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-rw-r--r--Project/Shunt.h31
1 files changed, 31 insertions, 0 deletions
diff --git a/Project/Shunt.h b/Project/Shunt.h
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+++ b/Project/Shunt.h
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+#ifndef SHUNT_H
+#define SHUNT_H
+
+#include "Element.h"
+
+class Shunt : public Element
+{
+public:
+ Shunt();
+ ~Shunt();
+
+ virtual bool Contains(wxPoint2DDouble position) const { return m_rect.Contains(position); }
+ virtual bool Intersects(wxRect2DDouble rect) const { return m_rect.Intersects(rect); }
+ virtual void Move(wxPoint2DDouble position);
+ virtual void MoveNode(Element* element, wxPoint2DDouble position);
+ virtual void StartMove(wxPoint2DDouble position);
+ virtual void RotateNode(Element* parent, bool clockwise = true);
+ virtual void RemoveParent(Element* parent);
+ virtual bool NodeContains(wxPoint2DDouble position);
+ virtual bool SetNodeParent(Element* parent);
+ virtual void UpdateNodes();
+
+ protected:
+ void UpdateSwitchesPosition();
+ void UpdatePowerFlowArrowsPosition();
+ void DrawGround(wxPoint2DDouble position) const;
+ bool m_inserted = false;
+
+};
+
+#endif // SHUNT_H