#include "Inductor.h" Inductor::Inductor() : Shunt() { } Inductor::~Inductor() { } bool Inductor::AddParent(Element* parent, wxPoint2DDouble position) { } void Inductor::Draw(wxPoint2DDouble translation, double scale) const { } void Inductor::Rotate() { } bool Inductor::GetContextMenu(wxMenu& menu) { }