From 43d64aa2dabf5029aac3e503a875a3cda6c5d253 Mon Sep 17 00:00:00 2001 From: Steve Dickson Date: Sun, 22 Feb 2009 14:43:02 -0500 Subject: Inital Commit --- basic/console/build.bat | 37 +++++++++ basic/console/test1.mak | 201 +++++++++++++++++++++++++++++++++++++++++++++++ basic/console/test2.mak | 182 ++++++++++++++++++++++++++++++++++++++++++ basic/console/test3.mak | 182 ++++++++++++++++++++++++++++++++++++++++++ basic/console/test4.mak | 182 ++++++++++++++++++++++++++++++++++++++++++ basic/console/test4a.mak | 182 ++++++++++++++++++++++++++++++++++++++++++ basic/console/test5.mak | 182 ++++++++++++++++++++++++++++++++++++++++++ basic/console/test5a.mak | 182 ++++++++++++++++++++++++++++++++++++++++++ basic/console/test5b.mak | 182 ++++++++++++++++++++++++++++++++++++++++++ basic/console/test6.mak | 182 ++++++++++++++++++++++++++++++++++++++++++ basic/console/test7.mak | 182 ++++++++++++++++++++++++++++++++++++++++++ basic/console/test7a.mak | 182 ++++++++++++++++++++++++++++++++++++++++++ basic/console/test7b.mak | 182 ++++++++++++++++++++++++++++++++++++++++++ basic/console/test8.mak | 182 ++++++++++++++++++++++++++++++++++++++++++ basic/console/test9.mak | 182 ++++++++++++++++++++++++++++++++++++++++++ 15 files changed, 2604 insertions(+) create mode 100644 basic/console/build.bat create mode 100755 basic/console/test1.mak create mode 100755 basic/console/test2.mak create mode 100755 basic/console/test3.mak create mode 100755 basic/console/test4.mak create mode 100755 basic/console/test4a.mak create mode 100755 basic/console/test5.mak create mode 100755 basic/console/test5a.mak create mode 100755 basic/console/test5b.mak create mode 100755 basic/console/test6.mak create mode 100755 basic/console/test7.mak create mode 100755 basic/console/test7a.mak create mode 100755 basic/console/test7b.mak create mode 100755 basic/console/test8.mak create mode 100755 basic/console/test9.mak (limited to 'basic/console') diff --git a/basic/console/build.bat b/basic/console/build.bat new file mode 100644 index 0000000..51fe601 --- /dev/null +++ b/basic/console/build.bat @@ -0,0 +1,37 @@ +rem @(#)build.bat 1.1 98/10/26 Connectathon Testsuite +@echo off + +rem Cthon Test Suite NMAKE Build Script for Microsoft Visual C++ 1.5 + +rem The Cthon Test Suite can not be build reliably with Microsoft +rem Visual C++ Workbench. This is due to Workbench rebuilding the +rem dependency files if the source is moved from one location to +rem another. When this occurs the Unix format pathnames for the +rem Unix include files are added into the makefile and when the +rem compiler runs it complains it can not find the files. So this +rem script was created to run NMAKE with the makefiles instead. +rem This requires that the PATH, LIB and INCLUDE environment +rem variables be set up correctly, or their location passed as +rem parameter %1 to this script. + +set LIB=%LIB%;%1\LIB +set INCLUDE=%INCLUDE%;%1\INCLUDE +set PATH=%PATH%;%1\BIN + +NMAKE TEST1.MAK +NMAKE TEST2.MAK +NMAKE TEST3.MAK +NMAKE TEST4.MAK +NMAKE TEST5.MAK +NMAKE TEST6.MAK +NMAKE TEST7.MAK +NMAKE TEST8.MAK +NMAKE TEST9.MAK +NMAKE TEST4a.MAK +NMAKE TEST5a.MAK +NMAKE TEST5b.MAK +NMAKE TEST7a.MAK +NMAKE TEST7b.MAK + + + diff --git a/basic/console/test1.mak b/basic/console/test1.mak new file mode 100755 index 0000000..7c371b0 --- /dev/null +++ b/basic/console/test1.mak @@ -0,0 +1,201 @@ +# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +!IF "$(CFG)" == "" +CFG=Win32 Debug +!MESSAGE No configuration specified. Defaulting to Win32 Debug. +!ENDIF + +!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug" +!MESSAGE Invalid configuration "$(CFG)" specified. +!MESSAGE You can specify a configuration when running NMAKE on this makefile +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "test1.mak" CFG="Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE +!ERROR An invalid configuration is specified. +!ENDIF + +################################################################################ +# Begin Project +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "WinRel" +# PROP BASE Intermediate_Dir "WinRel" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "WinRel" +# PROP Intermediate_Dir "WinRel" +OUTDIR=.\WinRel +INTDIR=.\WinRel + +ALL : .\WinRel\test1.exe .\WinRel\test1.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /ML /W0 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /ML /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /ML /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE"\ + /FR$(INTDIR)/ /Fo$(INTDIR)/ /c +CPP_OBJS=.\WinRel/ +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"test1.bsc" +BSC32_SBRS= \ + .\WinRel\TEST1.SBR \ + .\WinRel\SUBR.SBR + +.\WinRel\test1.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386 +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:no /PDB:$(OUTDIR)/"test1.pdb" /MACHINE:I386\ + /OUT:$(OUTDIR)/"test1.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinRel\TEST1.OBJ \ + .\WinRel\SUBR.OBJ + +.\WinRel\test1.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ELSEIF "$(CFG)" == "Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "WinDebug" +# PROP BASE Intermediate_Dir "WinDebug" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "WinDebug" +# PROP Intermediate_Dir "WinDebug" +OUTDIR=.\WinDebug +INTDIR=.\WinDebug + +ALL : .\WinDebug\TEST1.exe .\WinDebug\test1.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /ML /W0 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /ML /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /ML /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\ + /FR$(INTDIR)/ /Fo$(INTDIR)/ /Fd$(OUTDIR)/"test1.pdb" /c +CPP_OBJS=.\WinDebug/ +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"test1.bsc" +BSC32_SBRS= \ + .\WinDebug\TEST1.SBR \ + .\WinDebug\SUBR.SBR + +.\WinDebug\test1.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"test1.pdb" /DEBUG\ + /MACHINE:I386 /OUT:$(OUTDIR)/"test1.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinDebug\TEST1.OBJ \ + .\WinDebug\SUBR.OBJ + +.\WinDebug\TEST1.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ENDIF + +.c{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +################################################################################ +# Begin Group "Source Files" + +################################################################################ +# Begin Source File + +SOURCE=..\TEST1.C +DEP_TEST1=\ + ..\tests.h\ + ..\unixdos.h + +!IF "$(CFG)" == "Win32 Release" + +.\WinRel\TEST1.OBJ : $(SOURCE) $(DEP_TEST1) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ELSEIF "$(CFG)" == "Win32 Debug" + +.\WinDebug\TEST1.OBJ : $(SOURCE) $(DEP_TEST1) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ENDIF + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=..\SUBR.C +DEP_SUBR_=\ + ..\tests.h\ + ..\unixdos.h + +!IF "$(CFG)" == "Win32 Release" + +.\WinRel\SUBR.OBJ : $(SOURCE) $(DEP_SUBR_) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ELSEIF "$(CFG)" == "Win32 Debug" + +.\WinDebug\SUBR.OBJ : $(SOURCE) $(DEP_SUBR_) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ENDIF + +# End Source File +# End Group +# End Project +################################################################################ diff --git a/basic/console/test2.mak b/basic/console/test2.mak new file mode 100755 index 0000000..484f573 --- /dev/null +++ b/basic/console/test2.mak @@ -0,0 +1,182 @@ +# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +!IF "$(CFG)" == "" +CFG=Win32 Debug +!MESSAGE No configuration specified. Defaulting to Win32 Debug. +!ENDIF + +!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug" +!MESSAGE Invalid configuration "$(CFG)" specified. +!MESSAGE You can specify a configuration when running NMAKE on this makefile +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "TEST2.MAK" CFG="Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE +!ERROR An invalid configuration is specified. +!ENDIF + +################################################################################ +# Begin Project +# PROP Target_Last_Scanned "Win32 Debug" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "WinRel" +# PROP BASE Intermediate_Dir "WinRel" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "WinRel" +# PROP Intermediate_Dir "WinRel" +OUTDIR=.\WinRel +INTDIR=.\WinRel + +ALL : .\WinRel\TEST2.exe .\WinRel\TEST2.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR$(INTDIR)/\ + /Fo$(INTDIR)/ /c +CPP_OBJS=.\WinRel/ +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST2.bsc" +BSC32_SBRS= \ + .\WinRel\TEST2.SBR + +.\WinRel\TEST2.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes /MACHINE:I386 +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST2.pdb" /MACHINE:I386\ + /OUT:$(OUTDIR)/"TEST2.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinRel\TEST2.OBJ \ + .\WinRel\SUBR.OBJ + +.\WinRel\TEST2.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ELSEIF "$(CFG)" == "Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "WinDebug" +# PROP BASE Intermediate_Dir "WinDebug" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "WinDebug" +# PROP Intermediate_Dir "WinDebug" +OUTDIR=.\WinDebug +INTDIR=.\WinDebug + +ALL : .\WinDebug\TEST2.exe .\WinDebug\TEST2.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\ + /FR$(INTDIR)/ /Fo$(INTDIR)/ /Fd$(OUTDIR)/"TEST2.pdb" /c +CPP_OBJS=.\WinDebug/ +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST2.bsc" +BSC32_SBRS= \ + .\WinDebug\TEST2.SBR + +.\WinDebug\TEST2.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# SUBTRACT LINK32 /INCREMENTAL:no +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST2.pdb" /DEBUG\ + /MACHINE:I386 /OUT:$(OUTDIR)/"TEST2.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinDebug\TEST2.OBJ \ + .\WINDEBUG\SUBR.OBJ + +.\WinDebug\TEST2.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ENDIF + +.c{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +################################################################################ +# Begin Group "Source Files" + +################################################################################ +# Begin Source File + +SOURCE=..\TEST2.C + +!IF "$(CFG)" == "Win32 Release" + +.\WinRel\TEST2.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ELSEIF "$(CFG)" == "Win32 Debug" + +.\WinDebug\TEST2.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ENDIF + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\WINDEBUG\SUBR.OBJ +# End Source File +# End Group +# End Project +################################################################################ diff --git a/basic/console/test3.mak b/basic/console/test3.mak new file mode 100755 index 0000000..a7ffd31 --- /dev/null +++ b/basic/console/test3.mak @@ -0,0 +1,182 @@ +# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +!IF "$(CFG)" == "" +CFG=Win32 Debug +!MESSAGE No configuration specified. Defaulting to Win32 Debug. +!ENDIF + +!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug" +!MESSAGE Invalid configuration "$(CFG)" specified. +!MESSAGE You can specify a configuration when running NMAKE on this makefile +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "TEST3.MAK" CFG="Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE +!ERROR An invalid configuration is specified. +!ENDIF + +################################################################################ +# Begin Project +# PROP Target_Last_Scanned "Win32 Debug" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "WinRel" +# PROP BASE Intermediate_Dir "WinRel" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "WinRel" +# PROP Intermediate_Dir "WinRel" +OUTDIR=.\WinRel +INTDIR=.\WinRel + +ALL : .\WinRel\TEST3.exe .\WinRel\TEST3.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR$(INTDIR)/\ + /Fo$(INTDIR)/ /c +CPP_OBJS=.\WinRel/ +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST3.bsc" +BSC32_SBRS= \ + .\WinRel\TEST3.SBR + +.\WinRel\TEST3.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes /MACHINE:I386 +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST3.pdb" /MACHINE:I386\ + /OUT:$(OUTDIR)/"TEST3.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinRel\TEST3.OBJ \ + .\WinRel\SUBR.OBJ + +.\WinRel\TEST3.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ELSEIF "$(CFG)" == "Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "WinDebug" +# PROP BASE Intermediate_Dir "WinDebug" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "WinDebug" +# PROP Intermediate_Dir "WinDebug" +OUTDIR=.\WinDebug +INTDIR=.\WinDebug + +ALL : .\WinDebug\TEST3.exe .\WinDebug\TEST3.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\ + /FR$(INTDIR)/ /Fo$(INTDIR)/ /Fd$(OUTDIR)/"TEST3.pdb" /c +CPP_OBJS=.\WinDebug/ +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST3.bsc" +BSC32_SBRS= \ + .\WinDebug\TEST3.SBR + +.\WinDebug\TEST3.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# SUBTRACT LINK32 /INCREMENTAL:no +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST3.pdb" /DEBUG\ + /MACHINE:I386 /OUT:$(OUTDIR)/"TEST3.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinDebug\TEST3.OBJ \ + .\WINDEBUG\SUBR.OBJ + +.\WinDebug\TEST3.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ENDIF + +.c{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +################################################################################ +# Begin Group "Source Files" + +################################################################################ +# Begin Source File + +SOURCE=..\TEST3.C + +!IF "$(CFG)" == "Win32 Release" + +.\WinRel\TEST3.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ELSEIF "$(CFG)" == "Win32 Debug" + +.\WinDebug\TEST3.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ENDIF + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\WINDEBUG\SUBR.OBJ +# End Source File +# End Group +# End Project +################################################################################ diff --git a/basic/console/test4.mak b/basic/console/test4.mak new file mode 100755 index 0000000..5a17ac2 --- /dev/null +++ b/basic/console/test4.mak @@ -0,0 +1,182 @@ +# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +!IF "$(CFG)" == "" +CFG=Win32 Debug +!MESSAGE No configuration specified. Defaulting to Win32 Debug. +!ENDIF + +!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug" +!MESSAGE Invalid configuration "$(CFG)" specified. +!MESSAGE You can specify a configuration when running NMAKE on this makefile +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "TEST4.MAK" CFG="Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE +!ERROR An invalid configuration is specified. +!ENDIF + +################################################################################ +# Begin Project +# PROP Target_Last_Scanned "Win32 Debug" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "WinRel" +# PROP BASE Intermediate_Dir "WinRel" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "WinRel" +# PROP Intermediate_Dir "WinRel" +OUTDIR=.\WinRel +INTDIR=.\WinRel + +ALL : .\WinRel\TEST4.exe .\WinRel\TEST4.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR$(INTDIR)/\ + /Fo$(INTDIR)/ /c +CPP_OBJS=.\WinRel/ +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST4.bsc" +BSC32_SBRS= \ + .\WinRel\TEST4.SBR + +.\WinRel\TEST4.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes /MACHINE:I386 +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST4.pdb" /MACHINE:I386\ + /OUT:$(OUTDIR)/"TEST4.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinRel\TEST4.OBJ \ + .\WinRel\SUBR.OBJ + +.\WinRel\TEST4.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ELSEIF "$(CFG)" == "Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "WinDebug" +# PROP BASE Intermediate_Dir "WinDebug" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "WinDebug" +# PROP Intermediate_Dir "WinDebug" +OUTDIR=.\WinDebug +INTDIR=.\WinDebug + +ALL : .\WinDebug\TEST4.exe .\WinDebug\TEST4.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\ + /FR$(INTDIR)/ /Fo$(INTDIR)/ /Fd$(OUTDIR)/"TEST4.pdb" /c +CPP_OBJS=.\WinDebug/ +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST4.bsc" +BSC32_SBRS= \ + .\WinDebug\TEST4.SBR + +.\WinDebug\TEST4.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# SUBTRACT LINK32 /INCREMENTAL:no +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST4.pdb" /DEBUG\ + /MACHINE:I386 /OUT:$(OUTDIR)/"TEST4.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinDebug\TEST4.OBJ \ + .\WINDEBUG\SUBR.OBJ + +.\WinDebug\TEST4.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ENDIF + +.c{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +################################################################################ +# Begin Group "Source Files" + +################################################################################ +# Begin Source File + +SOURCE=..\TEST4.C + +!IF "$(CFG)" == "Win32 Release" + +.\WinRel\TEST4.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ELSEIF "$(CFG)" == "Win32 Debug" + +.\WinDebug\TEST4.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ENDIF + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\WINDEBUG\SUBR.OBJ +# End Source File +# End Group +# End Project +################################################################################ diff --git a/basic/console/test4a.mak b/basic/console/test4a.mak new file mode 100755 index 0000000..af97f71 --- /dev/null +++ b/basic/console/test4a.mak @@ -0,0 +1,182 @@ +# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +!IF "$(CFG)" == "" +CFG=Win32 Debug +!MESSAGE No configuration specified. Defaulting to Win32 Debug. +!ENDIF + +!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug" +!MESSAGE Invalid configuration "$(CFG)" specified. +!MESSAGE You can specify a configuration when running NMAKE on this makefile +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "TEST4a.MAK" CFG="Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE +!ERROR An invalid configuration is specified. +!ENDIF + +################################################################################ +# Begin Project +# PROP Target_Last_Scanned "Win32 Debug" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "WinRel" +# PROP BASE Intermediate_Dir "WinRel" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "WinRel" +# PROP Intermediate_Dir "WinRel" +OUTDIR=.\WinRel +INTDIR=.\WinRel + +ALL : .\WinRel\TEST4a.exe .\WinRel\TEST4a.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR$(INTDIR)/\ + /Fo$(INTDIR)/ /c +CPP_OBJS=.\WinRel/ +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST4a.bsc" +BSC32_SBRS= \ + .\WinRel\TEST4a.SBR + +.\WinRel\TEST4a.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes /MACHINE:I386 +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST4a.pdb" /MACHINE:I386\ + /OUT:$(OUTDIR)/"TEST4a.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinRel\TEST4a.OBJ \ + .\WinRel\SUBR.OBJ + +.\WinRel\TEST4a.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ELSEIF "$(CFG)" == "Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "WinDebug" +# PROP BASE Intermediate_Dir "WinDebug" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "WinDebug" +# PROP Intermediate_Dir "WinDebug" +OUTDIR=.\WinDebug +INTDIR=.\WinDebug + +ALL : .\WinDebug\TEST4a.exe .\WinDebug\TEST4a.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\ + /FR$(INTDIR)/ /Fo$(INTDIR)/ /Fd$(OUTDIR)/"TEST4a.pdb" /c +CPP_OBJS=.\WinDebug/ +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST4a.bsc" +BSC32_SBRS= \ + .\WinDebug\TEST4a.SBR + +.\WinDebug\TEST4a.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# SUBTRACT LINK32 /INCREMENTAL:no +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST4a.pdb" /DEBUG\ + /MACHINE:I386 /OUT:$(OUTDIR)/"TEST4a.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinDebug\TEST4a.OBJ \ + .\WINDEBUG\SUBR.OBJ + +.\WinDebug\TEST4a.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ENDIF + +.c{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +################################################################################ +# Begin Group "Source Files" + +################################################################################ +# Begin Source File + +SOURCE=..\TEST4a.C + +!IF "$(CFG)" == "Win32 Release" + +.\WinRel\TEST4a.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ELSEIF "$(CFG)" == "Win32 Debug" + +.\WinDebug\TEST4a.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ENDIF + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\WINDEBUG\SUBR.OBJ +# End Source File +# End Group +# End Project +################################################################################ diff --git a/basic/console/test5.mak b/basic/console/test5.mak new file mode 100755 index 0000000..e60d8c9 --- /dev/null +++ b/basic/console/test5.mak @@ -0,0 +1,182 @@ +# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +!IF "$(CFG)" == "" +CFG=Win32 Debug +!MESSAGE No configuration specified. Defaulting to Win32 Debug. +!ENDIF + +!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug" +!MESSAGE Invalid configuration "$(CFG)" specified. +!MESSAGE You can specify a configuration when running NMAKE on this makefile +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "TEST5.MAK" CFG="Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE +!ERROR An invalid configuration is specified. +!ENDIF + +################################################################################ +# Begin Project +# PROP Target_Last_Scanned "Win32 Debug" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "WinRel" +# PROP BASE Intermediate_Dir "WinRel" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "WinRel" +# PROP Intermediate_Dir "WinRel" +OUTDIR=.\WinRel +INTDIR=.\WinRel + +ALL : .\WinRel\TEST5.exe .\WinRel\TEST5.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR$(INTDIR)/\ + /Fo$(INTDIR)/ /c +CPP_OBJS=.\WinRel/ +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST5.bsc" +BSC32_SBRS= \ + .\WinRel\TEST5.SBR + +.\WinRel\TEST5.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes /MACHINE:I386 +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST5.pdb" /MACHINE:I386\ + /OUT:$(OUTDIR)/"TEST5.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinRel\TEST5.OBJ \ + .\WinRel\SUBR.OBJ + +.\WinRel\TEST5.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ELSEIF "$(CFG)" == "Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "WinDebug" +# PROP BASE Intermediate_Dir "WinDebug" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "WinDebug" +# PROP Intermediate_Dir "WinDebug" +OUTDIR=.\WinDebug +INTDIR=.\WinDebug + +ALL : .\WinDebug\TEST5.exe .\WinDebug\TEST5.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\ + /FR$(INTDIR)/ /Fo$(INTDIR)/ /Fd$(OUTDIR)/"TEST5.pdb" /c +CPP_OBJS=.\WinDebug/ +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST5.bsc" +BSC32_SBRS= \ + .\WinDebug\TEST5.SBR + +.\WinDebug\TEST5.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# SUBTRACT LINK32 /INCREMENTAL:no +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST5.pdb" /DEBUG\ + /MACHINE:I386 /OUT:$(OUTDIR)/"TEST5.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinDebug\TEST5.OBJ \ + .\WINDEBUG\SUBR.OBJ + +.\WinDebug\TEST5.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ENDIF + +.c{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +################################################################################ +# Begin Group "Source Files" + +################################################################################ +# Begin Source File + +SOURCE=..\TEST5.C + +!IF "$(CFG)" == "Win32 Release" + +.\WinRel\TEST5.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ELSEIF "$(CFG)" == "Win32 Debug" + +.\WinDebug\TEST5.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ENDIF + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\WINDEBUG\SUBR.OBJ +# End Source File +# End Group +# End Project +################################################################################ diff --git a/basic/console/test5a.mak b/basic/console/test5a.mak new file mode 100755 index 0000000..4b89c08 --- /dev/null +++ b/basic/console/test5a.mak @@ -0,0 +1,182 @@ +# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +!IF "$(CFG)" == "" +CFG=Win32 Debug +!MESSAGE No configuration specified. Defaulting to Win32 Debug. +!ENDIF + +!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug" +!MESSAGE Invalid configuration "$(CFG)" specified. +!MESSAGE You can specify a configuration when running NMAKE on this makefile +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "TEST5a.MAK" CFG="Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE +!ERROR An invalid configuration is specified. +!ENDIF + +################################################################################ +# Begin Project +# PROP Target_Last_Scanned "Win32 Debug" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "WinRel" +# PROP BASE Intermediate_Dir "WinRel" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "WinRel" +# PROP Intermediate_Dir "WinRel" +OUTDIR=.\WinRel +INTDIR=.\WinRel + +ALL : .\WinRel\TEST5a.exe .\WinRel\TEST5a.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR$(INTDIR)/\ + /Fo$(INTDIR)/ /c +CPP_OBJS=.\WinRel/ +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST5a.bsc" +BSC32_SBRS= \ + .\WinRel\TEST5a.SBR + +.\WinRel\TEST5a.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes /MACHINE:I386 +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST5a.pdb" /MACHINE:I386\ + /OUT:$(OUTDIR)/"TEST5a.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinRel\TEST5a.OBJ \ + .\WinRel\SUBR.OBJ + +.\WinRel\TEST5a.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ELSEIF "$(CFG)" == "Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "WinDebug" +# PROP BASE Intermediate_Dir "WinDebug" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "WinDebug" +# PROP Intermediate_Dir "WinDebug" +OUTDIR=.\WinDebug +INTDIR=.\WinDebug + +ALL : .\WinDebug\TEST5a.exe .\WinDebug\TEST5a.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\ + /FR$(INTDIR)/ /Fo$(INTDIR)/ /Fd$(OUTDIR)/"TEST5a.pdb" /c +CPP_OBJS=.\WinDebug/ +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST5a.bsc" +BSC32_SBRS= \ + .\WinDebug\TEST5a.SBR + +.\WinDebug\TEST5a.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# SUBTRACT LINK32 /INCREMENTAL:no +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST5a.pdb" /DEBUG\ + /MACHINE:I386 /OUT:$(OUTDIR)/"TEST5a.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinDebug\TEST5a.OBJ \ + .\WINDEBUG\SUBR.OBJ + +.\WinDebug\TEST5a.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ENDIF + +.c{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +################################################################################ +# Begin Group "Source Files" + +################################################################################ +# Begin Source File + +SOURCE=..\TEST5a.C + +!IF "$(CFG)" == "Win32 Release" + +.\WinRel\TEST5a.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ELSEIF "$(CFG)" == "Win32 Debug" + +.\WinDebug\TEST5a.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ENDIF + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\WINDEBUG\SUBR.OBJ +# End Source File +# End Group +# End Project +################################################################################ diff --git a/basic/console/test5b.mak b/basic/console/test5b.mak new file mode 100755 index 0000000..31b6cc8 --- /dev/null +++ b/basic/console/test5b.mak @@ -0,0 +1,182 @@ +# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +!IF "$(CFG)" == "" +CFG=Win32 Debug +!MESSAGE No configuration specified. Defaulting to Win32 Debug. +!ENDIF + +!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug" +!MESSAGE Invalid configuration "$(CFG)" specified. +!MESSAGE You can specify a configuration when running NMAKE on this makefile +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "TEST5b.MAK" CFG="Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE +!ERROR An invalid configuration is specified. +!ENDIF + +################################################################################ +# Begin Project +# PROP Target_Last_Scanned "Win32 Debug" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "WinRel" +# PROP BASE Intermediate_Dir "WinRel" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "WinRel" +# PROP Intermediate_Dir "WinRel" +OUTDIR=.\WinRel +INTDIR=.\WinRel + +ALL : .\WinRel\TEST5b.exe .\WinRel\TEST5b.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR$(INTDIR)/\ + /Fo$(INTDIR)/ /c +CPP_OBJS=.\WinRel/ +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST5b.bsc" +BSC32_SBRS= \ + .\WinRel\TEST5b.SBR + +.\WinRel\TEST5b.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes /MACHINE:I386 +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST5b.pdb" /MACHINE:I386\ + /OUT:$(OUTDIR)/"TEST5b.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinRel\TEST5b.OBJ \ + .\WinRel\SUBR.OBJ + +.\WinRel\TEST5b.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ELSEIF "$(CFG)" == "Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "WinDebug" +# PROP BASE Intermediate_Dir "WinDebug" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "WinDebug" +# PROP Intermediate_Dir "WinDebug" +OUTDIR=.\WinDebug +INTDIR=.\WinDebug + +ALL : .\WinDebug\TEST5b.exe .\WinDebug\TEST5b.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\ + /FR$(INTDIR)/ /Fo$(INTDIR)/ /Fd$(OUTDIR)/"TEST5b.pdb" /c +CPP_OBJS=.\WinDebug/ +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST5b.bsc" +BSC32_SBRS= \ + .\WinDebug\TEST5b.SBR + +.\WinDebug\TEST5b.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# SUBTRACT LINK32 /INCREMENTAL:no +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST5b.pdb" /DEBUG\ + /MACHINE:I386 /OUT:$(OUTDIR)/"TEST5b.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinDebug\TEST5b.OBJ \ + .\WINDEBUG\SUBR.OBJ + +.\WinDebug\TEST5b.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ENDIF + +.c{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +################################################################################ +# Begin Group "Source Files" + +################################################################################ +# Begin Source File + +SOURCE=..\TEST5b.C + +!IF "$(CFG)" == "Win32 Release" + +.\WinRel\TEST5b.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ELSEIF "$(CFG)" == "Win32 Debug" + +.\WinDebug\TEST5b.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ENDIF + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\WINDEBUG\SUBR.OBJ +# End Source File +# End Group +# End Project +################################################################################ diff --git a/basic/console/test6.mak b/basic/console/test6.mak new file mode 100755 index 0000000..42e2a27 --- /dev/null +++ b/basic/console/test6.mak @@ -0,0 +1,182 @@ +# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +!IF "$(CFG)" == "" +CFG=Win32 Debug +!MESSAGE No configuration specified. Defaulting to Win32 Debug. +!ENDIF + +!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug" +!MESSAGE Invalid configuration "$(CFG)" specified. +!MESSAGE You can specify a configuration when running NMAKE on this makefile +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "TEST6.MAK" CFG="Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE +!ERROR An invalid configuration is specified. +!ENDIF + +################################################################################ +# Begin Project +# PROP Target_Last_Scanned "Win32 Debug" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "WinRel" +# PROP BASE Intermediate_Dir "WinRel" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "WinRel" +# PROP Intermediate_Dir "WinRel" +OUTDIR=.\WinRel +INTDIR=.\WinRel + +ALL : .\WinRel\TEST6.exe .\WinRel\TEST6.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR$(INTDIR)/\ + /Fo$(INTDIR)/ /c +CPP_OBJS=.\WinRel/ +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST6.bsc" +BSC32_SBRS= \ + .\WinRel\TEST6.SBR + +.\WinRel\TEST6.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes /MACHINE:I386 +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST6.pdb" /MACHINE:I386\ + /OUT:$(OUTDIR)/"TEST6.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinRel\TEST6.OBJ \ + .\WinRel\SUBR.OBJ + +.\WinRel\TEST6.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ELSEIF "$(CFG)" == "Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "WinDebug" +# PROP BASE Intermediate_Dir "WinDebug" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "WinDebug" +# PROP Intermediate_Dir "WinDebug" +OUTDIR=.\WinDebug +INTDIR=.\WinDebug + +ALL : .\WinDebug\TEST6.exe .\WinDebug\TEST6.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\ + /FR$(INTDIR)/ /Fo$(INTDIR)/ /Fd$(OUTDIR)/"TEST6.pdb" /c +CPP_OBJS=.\WinDebug/ +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST6.bsc" +BSC32_SBRS= \ + .\WinDebug\TEST6.SBR + +.\WinDebug\TEST6.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# SUBTRACT LINK32 /INCREMENTAL:no +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST6.pdb" /DEBUG\ + /MACHINE:I386 /OUT:$(OUTDIR)/"TEST6.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinDebug\TEST6.OBJ \ + .\WINDEBUG\SUBR.OBJ + +.\WinDebug\TEST6.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ENDIF + +.c{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +################################################################################ +# Begin Group "Source Files" + +################################################################################ +# Begin Source File + +SOURCE=..\TEST6.C + +!IF "$(CFG)" == "Win32 Release" + +.\WinRel\TEST6.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ELSEIF "$(CFG)" == "Win32 Debug" + +.\WinDebug\TEST6.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ENDIF + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\WINDEBUG\SUBR.OBJ +# End Source File +# End Group +# End Project +################################################################################ diff --git a/basic/console/test7.mak b/basic/console/test7.mak new file mode 100755 index 0000000..2915a78 --- /dev/null +++ b/basic/console/test7.mak @@ -0,0 +1,182 @@ +# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +!IF "$(CFG)" == "" +CFG=Win32 Debug +!MESSAGE No configuration specified. Defaulting to Win32 Debug. +!ENDIF + +!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug" +!MESSAGE Invalid configuration "$(CFG)" specified. +!MESSAGE You can specify a configuration when running NMAKE on this makefile +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "TEST7.MAK" CFG="Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE +!ERROR An invalid configuration is specified. +!ENDIF + +################################################################################ +# Begin Project +# PROP Target_Last_Scanned "Win32 Debug" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "WinRel" +# PROP BASE Intermediate_Dir "WinRel" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "WinRel" +# PROP Intermediate_Dir "WinRel" +OUTDIR=.\WinRel +INTDIR=.\WinRel + +ALL : .\WinRel\TEST7.exe .\WinRel\TEST7.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR$(INTDIR)/\ + /Fo$(INTDIR)/ /c +CPP_OBJS=.\WinRel/ +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST7.bsc" +BSC32_SBRS= \ + .\WinRel\TEST7.SBR + +.\WinRel\TEST7.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes /MACHINE:I386 +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST7.pdb" /MACHINE:I386\ + /OUT:$(OUTDIR)/"TEST7.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinRel\TEST7.OBJ \ + .\WinRel\SUBR.OBJ + +.\WinRel\TEST7.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ELSEIF "$(CFG)" == "Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "WinDebug" +# PROP BASE Intermediate_Dir "WinDebug" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "WinDebug" +# PROP Intermediate_Dir "WinDebug" +OUTDIR=.\WinDebug +INTDIR=.\WinDebug + +ALL : .\WinDebug\TEST7.exe .\WinDebug\TEST7.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\ + /FR$(INTDIR)/ /Fo$(INTDIR)/ /Fd$(OUTDIR)/"TEST7.pdb" /c +CPP_OBJS=.\WinDebug/ +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST7.bsc" +BSC32_SBRS= \ + .\WinDebug\TEST7.SBR + +.\WinDebug\TEST7.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# SUBTRACT LINK32 /INCREMENTAL:no +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST7.pdb" /DEBUG\ + /MACHINE:I386 /OUT:$(OUTDIR)/"TEST7.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinDebug\TEST7.OBJ \ + .\WINDEBUG\SUBR.OBJ + +.\WinDebug\TEST7.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ENDIF + +.c{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +################################################################################ +# Begin Group "Source Files" + +################################################################################ +# Begin Source File + +SOURCE=..\TEST7.C + +!IF "$(CFG)" == "Win32 Release" + +.\WinRel\TEST7.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ELSEIF "$(CFG)" == "Win32 Debug" + +.\WinDebug\TEST7.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ENDIF + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\WINDEBUG\SUBR.OBJ +# End Source File +# End Group +# End Project +################################################################################ diff --git a/basic/console/test7a.mak b/basic/console/test7a.mak new file mode 100755 index 0000000..8a3c780 --- /dev/null +++ b/basic/console/test7a.mak @@ -0,0 +1,182 @@ +# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +!IF "$(CFG)" == "" +CFG=Win32 Debug +!MESSAGE No configuration specified. Defaulting to Win32 Debug. +!ENDIF + +!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug" +!MESSAGE Invalid configuration "$(CFG)" specified. +!MESSAGE You can specify a configuration when running NMAKE on this makefile +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "TEST7a.MAK" CFG="Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE +!ERROR An invalid configuration is specified. +!ENDIF + +################################################################################ +# Begin Project +# PROP Target_Last_Scanned "Win32 Debug" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "WinRel" +# PROP BASE Intermediate_Dir "WinRel" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "WinRel" +# PROP Intermediate_Dir "WinRel" +OUTDIR=.\WinRel +INTDIR=.\WinRel + +ALL : .\WinRel\TEST7a.exe .\WinRel\TEST7a.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR$(INTDIR)/\ + /Fo$(INTDIR)/ /c +CPP_OBJS=.\WinRel/ +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST7a.bsc" +BSC32_SBRS= \ + .\WinRel\TEST7a.SBR + +.\WinRel\TEST7a.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes /MACHINE:I386 +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST7a.pdb" /MACHINE:I386\ + /OUT:$(OUTDIR)/"TEST7a.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinRel\TEST7a.OBJ \ + .\WinRel\SUBR.OBJ + +.\WinRel\TEST7a.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ELSEIF "$(CFG)" == "Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "WinDebug" +# PROP BASE Intermediate_Dir "WinDebug" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "WinDebug" +# PROP Intermediate_Dir "WinDebug" +OUTDIR=.\WinDebug +INTDIR=.\WinDebug + +ALL : .\WinDebug\TEST7a.exe .\WinDebug\TEST7a.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\ + /FR$(INTDIR)/ /Fo$(INTDIR)/ /Fd$(OUTDIR)/"TEST7a.pdb" /c +CPP_OBJS=.\WinDebug/ +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST7a.bsc" +BSC32_SBRS= \ + .\WinDebug\TEST7a.SBR + +.\WinDebug\TEST7a.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# SUBTRACT LINK32 /INCREMENTAL:no +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST7a.pdb" /DEBUG\ + /MACHINE:I386 /OUT:$(OUTDIR)/"TEST7a.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinDebug\TEST7a.OBJ \ + .\WINDEBUG\SUBR.OBJ + +.\WinDebug\TEST7a.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ENDIF + +.c{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +################################################################################ +# Begin Group "Source Files" + +################################################################################ +# Begin Source File + +SOURCE=..\TEST7a.C + +!IF "$(CFG)" == "Win32 Release" + +.\WinRel\TEST7a.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ELSEIF "$(CFG)" == "Win32 Debug" + +.\WinDebug\TEST7a.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ENDIF + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\WINDEBUG\SUBR.OBJ +# End Source File +# End Group +# End Project +################################################################################ diff --git a/basic/console/test7b.mak b/basic/console/test7b.mak new file mode 100755 index 0000000..c90d870 --- /dev/null +++ b/basic/console/test7b.mak @@ -0,0 +1,182 @@ +# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +!IF "$(CFG)" == "" +CFG=Win32 Debug +!MESSAGE No configuration specified. Defaulting to Win32 Debug. +!ENDIF + +!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug" +!MESSAGE Invalid configuration "$(CFG)" specified. +!MESSAGE You can specify a configuration when running NMAKE on this makefile +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "TEST7b.MAK" CFG="Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE +!ERROR An invalid configuration is specified. +!ENDIF + +################################################################################ +# Begin Project +# PROP Target_Last_Scanned "Win32 Debug" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "WinRel" +# PROP BASE Intermediate_Dir "WinRel" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "WinRel" +# PROP Intermediate_Dir "WinRel" +OUTDIR=.\WinRel +INTDIR=.\WinRel + +ALL : .\WinRel\TEST7b.exe .\WinRel\TEST7b.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR$(INTDIR)/\ + /Fo$(INTDIR)/ /c +CPP_OBJS=.\WinRel/ +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST7b.bsc" +BSC32_SBRS= \ + .\WinRel\TEST7b.SBR + +.\WinRel\TEST7b.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes /MACHINE:I386 +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST7b.pdb" /MACHINE:I386\ + /OUT:$(OUTDIR)/"TEST7b.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinRel\TEST7b.OBJ \ + .\WinRel\SUBR.OBJ + +.\WinRel\TEST7b.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ELSEIF "$(CFG)" == "Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "WinDebug" +# PROP BASE Intermediate_Dir "WinDebug" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "WinDebug" +# PROP Intermediate_Dir "WinDebug" +OUTDIR=.\WinDebug +INTDIR=.\WinDebug + +ALL : .\WinDebug\TEST7b.exe .\WinDebug\TEST7b.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\ + /FR$(INTDIR)/ /Fo$(INTDIR)/ /Fd$(OUTDIR)/"TEST7b.pdb" /c +CPP_OBJS=.\WinDebug/ +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST7b.bsc" +BSC32_SBRS= \ + .\WinDebug\TEST7b.SBR + +.\WinDebug\TEST7b.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# SUBTRACT LINK32 /INCREMENTAL:no +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST7b.pdb" /DEBUG\ + /MACHINE:I386 /OUT:$(OUTDIR)/"TEST7b.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinDebug\TEST7b.OBJ \ + .\WINDEBUG\SUBR.OBJ + +.\WinDebug\TEST7b.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ENDIF + +.c{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +################################################################################ +# Begin Group "Source Files" + +################################################################################ +# Begin Source File + +SOURCE=..\TEST7b.C + +!IF "$(CFG)" == "Win32 Release" + +.\WinRel\TEST7b.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ELSEIF "$(CFG)" == "Win32 Debug" + +.\WinDebug\TEST7b.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ENDIF + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\WINDEBUG\SUBR.OBJ +# End Source File +# End Group +# End Project +################################################################################ diff --git a/basic/console/test8.mak b/basic/console/test8.mak new file mode 100755 index 0000000..c9218cc --- /dev/null +++ b/basic/console/test8.mak @@ -0,0 +1,182 @@ +# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +!IF "$(CFG)" == "" +CFG=Win32 Debug +!MESSAGE No configuration specified. Defaulting to Win32 Debug. +!ENDIF + +!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug" +!MESSAGE Invalid configuration "$(CFG)" specified. +!MESSAGE You can specify a configuration when running NMAKE on this makefile +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "TEST8.MAK" CFG="Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE +!ERROR An invalid configuration is specified. +!ENDIF + +################################################################################ +# Begin Project +# PROP Target_Last_Scanned "Win32 Debug" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "WinRel" +# PROP BASE Intermediate_Dir "WinRel" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "WinRel" +# PROP Intermediate_Dir "WinRel" +OUTDIR=.\WinRel +INTDIR=.\WinRel + +ALL : .\WinRel\TEST8.exe .\WinRel\TEST8.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR$(INTDIR)/\ + /Fo$(INTDIR)/ /c +CPP_OBJS=.\WinRel/ +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST8.bsc" +BSC32_SBRS= \ + .\WinRel\TEST8.SBR + +.\WinRel\TEST8.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes /MACHINE:I386 +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST8.pdb" /MACHINE:I386\ + /OUT:$(OUTDIR)/"TEST8.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinRel\TEST8.OBJ \ + .\WinRel\SUBR.OBJ + +.\WinRel\TEST8.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ELSEIF "$(CFG)" == "Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "WinDebug" +# PROP BASE Intermediate_Dir "WinDebug" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "WinDebug" +# PROP Intermediate_Dir "WinDebug" +OUTDIR=.\WinDebug +INTDIR=.\WinDebug + +ALL : .\WinDebug\TEST8.exe .\WinDebug\TEST8.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\ + /FR$(INTDIR)/ /Fo$(INTDIR)/ /Fd$(OUTDIR)/"TEST8.pdb" /c +CPP_OBJS=.\WinDebug/ +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST8.bsc" +BSC32_SBRS= \ + .\WinDebug\TEST8.SBR + +.\WinDebug\TEST8.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# SUBTRACT LINK32 /INCREMENTAL:no +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST8.pdb" /DEBUG\ + /MACHINE:I386 /OUT:$(OUTDIR)/"TEST8.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinDebug\TEST8.OBJ \ + .\WINDEBUG\SUBR.OBJ + +.\WinDebug\TEST8.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ENDIF + +.c{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +################################################################################ +# Begin Group "Source Files" + +################################################################################ +# Begin Source File + +SOURCE=..\TEST8.C + +!IF "$(CFG)" == "Win32 Release" + +.\WinRel\TEST8.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ELSEIF "$(CFG)" == "Win32 Debug" + +.\WinDebug\TEST8.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ENDIF + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\WINDEBUG\SUBR.OBJ +# End Source File +# End Group +# End Project +################################################################################ diff --git a/basic/console/test9.mak b/basic/console/test9.mak new file mode 100755 index 0000000..82ed99c --- /dev/null +++ b/basic/console/test9.mak @@ -0,0 +1,182 @@ +# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +!IF "$(CFG)" == "" +CFG=Win32 Debug +!MESSAGE No configuration specified. Defaulting to Win32 Debug. +!ENDIF + +!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug" +!MESSAGE Invalid configuration "$(CFG)" specified. +!MESSAGE You can specify a configuration when running NMAKE on this makefile +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "TEST9.MAK" CFG="Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE +!ERROR An invalid configuration is specified. +!ENDIF + +################################################################################ +# Begin Project +# PROP Target_Last_Scanned "Win32 Debug" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "WinRel" +# PROP BASE Intermediate_Dir "WinRel" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "WinRel" +# PROP Intermediate_Dir "WinRel" +OUTDIR=.\WinRel +INTDIR=.\WinRel + +ALL : .\WinRel\TEST9.exe .\WinRel\TEST9.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR$(INTDIR)/\ + /Fo$(INTDIR)/ /c +CPP_OBJS=.\WinRel/ +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST9.bsc" +BSC32_SBRS= \ + .\WinRel\TEST9.SBR + +.\WinRel\TEST9.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /INCREMENTAL:yes /MACHINE:I386 +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST9.pdb" /MACHINE:I386\ + /OUT:$(OUTDIR)/"TEST9.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinRel\TEST9.OBJ \ + .\WinRel\SUBR.OBJ + +.\WinRel\TEST9.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ELSEIF "$(CFG)" == "Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "WinDebug" +# PROP BASE Intermediate_Dir "WinDebug" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "WinDebug" +# PROP Intermediate_Dir "WinDebug" +OUTDIR=.\WinDebug +INTDIR=.\WinDebug + +ALL : .\WinDebug\TEST9.exe .\WinDebug\TEST9.bsc + +$(OUTDIR) : + if not exist $(OUTDIR)/nul mkdir $(OUTDIR) + +# ADD BASE CPP /nologo /W0 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# ADD CPP /nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c +# SUBTRACT CPP /YX +CPP_PROJ=/nologo /W0 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\ + /FR$(INTDIR)/ /Fo$(INTDIR)/ /Fd$(OUTDIR)/"TEST9.pdb" /c +CPP_OBJS=.\WinDebug/ +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o$(OUTDIR)/"TEST9.bsc" +BSC32_SBRS= \ + .\WinDebug\TEST9.SBR + +.\WinDebug\TEST9.bsc : $(OUTDIR) $(BSC32_SBRS) + $(BSC32) @<< + $(BSC32_FLAGS) $(BSC32_SBRS) +<< + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386 +# SUBTRACT LINK32 /INCREMENTAL:no +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO\ + /SUBSYSTEM:console /INCREMENTAL:yes /PDB:$(OUTDIR)/"TEST9.pdb" /DEBUG\ + /MACHINE:I386 /OUT:$(OUTDIR)/"TEST9.exe" +DEF_FILE= +LINK32_OBJS= \ + .\WinDebug\TEST9.OBJ \ + .\WINDEBUG\SUBR.OBJ + +.\WinDebug\TEST9.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ENDIF + +.c{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +################################################################################ +# Begin Group "Source Files" + +################################################################################ +# Begin Source File + +SOURCE=..\TEST9.C + +!IF "$(CFG)" == "Win32 Release" + +.\WinRel\TEST9.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ELSEIF "$(CFG)" == "Win32 Debug" + +.\WinDebug\TEST9.OBJ : $(SOURCE) $(INTDIR) + $(CPP) $(CPP_PROJ) $(SOURCE) + +!ENDIF + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\WINDEBUG\SUBR.OBJ +# End Source File +# End Group +# End Project +################################################################################ -- cgit