Maps are created with _stp_map_new(). Each map can hold only one type of data; int64, string, or statistics. Each element belonging to a map can have up to 2 keys and a value. Implemented key types are strings and longs.
To simplify the implementation, the functions to set the key and the functions to set the data are separated. That means we need only 4 functions to set the key and 3 functions to set the value.
For example:
/* create a map with a max of 100 elements */ MAP mymap = map_new(100, INT64); /* mymap[birth year] = 2000 */ map_key_str (mymap, "birth year"); map_set_int64 (mymap, 2000);
All elements have a default value of 0 (or NULL). Elements are only saved to the map when their value is set to something nonzero. This means that querying for the existance of a key is inexpensive because no element is created, just a hash table lookup.
A list is a special map which has internally ascending long integer keys. Adding a value to a list does not require setting a key first. See _stp_list_add_str() and _stp_list_add_int64().
Copy_From_User functions are done.
If maps overflow or memory runs out for some reason, globals are set but nothing is done yet. I expect to implement a function to tell the system to either ignore it or unload the module and quit.