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-rw-r--r--Project/Project.project458
1 files changed, 457 insertions, 1 deletions
diff --git a/Project/Project.project b/Project/Project.project
index c99a14b..b8871c2 100644
--- a/Project/Project.project
+++ b/Project/Project.project
@@ -137,7 +137,454 @@
<File Name="main.cpp"/>
</VirtualDirectory>
<VirtualDirectory Name="include">
+ <File Name="IndexBuffer.h"/>
+ <File Name="IndexBuffer.cpp"/>
+ <File Name="ProjectPropertiesForm.h"/>
+ <File Name="ProjectPropertiesForm.cpp"/>
+ <File Name="VertexBufferLayout.h"/>
+ <File Name="VertexBuffer.h"/>
+ <File Name="VertexBuffer.cpp"/>
+ <File Name="VertexArray.h"/>
+ <File Name="VertexArray.cpp"/>
+ <File Name="Renderer.h"/>
+ <File Name="Renderer.cpp"/>
+ <File Name="HMPlane.h"/>
+ <File Name="HMPlane.cpp"/>
+ <File Name="Shader.h"/>
+ <File Name="Shader.cpp"/>
<VirtualDirectory Name="model">
+ <VirtualDirectory Name="vendor">
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+ <File Name="vendor/glm/simd/vector_relational.h"/>
+ <File Name="vendor/glm/simd/trigonometric.h"/>
+ <File Name="vendor/glm/simd/platform.h"/>
+ <File Name="vendor/glm/simd/packing.h"/>
+ <File Name="vendor/glm/simd/neon.h"/>
+ <File Name="vendor/glm/simd/matrix.h"/>
+ <File Name="vendor/glm/simd/integer.h"/>
+ <File Name="vendor/glm/simd/geometric.h"/>
+ <File Name="vendor/glm/simd/exponential.h"/>
+ <File Name="vendor/glm/simd/common.h"/>
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+ <VirtualDirectory Name="gtx">
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+ <File Name="vendor/glm/gtx/wrap.hpp"/>
+ <File Name="vendor/glm/gtx/vector_query.inl"/>
+ <File Name="vendor/glm/gtx/vector_query.hpp"/>
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+ <File Name="vendor/glm/gtx/vec_swizzle.hpp"/>
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+ <File Name="vendor/glm/gtx/texture.hpp"/>
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+ <File Name="vendor/glm/gtx/bit.hpp"/>
+ <File Name="vendor/glm/gtx/associated_min_max.inl"/>
+ <File Name="vendor/glm/gtx/associated_min_max.hpp"/>
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+ <File Name="vendor/glm/detail/type_mat4x4_simd.inl"/>
+ <File Name="vendor/glm/detail/type_mat4x4.inl"/>
+ <File Name="vendor/glm/detail/type_mat4x4.hpp"/>
+ <File Name="vendor/glm/detail/type_mat4x3.inl"/>
+ <File Name="vendor/glm/detail/type_mat4x3.hpp"/>
+ <File Name="vendor/glm/detail/type_mat4x2.inl"/>
+ <File Name="vendor/glm/detail/type_mat4x2.hpp"/>
+ <File Name="vendor/glm/detail/type_mat3x4.inl"/>
+ <File Name="vendor/glm/detail/type_mat3x4.hpp"/>
+ <File Name="vendor/glm/detail/type_mat3x3.inl"/>
+ <File Name="vendor/glm/detail/type_mat3x3.hpp"/>
+ <File Name="vendor/glm/detail/type_mat3x2.inl"/>
+ <File Name="vendor/glm/detail/type_mat3x2.hpp"/>
+ <File Name="vendor/glm/detail/type_mat2x4.inl"/>
+ <File Name="vendor/glm/detail/type_mat2x4.hpp"/>
+ <File Name="vendor/glm/detail/type_mat2x3.inl"/>
+ <File Name="vendor/glm/detail/type_mat2x3.hpp"/>
+ <File Name="vendor/glm/detail/type_mat2x2.inl"/>
+ <File Name="vendor/glm/detail/type_mat2x2.hpp"/>
+ <File Name="vendor/glm/detail/type_half.inl"/>
+ <File Name="vendor/glm/detail/type_half.hpp"/>
+ <File Name="vendor/glm/detail/type_float.hpp"/>
+ <File Name="vendor/glm/detail/setup.hpp"/>
+ <File Name="vendor/glm/detail/qualifier.hpp"/>
+ <File Name="vendor/glm/detail/func_vector_relational_simd.inl"/>
+ <File Name="vendor/glm/detail/func_vector_relational.inl"/>
+ <File Name="vendor/glm/detail/func_trigonometric_simd.inl"/>
+ <File Name="vendor/glm/detail/func_trigonometric.inl"/>
+ <File Name="vendor/glm/detail/func_packing_simd.inl"/>
+ <File Name="vendor/glm/detail/func_packing.inl"/>
+ <File Name="vendor/glm/detail/func_matrix_simd.inl"/>
+ <File Name="vendor/glm/detail/func_matrix.inl"/>
+ <File Name="vendor/glm/detail/func_integer_simd.inl"/>
+ <File Name="vendor/glm/detail/func_integer.inl"/>
+ <File Name="vendor/glm/detail/func_geometric_simd.inl"/>
+ <File Name="vendor/glm/detail/func_geometric.inl"/>
+ <File Name="vendor/glm/detail/func_exponential_simd.inl"/>
+ <File Name="vendor/glm/detail/func_exponential.inl"/>
+ <File Name="vendor/glm/detail/func_common_simd.inl"/>
+ <File Name="vendor/glm/detail/func_common.inl"/>
+ <File Name="vendor/glm/detail/compute_vector_relational.hpp"/>
+ <File Name="vendor/glm/detail/compute_common.hpp"/>
+ <File Name="vendor/glm/detail/_vectorize.hpp"/>
+ <File Name="vendor/glm/detail/_swizzle_func.hpp"/>
+ <File Name="vendor/glm/detail/_swizzle.hpp"/>
+ <File Name="vendor/glm/detail/_noise.hpp"/>
+ <File Name="vendor/glm/detail/_fixes.hpp"/>
+ <File Name="vendor/glm/detail/_features.hpp"/>
+ </VirtualDirectory>
+ <File Name="vendor/glm/vector_relational.hpp"/>
+ <File Name="vendor/glm/vec4.hpp"/>
+ <File Name="vendor/glm/vec3.hpp"/>
+ <File Name="vendor/glm/vec2.hpp"/>
+ <File Name="vendor/glm/trigonometric.hpp"/>
+ <File Name="vendor/glm/packing.hpp"/>
+ <File Name="vendor/glm/matrix.hpp"/>
+ <File Name="vendor/glm/mat4x4.hpp"/>
+ <File Name="vendor/glm/mat4x3.hpp"/>
+ <File Name="vendor/glm/mat4x2.hpp"/>
+ <File Name="vendor/glm/mat3x4.hpp"/>
+ <File Name="vendor/glm/mat3x3.hpp"/>
+ <File Name="vendor/glm/mat3x2.hpp"/>
+ <File Name="vendor/glm/mat2x4.hpp"/>
+ <File Name="vendor/glm/mat2x3.hpp"/>
+ <File Name="vendor/glm/mat2x2.hpp"/>
+ <File Name="vendor/glm/integer.hpp"/>
+ <File Name="vendor/glm/glm.hpp"/>
+ <File Name="vendor/glm/geometric.hpp"/>
+ <File Name="vendor/glm/fwd.hpp"/>
+ <File Name="vendor/glm/ext.hpp"/>
+ <File Name="vendor/glm/exponential.hpp"/>
+ <File Name="vendor/glm/common.hpp"/>
+ </VirtualDirectory>
+ </VirtualDirectory>
<VirtualDirectory Name="simulation">
<File Name="PowerQuality.h"/>
<File Name="ElectricCalculation.h"/>
@@ -485,10 +932,19 @@
<Configuration Name="Release_Windows_x32" CompilerType="MinGW ( TDM-GCC-32 )" DebuggerType="GNU gdb debugger" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
<Compiler Options="-O2;-std=gnu++17;-Wall;$(shell wx-config --cflags)" C_Options="-O2;-Wall" Assembler="" Required="yes" PreCompiledHeader="" PCHInCommandLine="no" PCHFlags="" PCHFlagsPolicy="0">
<IncludePath Value="."/>
+ <IncludePath Value="vendor"/>
+ <IncludePath Value="..\ExtLibs\GLEW\include"/>
+ <IncludePath Value="..\ExtLibs\GLFW\include"/>
+ <Preprocessor Value="GLEW_STATIC"/>
<Preprocessor Value="NDEBUG"/>
<Preprocessor Value="UNICODE"/>
</Compiler>
- <Linker Options="-mwindows;$(shell wx-config --libs std,adv,ribbon,aui,propgrid,richtext,stc,gl);-static" Required="yes"/>
+ <Linker Options="-mwindows;$(shell wx-config --libs std,adv,ribbon,aui,propgrid,richtext,stc,gl);-static" Required="yes">
+ <LibraryPath Value="..\ExtLibs\GLEW\lib\Release\Win32"/>
+ <LibraryPath Value="..\ExtLibs\GLFW\lib-mingw"/>
+ <Library Value="glew32s.a"/>
+ <Library Value="libglfw3.a"/>
+ </Linker>
<ResourceCompiler Options="$(shell wx-config --rcflags)" Required="no"/>
<General OutputFile="$(IntermediateDirectory)/pspufu" IntermediateDirectory="./Release_Windows_x32" Command="./pspufu" CommandArguments="" UseSeparateDebugArgs="no" DebugArguments="" WorkingDirectory="$(IntermediateDirectory)" PauseExecWhenProcTerminates="no" IsGUIProgram="yes" IsEnabled="yes"/>
<BuildSystem Name="Default"/>