diff options
Diffstat (limited to 'Project/Capacitor.cpp')
-rw-r--r-- | Project/Capacitor.cpp | 182 |
1 files changed, 95 insertions, 87 deletions
diff --git a/Project/Capacitor.cpp b/Project/Capacitor.cpp index 2f15e3f..9757a21 100644 --- a/Project/Capacitor.cpp +++ b/Project/Capacitor.cpp @@ -1,100 +1,96 @@ +#include "ReactiveShuntElementForm.h" #include "Capacitor.h" -Capacitor::Capacitor() : Shunt() +Capacitor::Capacitor() : Shunt() {} +Capacitor::Capacitor(wxString name) : Shunt() { m_electricalData.name = name; } +Capacitor::~Capacitor() {} +bool Capacitor::AddParent(Element* parent, wxPoint2DDouble position) { -} + if(parent) { + m_parentList.push_back(parent); + wxPoint2DDouble parentPt = + parent->RotateAtPosition(position, -parent->GetAngle()); // Rotate click to horizontal position. + parentPt.m_y = parent->GetPosition().m_y; // Centralize on bus. + parentPt = parent->RotateAtPosition(parentPt, parent->GetAngle()); // Rotate back. -Capacitor::~Capacitor() -{ -} + m_position = parentPt + wxPoint2DDouble(0.0, 100.0); // Shifts the position to the down of the bus. + m_width = 40; + m_height = 30; + m_rect = wxRect2DDouble(m_position.m_x - m_width / 2.0, m_position.m_y - m_height / 2.0, m_width, m_height); -bool Capacitor::AddParent(Element* parent, wxPoint2DDouble position) -{ - if(parent) { - m_parentList.push_back(parent); - wxPoint2DDouble parentPt = - parent->RotateAtPosition(position, -parent->GetAngle()); // Rotate click to horizontal position. - parentPt.m_y = parent->GetPosition().m_y; // Centralize on bus. - parentPt = parent->RotateAtPosition(parentPt, parent->GetAngle()); // Rotate back. - - m_position = parentPt + wxPoint2DDouble(0.0, 100.0); // Shifts the position to the down of the bus. - m_width = 40; - m_height = 30; - m_rect = wxRect2DDouble(m_position.m_x - m_width / 2.0, m_position.m_y - m_height / 2.0, m_width, m_height); - - m_pointList.push_back(parentPt); - m_pointList.push_back(GetSwitchPoint(parent, parentPt, m_position)); - m_pointList.push_back(m_position + wxPoint2DDouble(0.0, -m_height / 2.0 - 10.0)); - m_pointList.push_back(m_position + wxPoint2DDouble(0.0, -m_height / 2.0)); - - m_inserted = true; - - wxRect2DDouble genRect(0,0,0,0); - m_switchRect.push_back(genRect); // Push a general rectangle. - UpdateSwitches(); - - return true; - } + m_pointList.push_back(parentPt); + m_pointList.push_back(GetSwitchPoint(parent, parentPt, m_position)); + m_pointList.push_back(m_position + wxPoint2DDouble(0.0, -m_height / 2.0 - 10.0)); + m_pointList.push_back(m_position + wxPoint2DDouble(0.0, -m_height / 2.0)); + + m_inserted = true; + + wxRect2DDouble genRect(0, 0, 0, 0); + m_switchRect.push_back(genRect); // Push a general rectangle. + UpdateSwitches(); + + return true; + } return false; } void Capacitor::Draw(wxPoint2DDouble translation, double scale) const { - if(m_inserted) { - std::vector<wxPoint2DDouble> capPts; - capPts.push_back(wxPoint2DDouble(m_position.m_x - m_width / 2.0, m_position.m_y - m_height / 2.0)); - capPts.push_back(wxPoint2DDouble(m_position.m_x + m_width / 2.0, m_position.m_y - m_height / 2.0)); - capPts.push_back(wxPoint2DDouble(m_position.m_x - m_width / 2.0, m_position.m_y - m_height / 2.0 + 10.0)); - capPts.push_back(wxPoint2DDouble(m_position.m_x + m_width / 2.0, m_position.m_y - m_height / 2.0 + 10.0)); - - if(m_selected) { - glLineWidth(1.5 + m_borderSize * 2.0); - glColor4d(0.0, 0.5, 1.0, 0.5); - - DrawLine(m_pointList); - - glPushMatrix(); - glTranslated(m_position.m_x, m_position.m_y, 0.0); - glRotated(m_angle, 0.0, 0.0, 1.0); - glTranslated(-m_position.m_x, -m_position.m_y, 0.0); - - DrawLine(capPts, GL_LINES); - - DrawGround(m_position + wxPoint2DDouble(0, -m_height / 2.0 + 10.0)); - - glPopMatrix(); - - // Draw node selection. - DrawCircle(m_pointList[0], 5.0 + m_borderSize / scale, 10, GL_POLYGON); - } - // Draw Capacitor (layer 2). - glLineWidth(1.5); - glColor4d(0.2, 0.2, 0.2, 1.0); - DrawCircle(m_pointList[0], 5.0, 10, GL_POLYGON); - DrawLine(m_pointList); - - DrawSwitches(); - - glPushMatrix(); - glTranslated(m_position.m_x, m_position.m_y, 0.0); - glRotated(m_angle, 0.0, 0.0, 1.0); - glTranslated(-m_position.m_x, -m_position.m_y, 0.0); - - glColor4d(0.2, 0.2, 0.2, 1.0); - DrawLine(capPts, GL_LINES); - - DrawGround(m_position + wxPoint2DDouble(0, -m_height / 2.0 + 10.0)); - - glPopMatrix(); - } + if(m_inserted) { + std::vector<wxPoint2DDouble> capPts; + capPts.push_back(wxPoint2DDouble(m_position.m_x - m_width / 2.0, m_position.m_y - m_height / 2.0)); + capPts.push_back(wxPoint2DDouble(m_position.m_x + m_width / 2.0, m_position.m_y - m_height / 2.0)); + capPts.push_back(wxPoint2DDouble(m_position.m_x - m_width / 2.0, m_position.m_y - m_height / 2.0 + 10.0)); + capPts.push_back(wxPoint2DDouble(m_position.m_x + m_width / 2.0, m_position.m_y - m_height / 2.0 + 10.0)); + + if(m_selected) { + glLineWidth(1.5 + m_borderSize * 2.0); + glColor4d(0.0, 0.5, 1.0, 0.5); + + DrawLine(m_pointList); + + glPushMatrix(); + glTranslated(m_position.m_x, m_position.m_y, 0.0); + glRotated(m_angle, 0.0, 0.0, 1.0); + glTranslated(-m_position.m_x, -m_position.m_y, 0.0); + + DrawLine(capPts, GL_LINES); + + DrawGround(m_position + wxPoint2DDouble(0, -m_height / 2.0 + 10.0)); + + glPopMatrix(); + + // Draw node selection. + DrawCircle(m_pointList[0], 5.0 + m_borderSize / scale, 10, GL_POLYGON); + } + // Draw Capacitor (layer 2). + glLineWidth(1.5); + glColor4d(0.2, 0.2, 0.2, 1.0); + DrawCircle(m_pointList[0], 5.0, 10, GL_POLYGON); + DrawLine(m_pointList); + + DrawSwitches(); + + glPushMatrix(); + glTranslated(m_position.m_x, m_position.m_y, 0.0); + glRotated(m_angle, 0.0, 0.0, 1.0); + glTranslated(-m_position.m_x, -m_position.m_y, 0.0); + + glColor4d(0.2, 0.2, 0.2, 1.0); + DrawLine(capPts, GL_LINES); + + DrawGround(m_position + wxPoint2DDouble(0, -m_height / 2.0 + 10.0)); + + glPopMatrix(); + } } void Capacitor::Rotate(bool clockwise) { - double rotAngle = m_rotationAngle; - if(!clockwise) rotAngle = -m_rotationAngle; - - m_angle += rotAngle; + double rotAngle = m_rotationAngle; + if(!clockwise) rotAngle = -m_rotationAngle; + + m_angle += rotAngle; m_pointList[2] = RotateAtPosition(m_pointList[2], rotAngle); m_pointList[3] = RotateAtPosition(m_pointList[3], rotAngle); UpdateSwitchesPosition(); @@ -102,18 +98,30 @@ void Capacitor::Rotate(bool clockwise) bool Capacitor::GetContextMenu(wxMenu& menu) { - menu.Append(ID_EDIT_CAPACITOR, _("Edit Capacitor")); + menu.Append(ID_EDIT_CAPACITOR, _("Edit Capacitor")); GeneralMenuItens(menu); return true; } bool Capacitor::Contains(wxPoint2DDouble position) const { - wxPoint2DDouble ptR = RotateAtPosition(position, -m_angle); - return m_rect.Contains(ptR); + wxPoint2DDouble ptR = RotateAtPosition(position, -m_angle); + return m_rect.Contains(ptR); } bool Capacitor::Intersects(wxRect2DDouble rect) const { - return RotatedRectanglesIntersects(m_rect, rect, m_angle, 0.0); + return RotatedRectanglesIntersects(m_rect, rect, m_angle, 0.0); } + +bool Capacitor::ShowForm(wxWindow* parent, Element* element) +{ + ReactiveShuntElementForm* capacitorForm = new ReactiveShuntElementForm(parent, this); + capacitorForm->SetTitle(_("Capacitor")); + if(capacitorForm->ShowModal() == wxID_OK) { + capacitorForm->Destroy(); + return true; + } + capacitorForm->Destroy(); + return false; +}
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