include name="button" /> </draw_ops> <draw_ops name="button_inner_right_slice4"> <clip x="4" y="height-2" width="width-4" height="2" /> <include name="button" /> </draw_ops> <draw_ops name="button_inner_right_fill"> <include name="button_inner_right_slice1" /> <include name="button_inner_right_slice2" /> <include name="button_inner_right_slice3" /> <include name="button_inner_right_slice4" /> </draw_ops> <draw_ops name="button_inner_right_slice1_prelight"> <clip x="0" y="0" width="width" height="height-5" /> <include name="button_prelight" /> </draw_ops> <draw_ops name="button_inner_right_slice2_prelight"> <clip x="1" y="height-5" width="width-1" height="2" /> <include name="button_prelight" /> </draw_ops> <draw_ops name="button_inner_right_slice3_prelight"> <clip x="2" y="height-3" width="width-2" height="1" /> <include name="button_prelight" /> </draw_ops> <draw_ops name="button_inner_right_slice4_prelight"> <clip x="4" y="height-2" width="width-4" height="2" /> <include name="button_prelight" /> </draw_ops> <draw_ops name="button_inner_right_fill_prelight"> <include name="button_inner_right_slice1_prelight" /> <include name="button_inner_right_slice2_prelight" /> <include name="button_inner_right_slice3_prelight" /> <include name="button_inner_right_slice4_prelight" /> </draw_ops> <draw_ops name="button_inner_right_slice1_pressed"> <clip x="0" y="0" width="width" height="height-5" /> <include name="button_pressed" /> </draw_ops> <draw_ops name="button_inner_right_slice2_pressed"> <clip x="1" y="height-5" width="width-1" height="2" /> <include name="button_pressed" /> </draw_ops> <draw_ops name="button_inner_right_slice3_pressed"> <clip x="2" y="height-3" width="width-2" height="1" /> <include name="button_pressed" /> </draw_ops> <draw_ops name="button_inner_right_slice4_pressed"> <clip x="4" y="height-2" width="width-4" height="2" /> <include name="button_pressed" /> </draw_ops> <draw_ops name="button_inner_right_fill_pressed"> <include name="button_inner_right_slice1_pressed" /> <include name="button_inner_right_slice2_pressed" /> <include name="button_inner_right_slice3_pressed" /> <include name="button_inner_right_slice4_pressed" /> </draw_ops> <draw_ops name="button_inner_right_border"> <gradient type="vertical" x="0" y="0" width="1" height="height-5"> <color value="blend/gtk:bg[NORMAL]/#000000/0.06" /> <color value="blend/gtk:bg[NORMAL]/#000000/0.06" /> <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> </gradient> <arc color="C_button_hilight" x="1" y="height-10" width="9" height="9" start_angle="180" extent_angle="90" /> <gradient type="vertical" x="1" y="0" width="1" height="height-5"> <color value="C_border_focused" /> <color value="C_button_border" /> </gradient> <arc color="C_button_border" x="1" y="height-11" width="9" height="9" start_angle="180" extent_angle="90" /> </draw_ops> <draw_ops name="button_inner_right"> <include name="button_inner_right_fill" /> <include name="button_inner_right_border" /> </draw_ops> <draw_ops name="button_inner_right_prelight"> <include name="button_inner_right_fill_prelight" /> <include name="button_inner_right_border" /> </draw_ops> <draw_ops name="button_inner_right_pressed"> <include name="button_inner_right_fill_pressed" /> <include name="button_inner_right_border" /> </draw_ops> <draw_ops name="button_inner_left_slice1"> <clip x="0" y="0" width="width-1" height="height-5" /> <include name="button" /> </draw_ops> <draw_ops name="button_inner_left_slice2"> <clip x="0" y="height-5" width="width-2" height="2" /> <include name="button" /> </draw_ops> <draw_ops name="button_inner_left_slice3"> <clip x="0" y="height-3" width="width-3" height="1" /> <include name="button" /> </draw_ops> <draw_ops name="button_inner_left_slice4"> <clip x="0" y="height-2" width="width-5" height="2" /> <include name="button" /> </draw_ops> <draw_ops name="button_inner_left_fill"> <include name="button_inner_left_slice1" /> <include name="button_inner_left_slice2" /> <include name="button_inner_left_slice3" /> <include name="button_inner_left_slice4" /> </draw_ops> <draw_ops name="button_inner_left_slice1_prelight"> <clip x="0" y="0" width="width-1" height="height-5" /> <include name="button_prelight" /> </draw_ops> <draw_ops name="button_inner_left_slice2_prelight"> <clip x="0" y="height-5" width="width-2" height="2" /> <include name="button_prelight" /> </draw_ops> <draw_ops name="button_inner_left_slice3_prelight"> <clip x="0" y="height-3" width="width-3" height="1" /> <include name="button_prelight" /> </draw_ops> <draw_ops name="button_inner_left_slice4_prelight"> <clip x="0" y="height-2" width="width-5" height="2" /> <include name="button_prelight" /> </draw_ops> <draw_ops name="button_inner_left_fill_prelight"> <include name="button_inner_left_slice1_prelight" /> <include name="button_inner_left_slice2_prelight" /> <include name="button_inner_left_slice3_prelight" /> <include name="button_inner_left_slice4_prelight" /> </draw_ops> <draw_ops name="button_inner_left_slice1_pressed"> <clip x="0" y="0" width="width-1" height="height-5" /> <include name="button_pressed" /> </draw_ops> <draw_ops name="button_inner_left_slice2_pressed"> <clip x="0" y="height-5" width="width-2" height="2" /> <include name="button_pressed" /> </draw_ops> <draw_ops name="button_inner_left_slice3_pressed"> <clip x="0" y="height-3" width="width-3" height="1" /> <include name="button_pressed" /> </draw_ops> <draw_ops name="button_inner_left_slice4_pressed"> <clip x="0" y="height-2" width="width-5" height="2" /> <include name="button_pressed" /> </draw_ops> <draw_ops name="button_inner_left_fill_pressed"> <include name="button_inner_left_slice1_pressed" /> <include name="button_inner_left_slice2_pressed" /> <include name="button_inner_left_slice3_pressed" /> <include name="button_inner_left_slice4_pressed" /> </draw_ops> <draw_ops name="button_inner_left_border"> <gradient type="vertical" x="width-1" y="0" width="1" height="height-6"> <color value="C_titlebar_focused_hilight" /> <color value="C_button_hilight" /> </gradient> <arc color="C_button_hilight" x="width-11" y="height-11" width="10" height="10" start_angle="90" extent_angle="90" /> <gradient type="vertical" x="width-2" y="0" width="1" height="height-5"> <color value="C_border_focused" /> <color value="C_button_border" /> </gradient> <arc color="C_button_border" x="width-11" y="height-11" width="9" height="9" start_angle="90" extent_angle="90" /> </draw_ops> <draw_ops name="button_inner_left"> <include name="button_inner_left_fill" /> <include name="button_inner_left_border" /> </draw_ops> <draw_ops name="button_inner_left_prelight"> <include name="button_inner_left_fill_prelight" /> <include name="button_inner_left_border" /> </draw_ops> <draw_ops name="button_inner_left_pressed"> <include name="button_inner_left_fill_pressed" /> <include name="button_inner_left_border" /> </draw_ops> <!-- frame styles --> <frame_style name="normal_focused" geometry="normal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="rounded_border_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_unfocused" geometry="normal_unfocused"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="rounded_border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_focused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_unfocused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_shaded_focused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_shaded_unfocused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="dialog_focused" geometry="nobuttons"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="rounded_border_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="dialog_unfocused" geometry="nobuttons"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="rounded_border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="modal_dialog_focused" geometry="modal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="rounded_border_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="modal_dialog_unfocused" geometry="modal"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="rounded_border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="utility_focused" geometry="small"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_focused_alt" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button_inner_left"/> <button function="left_middle_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button function="left_middle_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button function="right_middle_background" state="normal" draw_ops="button_inner_right"/> <button function="right_middle_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button function="right_middle_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="utility_unfocused" geometry="small_unfocused"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="border_focused" geometry="borderless"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="overlay" draw_ops="border_focused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="border_unfocused" geometry="borderless"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <!-- placeholder for unimplementated styles--> <frame_style name="blank" geometry="normal"> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <!-- frame style sets --> <frame_style_set name="normal_style_set"> <frame focus="yes" state="normal" resize="both" style="normal_focused"/> <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> <frame focus="yes" state="maximized" style="normal_max_focused"/> <frame focus="no" state="maximized" style="normal_max_unfocused"/> <frame focus="yes" state="shaded" style="normal_focused"/> <frame focus="no" state="shaded" style="normal_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> </frame_style_set> <frame_style_set name="dialog_style_set"> <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="dialog_focused"/> <frame focus="no" state="shaded" style="dialog_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="modal_dialog_style_set"> <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="modal_dialog_focused"/> <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="utility_style_set"> <frame focus="yes" state="normal" resize="both" style="utility_focused"/> <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="utility_focused"/> <frame focus="no" state="shaded" style="utility_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="border_style_set"> <frame focus="yes" state="normal" resize="both" style="border_focused"/> <frame focus="no" state="normal" resize="both" style="border_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="blank"/> <frame focus="no" state="shaded" style="blank"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <!-- windows --> <window type="normal" style_set="normal_style_set"/> <window type="dialog" style_set="dialog_style_set"/> <window type="modal_dialog" style_set="modal_dialog_style_set"/> <window type="menu" style_set="utility_style_set"/> <window type="utility" style_set="utility_style_set"/> <window type="border" style_set="border_style_set"/> </metacity_theme>