diff options
Diffstat (limited to 'Project/Project.project')
-rw-r--r-- | Project/Project.project | 458 |
1 files changed, 457 insertions, 1 deletions
diff --git a/Project/Project.project b/Project/Project.project index c99a14b..b8871c2 100644 --- a/Project/Project.project +++ b/Project/Project.project @@ -137,7 +137,454 @@ <File Name="main.cpp"/> </VirtualDirectory> <VirtualDirectory Name="include"> + <File Name="IndexBuffer.h"/> + <File Name="IndexBuffer.cpp"/> + <File Name="ProjectPropertiesForm.h"/> + <File Name="ProjectPropertiesForm.cpp"/> + <File Name="VertexBufferLayout.h"/> + <File Name="VertexBuffer.h"/> + <File Name="VertexBuffer.cpp"/> + <File Name="VertexArray.h"/> + <File Name="VertexArray.cpp"/> + <File Name="Renderer.h"/> + <File Name="Renderer.cpp"/> + <File Name="HMPlane.h"/> + <File Name="HMPlane.cpp"/> + <File Name="Shader.h"/> + <File Name="Shader.cpp"/> <VirtualDirectory Name="model"> + <VirtualDirectory Name="vendor"> + <VirtualDirectory Name="glm"> + <VirtualDirectory Name="simd"> + <File Name="vendor/glm/simd/vector_relational.h"/> + <File Name="vendor/glm/simd/trigonometric.h"/> + <File Name="vendor/glm/simd/platform.h"/> + <File Name="vendor/glm/simd/packing.h"/> + <File Name="vendor/glm/simd/neon.h"/> + <File Name="vendor/glm/simd/matrix.h"/> + <File Name="vendor/glm/simd/integer.h"/> + <File Name="vendor/glm/simd/geometric.h"/> + <File Name="vendor/glm/simd/exponential.h"/> + <File Name="vendor/glm/simd/common.h"/> + </VirtualDirectory> + <VirtualDirectory Name="gtx"> + <File Name="vendor/glm/gtx/wrap.inl"/> + <File Name="vendor/glm/gtx/wrap.hpp"/> + <File Name="vendor/glm/gtx/vector_query.inl"/> + <File Name="vendor/glm/gtx/vector_query.hpp"/> + <File Name="vendor/glm/gtx/vector_angle.inl"/> + <File Name="vendor/glm/gtx/vector_angle.hpp"/> + <File Name="vendor/glm/gtx/vec_swizzle.hpp"/> + <File Name="vendor/glm/gtx/type_trait.inl"/> + <File Name="vendor/glm/gtx/type_trait.hpp"/> + <File Name="vendor/glm/gtx/type_aligned.inl"/> + <File Name="vendor/glm/gtx/type_aligned.hpp"/> + <File Name="vendor/glm/gtx/transform2.inl"/> + <File 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Name="vendor/glm/detail/func_matrix.inl"/> + <File Name="vendor/glm/detail/func_integer_simd.inl"/> + <File Name="vendor/glm/detail/func_integer.inl"/> + <File Name="vendor/glm/detail/func_geometric_simd.inl"/> + <File Name="vendor/glm/detail/func_geometric.inl"/> + <File Name="vendor/glm/detail/func_exponential_simd.inl"/> + <File Name="vendor/glm/detail/func_exponential.inl"/> + <File Name="vendor/glm/detail/func_common_simd.inl"/> + <File Name="vendor/glm/detail/func_common.inl"/> + <File Name="vendor/glm/detail/compute_vector_relational.hpp"/> + <File Name="vendor/glm/detail/compute_common.hpp"/> + <File Name="vendor/glm/detail/_vectorize.hpp"/> + <File Name="vendor/glm/detail/_swizzle_func.hpp"/> + <File Name="vendor/glm/detail/_swizzle.hpp"/> + <File Name="vendor/glm/detail/_noise.hpp"/> + <File Name="vendor/glm/detail/_fixes.hpp"/> + <File Name="vendor/glm/detail/_features.hpp"/> + </VirtualDirectory> + <File Name="vendor/glm/vector_relational.hpp"/> + <File Name="vendor/glm/vec4.hpp"/> + <File Name="vendor/glm/vec3.hpp"/> + <File Name="vendor/glm/vec2.hpp"/> + <File Name="vendor/glm/trigonometric.hpp"/> + <File Name="vendor/glm/packing.hpp"/> + <File Name="vendor/glm/matrix.hpp"/> + <File Name="vendor/glm/mat4x4.hpp"/> + <File Name="vendor/glm/mat4x3.hpp"/> + <File Name="vendor/glm/mat4x2.hpp"/> + <File Name="vendor/glm/mat3x4.hpp"/> + <File Name="vendor/glm/mat3x3.hpp"/> + <File Name="vendor/glm/mat3x2.hpp"/> + <File Name="vendor/glm/mat2x4.hpp"/> + <File Name="vendor/glm/mat2x3.hpp"/> + <File Name="vendor/glm/mat2x2.hpp"/> + <File Name="vendor/glm/integer.hpp"/> + <File Name="vendor/glm/glm.hpp"/> + <File Name="vendor/glm/geometric.hpp"/> + <File Name="vendor/glm/fwd.hpp"/> + <File Name="vendor/glm/ext.hpp"/> + <File Name="vendor/glm/exponential.hpp"/> + <File Name="vendor/glm/common.hpp"/> + </VirtualDirectory> + </VirtualDirectory> <VirtualDirectory Name="simulation"> <File Name="PowerQuality.h"/> <File Name="ElectricCalculation.h"/> @@ -485,10 +932,19 @@ <Configuration Name="Release_Windows_x32" CompilerType="MinGW ( TDM-GCC-32 )" DebuggerType="GNU gdb debugger" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append"> <Compiler Options="-O2;-std=gnu++17;-Wall;$(shell wx-config --cflags)" C_Options="-O2;-Wall" Assembler="" Required="yes" PreCompiledHeader="" PCHInCommandLine="no" PCHFlags="" PCHFlagsPolicy="0"> <IncludePath Value="."/> + <IncludePath Value="vendor"/> + <IncludePath Value="..\ExtLibs\GLEW\include"/> + <IncludePath Value="..\ExtLibs\GLFW\include"/> + <Preprocessor Value="GLEW_STATIC"/> <Preprocessor Value="NDEBUG"/> <Preprocessor Value="UNICODE"/> </Compiler> - <Linker Options="-mwindows;$(shell wx-config --libs std,adv,ribbon,aui,propgrid,richtext,stc,gl);-static" Required="yes"/> + <Linker Options="-mwindows;$(shell wx-config --libs std,adv,ribbon,aui,propgrid,richtext,stc,gl);-static" Required="yes"> + <LibraryPath Value="..\ExtLibs\GLEW\lib\Release\Win32"/> + <LibraryPath Value="..\ExtLibs\GLFW\lib-mingw"/> + <Library Value="glew32s.a"/> + <Library Value="libglfw3.a"/> + </Linker> <ResourceCompiler Options="$(shell wx-config --rcflags)" Required="no"/> <General OutputFile="$(IntermediateDirectory)/pspufu" IntermediateDirectory="./Release_Windows_x32" Command="./pspufu" CommandArguments="" UseSeparateDebugArgs="no" DebugArguments="" WorkingDirectory="$(IntermediateDirectory)" PauseExecWhenProcTerminates="no" IsGUIProgram="yes" IsEnabled="yes"/> <BuildSystem Name="Default"/> |