/* * Copyright © 2008 Kristian Høgsberg * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include #include #include #include #include #include #include #include #include "wayland-util.h" #include "connection.h" /** * A 4KiB ring buffer of bytes. * * data: The contents of the buffer. * head: Position of the buffer head. * tail: Position of the buffer tail. **/ struct wl_buffer { char data[4096]; int head, tail; }; struct wl_connection { struct wl_buffer in, out; int fd; void *data; wl_connection_update_func_t update; }; struct wl_connection * wl_connection_create(int fd, wl_connection_update_func_t update, void *data) { struct wl_connection *connection; connection = malloc(sizeof *connection); memset(connection, 0, sizeof *connection); connection->fd = fd; connection->update = update; connection->data = data; connection->update(connection, WL_CONNECTION_READABLE, connection->data); return connection; } void wl_connection_destroy(struct wl_connection *connection) { free(connection); } /** * Copy data out of the in buffer for `connection`. Note data is NOT removed * from the buffer. Also note there's no checking done for underruns (FIXME?) * * connection: Connection to get data from. * data: Where to copy the data. * size: How much data to copy. **/ void wl_connection_copy(struct wl_connection *connection, void *data, size_t size) { struct wl_buffer *b; int tail, rest; b = &connection->in; tail = b->tail; if (tail + size <= ARRAY_LENGTH(b->data)) { memcpy(data, b->data + tail, size); } else { rest = ARRAY_LENGTH(b->data) - tail; memcpy(data, b->data + tail, rest); memcpy(data + rest, b->data, size - rest); } } /** * Discard `size` bytes from the in buffer of `connection`. * * connection: Connection to operate on. * size: Bytes to discard. **/ void wl_connection_consume(struct wl_connection *connection, size_t size) { struct wl_buffer *b; int tail, rest; b = &connection->in; tail = b->tail; if (tail + size <= ARRAY_LENGTH(b->data)) { b->tail += size; } else { rest = ARRAY_LENGTH(b->data) - tail; b->tail = size - rest; } } /** * Attempt to read and write `connection` until the in and out buffers are * empty and full respectively. Returns the amount of data available in the in * buffer, or 0 if the in buffer is not updated due to the `mask` argument. * * connection: Connection to operate on. * mask: ORing of WL_CONNECTION_READABLE and WL_CONNECTION writeable to * determine whether the read and write buffers respectively should be * operated on. **/ int wl_connection_data(struct wl_connection *connection, uint32_t mask) { struct wl_buffer *b; struct iovec iov[2]; int len, head, tail, count, size, available; if (mask & WL_CONNECTION_READABLE) { b = &connection->in; head = connection->in.head; if (head < b->tail) { iov[0].iov_base = b->data + head; iov[0].iov_len = b->tail - head; count = 1; } else { size = ARRAY_LENGTH(b->data) - head; iov[0].iov_base = b->data + head; iov[0].iov_len = size; iov[1].iov_base = b->data; iov[1].iov_len = b->tail; count = 2; } do { len = readv(connection->fd, iov, count); } while (len < 0 && errno == EINTR); if (len < 0) { fprintf(stderr, "read error from connection %p: %m (%d)\n", connection, errno); return -1; } else if (len == 0) { /* FIXME: Handle this better? */ return -1; } else if (head + len <= ARRAY_LENGTH(b->data)) { b->head += len; } else { b->head = head + len - ARRAY_LENGTH(b->data); } /* We know we have data in the buffer at this point, * so if head equals tail, it means the buffer is * full. */ available = b->head - b->tail; if (available == 0) available = sizeof b->data; else if (available < 0) available += ARRAY_LENGTH(b->data); } else { available = 0; } if (mask & WL_CONNECTION_WRITABLE) { b = &connection->out; tail = b->tail; if (tail < b->head) { iov[0].iov_base = b->data + tail; iov[0].iov_len = b->head - tail; count = 1; } else { size = ARRAY_LENGTH(b->data) - tail; iov[0].iov_base = b->data + tail; iov[0].iov_len = size; iov[1].iov_base = b->data; iov[1].iov_len = b->head; count = 2; } do { len = writev(connection->fd, iov, count); } while (len < 0 && errno == EINTR); if (len < 0) { fprintf(stderr, "write error for connection %p: %m\n", connection); return -1; } else if (tail + len <= ARRAY_LENGTH(b->data)) { b->tail += len; } else { b->tail = tail + len - ARRAY_LENGTH(b->data); } /* We just took data out of the buffer, so at this * point if head equals tail, the buffer is empty. */ if (b->tail == b->head) connection->update(connection, WL_CONNECTION_READABLE, connection->data); } return available; } /** * Copy data into the write buffer for `connection`. * * connection: Connection to write to. * data: Data to copy. * count: Size of `data`. **/ void wl_connection_write(struct wl_connection *connection, const void *data, size_t count) { struct wl_buffer *b; size_t size; int head; b = &connection->out; head = b->head; if (head + count <= ARRAY_LENGTH(b->data)) { memcpy(b->data + head, data, count); b->head += count; } else { size = ARRAY_LENGTH(b->data) - head; memcpy(b->data + head, data, size); memcpy(b->data, data + size, count - size); b->head = count - size; } if (b->tail == head) connection->update(connection, WL_CONNECTION_READABLE | WL_CONNECTION_WRITABLE, connection->data); } /** * Send a message from an object to the other end of the connection. If the * message is a method call then the object will tend to be a proxy. If it is * an event the object will likely be a regular object. At the moment at most * 30 arguments can be processed. * * connection: The connection to send on. * sender: The object to originate from. * opcode: Index of the message type within the interface for `sender`. * ap: A va_list which can be used to glean arguments for the method. * message: The message being sent. **/ void wl_connection_vmarshal(struct wl_connection *connection, struct wl_object *sender, uint32_t opcode, va_list ap, const struct wl_message *message) { struct wl_object *object; uint32_t args[32], length, *p, size; struct wl_array *array; const char *s; int i, count; count = strlen(message->signature); assert(count <= ARRAY_LENGTH(args)); p = &args[2]; for (i = 0; i < count; i++) { switch (message->signature[i]) { case 'u': case 'i': *p++ = va_arg(ap, uint32_t); break; case 's': s = va_arg(ap, const char *); length = strlen(s); *p++ = length; memcpy(p, s, length); p += DIV_ROUNDUP(length, sizeof(*p)); break; case 'o': case 'n': object = va_arg(ap, struct wl_object *); *p++ = object ? object->id : 0; break; case 'a': array = va_arg(ap, struct wl_array *); if (array == NULL || array->size == 0) { *p++ = 0; break; } *p++ = array->size; memcpy(p, array->data, array->size); p = (void *) p + array->size; break; default: assert(0); break; } } size = (p - args) * sizeof *p; args[0] = sender->id; args[1] = opcode | (size << 16); wl_connection_write(connection, args, size); } /** * Read a message from a connection and pass its arguments to a function. * * connection: Connection to read from. * size: Amount to read. * objects: Hash table of objects so if the message contains object IDs they * may be resolved. * func: Function to call. * data: Misc. data passed as first arg to `func`. * target: Object this message is addressed to. * message: wl_message specifying this message's signature. **/ void wl_connection_demarshal(struct wl_connection *connection, uint32_t size, struct wl_hash_table *objects, void (*func)(void), void *data, struct wl_object *target, const struct wl_message *message) { ffi_type *types[20]; ffi_cif cif; uint32_t *p, result, length; int i, count; union { uint32_t uint32; char *string; void *object; uint32_t new_id; struct wl_array *array; } values[20]; void *args[20]; struct wl_object *object; uint32_t buffer[64]; count = strlen(message->signature) + 2; if (count > ARRAY_LENGTH(types)) { printf("too many args (%d)\n", count); return; } if (sizeof buffer < size) { /* FIXME */ printf("request too big, should malloc tmp buffer here\n"); return; } types[0] = &ffi_type_pointer; values[0].object = data; args[0] = &values[0]; types[1] = &ffi_type_pointer; values[1].object = target; args[1] = &values[1]; wl_connection_copy(connection, buffer, size); p = &buffer[2]; for (i = 2; i < count; i++) { switch (message->signature[i - 2]) { case 'u': case 'i': types[i] = &ffi_type_uint32; values[i].uint32 = *p++; break; case 's': types[i] = &ffi_type_pointer; length = *p++; values[i].string = malloc(length + 1); if (values[i].string == NULL) { /* FIXME: Send NO_MEMORY */ return; } memcpy(values[i].string, p, length); values[i].string[length] = '\0'; p += DIV_ROUNDUP(length, sizeof *p); break; case 'o': types[i] = &ffi_type_pointer; object = wl_hash_table_lookup(objects, *p); if (object == NULL && *p != 0) printf("unknown object (%d)\n", *p); values[i].object = object; p++; break; case 'n': types[i] = &ffi_type_uint32; values[i].new_id = *p; object = wl_hash_table_lookup(objects, *p); if (object != NULL) printf("object already exists (%d)\n", *p); p++; break; case 'a': types[i] = &ffi_type_pointer; length = *p++; values[i].array = malloc(length + sizeof *values[i].array); if (values[i].array == NULL) { /* FIXME: Send NO_MEMORY */ return; } values[i].array->size = length; values[i].array->alloc = 0; values[i].array->data = values[i].array + 1; memcpy(values[i].array->data, p, length); p += DIV_ROUNDUP(length, sizeof *p); break; default: printf("unknown type\n"); break; } args[i] = &values[i]; } ffi_prep_cif(&cif, FFI_DEFAULT_ABI, count, &ffi_type_uint32, types); ffi_call(&cif, func, &result, args); for (i = 2; i < count; i++) { switch (message->signature[i - 2]) { case 's': free(values[i].string); break; case 'a': free(values[i].array); break; } } }