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authorChristopher R. Hertel <crh@samba.org>1997-12-11 11:44:18 +0000
committerChristopher R. Hertel <crh@samba.org>1997-12-11 11:44:18 +0000
commitdb9898559f1493ade4478196b72663759bb18995 (patch)
treea71ad260364028129090c0495cdef0ce2dc9a3bb /source/ubiqx/ubi_SplayTree.h
parentbf48151e6ddfa72303be7eac9e156046d4fb5b5e (diff)
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While working on a general-purpose caching module (out soon), I thought of
a better way to handle the node pointer array used in ubi_BinTree. The change simplified the code a bigbunch. It also forced updates to all of the binary tree modules. CRH
Diffstat (limited to 'source/ubiqx/ubi_SplayTree.h')
-rw-r--r--source/ubiqx/ubi_SplayTree.h69
1 files changed, 10 insertions, 59 deletions
diff --git a/source/ubiqx/ubi_SplayTree.h b/source/ubiqx/ubi_SplayTree.h
index 7585d532cea..089fdc9d689 100644
--- a/source/ubiqx/ubi_SplayTree.h
+++ b/source/ubiqx/ubi_SplayTree.h
@@ -36,66 +36,17 @@
*
* -------------------------------------------------------------------------- **
*
- * Revision 2.5 1997/07/26 04:15:46 crh
- * + Cleaned up a few minor syntax annoyances that gcc discovered for me.
- * + Changed ubi_TRUE and ubi_FALSE to ubi_trTRUE and ubi_trFALSE.
+ * Log: ubi_SplayTree.h,v
+ * Revision 3.0 1997/12/08 05:32:35 crh
+ * This is a new major revision level because of a redesign of the handling
+ * of the pointers in the ubi_trNode structure. See ubi_BinTree for more
+ * info.
*
- * Revision 2.4 1997/06/03 05:22:56 crh
- * Changed TRUE and FALSE to ubi_TRUE and ubi_FALSE to avoid causing
- * problems.
+ * Revision 2; 1995/02/27 - 1997/12/07:
+ * Major changes: added the function ubi_sptSplay().
*
- * Revision 2.3 1995/10/03 22:19:37 CRH
- * Ubisized!
- * Also, added the function ubi_sptSplay().
- *
- * Revision 2.1 95/03/09 23:55:04 CRH
- * Added the ModuleID static string and function. These modules are now
- * self-identifying.
- *
- * Revision 2.0 95/02/27 22:34:55 CRH
- * This module was updated to match the interface changes made to the
- * ubi_BinTree module. In particular, the interface to the Locate() function
- * has changed. See ubi_BinTree for more information on changes and new
- * functions.
- *
- * The revision number was also upped to match ubi_BinTree.
- *
- *
- * Revision 1.0 93/10/15 22:59:36 CRH
- * With this revision, I have added a set of #define's that provide a single,
- * standard API to all existing tree modules. Until now, each of the three
- * existing modules had a different function and typedef prefix, as follows:
- *
- * Module Prefix
- * ubi_BinTree ubi_bt
- * ubi_AVLtree ubi_avl
- * ubi_SplayTree ubi_spt
- *
- * To further complicate matters, only those portions of the base module
- * (ubi_BinTree) that were superceeded in the new module had the new names.
- * For example, if you were using ubi_AVLtree, the AVL node structure was
- * named "ubi_avlNode", but the root structure was still "ubi_btRoot". Using
- * SplayTree, the locate function was called "ubi_sptLocate", but the next
- * and previous functions remained "ubi_btNext" and "ubi_btPrev".
- *
- * This was not too terrible if you were familiar with the modules and knew
- * exactly which tree model you wanted to use. If you wanted to be able to
- * change modules (for speed comparisons, etc), things could get messy very
- * quickly.
- *
- * So, I have added a set of defined names that get redefined in any of the
- * descendant modules. To use this standardized interface in your code,
- * simply replace all occurances of "ubi_bt", "ubi_avl", and "ubi_spt" with
- * "ubi_tr". The "ubi_tr" names will resolve to the correct function or
- * datatype names for the module that you are using. Just remember to
- * include the header for that module in your program file. Because these
- * names are handled by the preprocessor, there is no added run-time
- * overhead.
- *
- * Note that the original names do still exist, and can be used if you wish
- * to write code directly to a specific module. This should probably only be
- * done if you are planning to implement a new descendant type, such as
- * red/black trees. CRH
+ * Revision 1; 93/10/15 - 95/02/27:
+ * Added the ubi_tr defines. See ubi_BinTree.h for more info.
*
* Revision 0.0 93/04/21 23:07:13 CRH
* Initial version, written by Christopher R. Hertel.
@@ -266,7 +217,7 @@ void ubi_sptSplay( ubi_btRootPtr RootPtr,
* Splaying the tree will not damage it (assuming that I've done
* *my* job), but there is overhead involved. I don't recommend
* that you use this function unless you understand the underlying
- * Splay Tree principles involved.
+ * Splay Tree.
* ------------------------------------------------------------------------ **
*/