#include "Multiplier.h" #include "ConnectionLine.h" Multiplier::Multiplier(int id) : ControlElement(id) { m_width = m_height = 36.0; Node* nodeIn1 = new Node(m_position + wxPoint2DDouble(-18, -9), Node::NODE_IN, m_borderSize); nodeIn1->StartMove(m_position); Node* nodeIn2 = new Node(m_position + wxPoint2DDouble(-18, 9), Node::NODE_IN, m_borderSize); nodeIn2->StartMove(m_position); Node* nodeOut = new Node(m_position + wxPoint2DDouble(18, 0), Node::NODE_OUT, m_borderSize); nodeOut->SetAngle(180.0); nodeOut->StartMove(m_position); m_nodeList.push_back(nodeIn1); m_nodeList.push_back(nodeIn2); m_nodeList.push_back(nodeOut); } Multiplier::~Multiplier() {} void Multiplier::Draw(wxPoint2DDouble translation, double scale) const { glLineWidth(1.0); if(m_selected) { glColor4dv(m_selectionColour.GetRGBA()); double borderSize = (m_borderSize * 2.0 + 1.0) / scale; DrawRectangle(m_position, m_width + borderSize, m_height + borderSize); } glColor4d(1.0, 1.0, 1.0, 1.0); DrawRectangle(m_position, m_width, m_height); glColor4d(0.0, 0.0, 0.0, 1.0); DrawRectangle(m_position, m_width, m_height, GL_LINE_LOOP); // Plot x. glLineWidth(2.0); std::vector xSymbol; xSymbol.push_back(m_position + wxPoint2DDouble(-5, -5)); xSymbol.push_back(m_position + wxPoint2DDouble(5, 5)); xSymbol.push_back(m_position + wxPoint2DDouble(-5, 5)); xSymbol.push_back(m_position + wxPoint2DDouble(5, -5)); glColor4d(0.0, 0.3, 1.0, 1.0); DrawLine(xSymbol, GL_LINES); glColor4d(0.0, 0.0, 0.0, 1.0); DrawNodes(); } void Multiplier::Rotate(bool clockwise) { if(clockwise) m_angle += 90.0; else m_angle -= 90.0; if(m_angle >= 360.0) m_angle = 0.0; else if(m_angle < 0) m_angle = 270.0; UpdatePoints(); for(auto it = m_nodeList.begin(), itEnd = m_nodeList.end(); it != itEnd; ++it) { Node* node = *it; node->Rotate(clockwise); } } void Multiplier::UpdatePoints() { if(m_angle == 0.0) { m_nodeList[0]->SetPosition(m_position + wxPoint2DDouble(-18, -9)); m_nodeList[1]->SetPosition(m_position + wxPoint2DDouble(-18, 9)); m_nodeList[2]->SetPosition(m_position + wxPoint2DDouble(18, 0)); } else if(m_angle == 90.0) { m_nodeList[0]->SetPosition(m_position + wxPoint2DDouble(9, -18)); m_nodeList[1]->SetPosition(m_position + wxPoint2DDouble(-9, -18)); m_nodeList[2]->SetPosition(m_position + wxPoint2DDouble(0, 18)); } else if(m_angle == 180.0) { m_nodeList[0]->SetPosition(m_position + wxPoint2DDouble(18, 9)); m_nodeList[1]->SetPosition(m_position + wxPoint2DDouble(18, -9)); m_nodeList[2]->SetPosition(m_position + wxPoint2DDouble(-18, 0)); } else if(m_angle == 270.0) { m_nodeList[0]->SetPosition(m_position + wxPoint2DDouble(-9, 18)); m_nodeList[1]->SetPosition(m_position + wxPoint2DDouble(9, 18)); m_nodeList[2]->SetPosition(m_position + wxPoint2DDouble(0, -18)); } } bool Multiplier::Solve(double input) { std::vector inputVector; for(auto itN = m_nodeList.begin(), itNEnd = m_nodeList.end(); itN != itNEnd; ++itN) { Node* node = *itN; if(node->GetNodeType() != Node::NODE_OUT) { if(!node->IsConnected()) { inputVector.push_back(1.0); } else { for(auto itC = m_childList.begin(), itCEnd = m_childList.end(); itC != itCEnd; ++itC) { ConnectionLine* cLine = static_cast(*itC); auto nodeList = cLine->GetNodeList(); for(auto itCN = nodeList.begin(), itCNEnd = nodeList.end(); itCN != itCNEnd; ++itCN) { Node* childNode = *itCN; if(childNode == node) { inputVector.push_back(cLine->GetValue()); break; } } } } } } m_output = 1.0; for(unsigned int i = 0; i < inputVector.size(); ++i) { m_output *= inputVector[i]; } return true; }