#ifndef LOAD_H #define LOAD_H #include "LoadForm.h" #include "Shunt.h" enum LoadType { CONST_POWER = 0, CONST_IMPEDANCE }; struct LoadElectricalData { wxString name; double activePower = 100.0; ElectricalUnit activePowerUnit = UNIT_MW; double reactivePower = 0.0; ElectricalUnit reactivePowerUnit = UNIT_MVAr; LoadType loadType = CONST_POWER; }; class Load : public Shunt { public: Load(); Load(wxString name); ~Load(); virtual Element* GetCopy(); virtual bool AddParent(Element* parent, wxPoint2DDouble position); virtual void Draw(wxPoint2DDouble translation, double scale) const; virtual void Rotate(bool clockwise = true); virtual bool GetContextMenu(wxMenu& menu); virtual bool ShowForm(wxWindow* parent, Element* element); LoadElectricalData GetElectricalData() { return m_electricalData; } LoadElectricalData GetPUElectricalData(double systemPowerBase); void SetElectricalData(LoadElectricalData electricalData) { m_electricalData = electricalData; } private: std::vector m_triangPts; LoadElectricalData m_electricalData; }; #endif // LOAD_H