/* * Copyright (C) 2017 Thales Lima Oliveira * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef MACHINES_H #define MACHINES_H #include "PowerElement.h" class ControlElementContainer; class ControlElementSolver; /** * @class Machines * @author Thales Lima Oliveira * @date 06/10/2017 * @brief Abstract class for rotary machines power elements. * @file Machines.h */ class Machines : public PowerElement { public: enum SyncMachineModel { SM_MODEL_1 = 0, SM_MODEL_2, SM_MODEL_3, SM_MODEL_4, SM_MODEL_5 }; Machines(); ~Machines(); virtual bool AddParent(Element* parent, wxPoint2DDouble position); virtual bool Contains(wxPoint2DDouble position) const { return m_rect.Contains(position); } virtual void Draw(wxPoint2DDouble translation, double scale) const; virtual void DrawDC(wxPoint2DDouble translation, double scale, wxGraphicsContext* gc) const; virtual bool Intersects(wxRect2DDouble rect) const { return m_rect.Intersects(rect); } virtual void Move(wxPoint2DDouble position); virtual void MoveNode(Element* element, wxPoint2DDouble position); virtual void StartMove(wxPoint2DDouble position); virtual void RotateNode(Element* parent, bool clockwise = true); virtual void RemoveParent(Element* parent); virtual bool NodeContains(wxPoint2DDouble position); virtual bool SetNodeParent(Element* parent); virtual void UpdateNodes(); virtual void Rotate(bool clockwise = true); virtual void DrawSymbol() const {} virtual void DrawDCSymbol(wxGraphicsContext* gc) const {} virtual void SetPowerFlowDirection(PowerFlowDirection pfDirection); protected: void UpdateSwitchesPosition(); void UpdatePowerFlowArrowsPosition(); bool m_inserted = false; }; #endif // MACHINES_H