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-rw-r--r--random32-update-the-net-random-state-on-interrupt-and-activity.patch109
1 files changed, 109 insertions, 0 deletions
diff --git a/random32-update-the-net-random-state-on-interrupt-and-activity.patch b/random32-update-the-net-random-state-on-interrupt-and-activity.patch
new file mode 100644
index 000000000..e929c9976
--- /dev/null
+++ b/random32-update-the-net-random-state-on-interrupt-and-activity.patch
@@ -0,0 +1,109 @@
+From f227e3ec3b5cad859ad15666874405e8c1bbc1d4 Mon Sep 17 00:00:00 2001
+From: Willy Tarreau <w@1wt.eu>
+Date: Fri, 10 Jul 2020 15:23:19 +0200
+Subject: random32: update the net random state on interrupt and activity
+
+From: Willy Tarreau <w@1wt.eu>
+
+commit f227e3ec3b5cad859ad15666874405e8c1bbc1d4 upstream.
+
+This modifies the first 32 bits out of the 128 bits of a random CPU's
+net_rand_state on interrupt or CPU activity to complicate remote
+observations that could lead to guessing the network RNG's internal
+state.
+
+Note that depending on some network devices' interrupt rate moderation
+or binding, this re-seeding might happen on every packet or even almost
+never.
+
+In addition, with NOHZ some CPUs might not even get timer interrupts,
+leaving their local state rarely updated, while they are running
+networked processes making use of the random state. For this reason, we
+also perform this update in update_process_times() in order to at least
+update the state when there is user or system activity, since it's the
+only case we care about.
+
+Reported-by: Amit Klein <aksecurity@gmail.com>
+Suggested-by: Linus Torvalds <torvalds@linux-foundation.org>
+Cc: Eric Dumazet <edumazet@google.com>
+Cc: "Jason A. Donenfeld" <Jason@zx2c4.com>
+Cc: Andy Lutomirski <luto@kernel.org>
+Cc: Kees Cook <keescook@chromium.org>
+Cc: Thomas Gleixner <tglx@linutronix.de>
+Cc: Peter Zijlstra <peterz@infradead.org>
+Cc: <stable@vger.kernel.org>
+Signed-off-by: Willy Tarreau <w@1wt.eu>
+Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
+Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
+
+---
+ drivers/char/random.c | 1 +
+ include/linux/random.h | 3 +++
+ kernel/time/timer.c | 8 ++++++++
+ lib/random32.c | 2 +-
+ 4 files changed, 13 insertions(+), 1 deletion(-)
+
+--- a/drivers/char/random.c
++++ b/drivers/char/random.c
+@@ -1277,6 +1277,7 @@ void add_interrupt_randomness(int irq, i
+
+ fast_mix(fast_pool);
+ add_interrupt_bench(cycles);
++ this_cpu_add(net_rand_state.s1, fast_pool->pool[cycles & 3]);
+
+ if (unlikely(crng_init == 0)) {
+ if ((fast_pool->count >= 64) &&
+--- a/include/linux/random.h
++++ b/include/linux/random.h
+@@ -11,6 +11,7 @@
+ #include <linux/kernel.h>
+ #include <linux/list.h>
+ #include <linux/once.h>
++#include <linux/percpu.h>
+
+ #include <uapi/linux/random.h>
+
+@@ -119,6 +120,8 @@ struct rnd_state {
+ __u32 s1, s2, s3, s4;
+ };
+
++DECLARE_PER_CPU(struct rnd_state, net_rand_state) __latent_entropy;
++
+ u32 prandom_u32_state(struct rnd_state *state);
+ void prandom_bytes_state(struct rnd_state *state, void *buf, size_t nbytes);
+ void prandom_seed_full_state(struct rnd_state __percpu *pcpu_state);
+--- a/kernel/time/timer.c
++++ b/kernel/time/timer.c
+@@ -43,6 +43,7 @@
+ #include <linux/sched/debug.h>
+ #include <linux/slab.h>
+ #include <linux/compat.h>
++#include <linux/random.h>
+
+ #include <linux/uaccess.h>
+ #include <asm/unistd.h>
+@@ -1743,6 +1744,13 @@ void update_process_times(int user_tick)
+ scheduler_tick();
+ if (IS_ENABLED(CONFIG_POSIX_TIMERS))
+ run_posix_cpu_timers();
++
++ /* The current CPU might make use of net randoms without receiving IRQs
++ * to renew them often enough. Let's update the net_rand_state from a
++ * non-constant value that's not affine to the number of calls to make
++ * sure it's updated when there's some activity (we don't care in idle).
++ */
++ this_cpu_add(net_rand_state.s1, rol32(jiffies, 24) + user_tick);
+ }
+
+ /**
+--- a/lib/random32.c
++++ b/lib/random32.c
+@@ -48,7 +48,7 @@ static inline void prandom_state_selftes
+ }
+ #endif
+
+-static DEFINE_PER_CPU(struct rnd_state, net_rand_state) __latent_entropy;
++DEFINE_PER_CPU(struct rnd_state, net_rand_state) __latent_entropy;
+
+ /**
+ * prandom_u32_state - seeded pseudo-random number generator.