/* * Copyright (C) 2017 Thales Lima Oliveira * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef SHUNT_H #define SHUNT_H #include "PowerElement.h" #include "Bus.h" /** * @class Shunt * @author Thales Lima Oliveira * @date 06/10/2017 * @brief Abstract class for shunt power elements. * @file Shunt.h */ class Shunt : public PowerElement { public: Shunt(); ~Shunt(); virtual bool Contains(wxPoint2DDouble position) const { return m_rect.Contains(position); } virtual bool Intersects(wxRect2DDouble rect) const { return m_rect.Intersects(rect); } virtual void Move(wxPoint2DDouble position); virtual void MoveNode(Element* element, wxPoint2DDouble position); virtual void StartMove(wxPoint2DDouble position); virtual void RotateNode(Element* parent, bool clockwise = true); virtual void RemoveParent(Element* parent); virtual bool NodeContains(wxPoint2DDouble position); virtual bool SetNodeParent(Element* parent); virtual void UpdateNodes(); protected: void UpdateSwitchesPosition(); void UpdatePowerFlowArrowsPosition(); void DrawGround(wxPoint2DDouble position) const; void DrawDCGround(wxPoint2DDouble position, wxGraphicsContext* gc) const; bool m_inserted = false; }; #endif // SHUNT_H