/* Unix SMB/Netbios implementation. Version 1.9. simple bitmap functions Copyright (C) Andrew Tridgell 1992-1998 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "includes.h" extern int DEBUGLEVEL; /* these functions provide a simple way to allocate integers from a pool without repitition */ /**************************************************************************** allocate a bitmap of the specified size ****************************************************************************/ struct bitmap *bitmap_allocate(int n) { struct bitmap *bm; bm = (struct bitmap *)malloc(sizeof(*bm)); bm->n = n; if (!bm) return NULL; bm->b = (uint32 *)malloc(sizeof(bm->b[0])*(n+31)/32); if (!bm->b) { free(bm); return NULL; } memset(bm->b, 0, sizeof(bm->b[0])*(n+31)/32); return bm; } /**************************************************************************** set a bit in a bitmap ****************************************************************************/ BOOL bitmap_set(struct bitmap *bm, unsigned i) { if (i >= bm->n) { DEBUG(0,("Setting invalid bitmap entry %d (of %d)\n", i, bm->n)); return False; } bm->b[i/32] |= (1<<(i%32)); return True; } /**************************************************************************** clear a bit in a bitmap ****************************************************************************/ BOOL bitmap_clear(struct bitmap *bm, unsigned i) { if (i >= bm->n) { DEBUG(0,("clearing invalid bitmap entry %d (of %d)\n", i, bm->n)); return False; } bm->b[i/32] &= ~(1<<(i%32)); return True; } /**************************************************************************** query a bit in a bitmap ****************************************************************************/ static BOOL bitmap_query(struct bitmap *bm, unsigned i) { if (i >= bm->n) return False; if (bm->b[i/32] & (1<<(i%32))) { return True; } return False; } /**************************************************************************** find a zero bit in a bitmap starting at the specified offset, with wraparound ****************************************************************************/ int bitmap_find(struct bitmap *bm, unsigned ofs) { int i, j; if (ofs > bm->n) ofs = 0; i = ofs; while (i < bm->n) { if (~(bm->b[i/32])) { j = i; do { if (!bitmap_query(bm, j)) return j; j++; } while (j & 31 && j < bm->n); } i += 32; i &= ~31; } i = 0; while (i < ofs) { if (~(bm->b[i/32])) { j = i; do { if (!bitmap_query(bm, j)) return j; j++; } while (j & 31 && j < bm->n); } i += 32; i &= ~31; } return -1; }