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/** BEGIN COPYRIGHT BLOCK
* This Program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; version 2 of the License.
*
* This Program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* this Program; if not, write to the Free Software Foundation, Inc., 59 Temple
* Place, Suite 330, Boston, MA 02111-1307 USA.
*
* In addition, as a special exception, Red Hat, Inc. gives You the additional
* right to link the code of this Program with code not covered under the GNU
* General Public License ("Non-GPL Code") and to distribute linked combinations
* including the two, subject to the limitations in this paragraph. Non-GPL Code
* permitted under this exception must only link to the code of this Program
* through those well defined interfaces identified in the file named EXCEPTION
* found in the source code files (the "Approved Interfaces"). The files of
* Non-GPL Code may instantiate templates or use macros or inline functions from
* the Approved Interfaces without causing the resulting work to be covered by
* the GNU General Public License. Only Red Hat, Inc. may make changes or
* additions to the list of Approved Interfaces. You must obey the GNU General
* Public License in all respects for all of the Program code and other code used
* in conjunction with the Program except the Non-GPL Code covered by this
* exception. If you modify this file, you may extend this exception to your
* version of the file, but you are not obligated to do so. If you do not wish to
* provide this exception without modification, you must delete this exception
* statement from your version and license this file solely under the GPL without
* exception.
*
*
* Copyright (C) 2001 Sun Microsystems, Inc. Used by permission.
* Copyright (C) 2005 Red Hat, Inc.
* All rights reserved.
* END COPYRIGHT BLOCK **/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "reshash.h"
/* ======================== Value with Language list ==================== */
int ValueAddLanguageItem(ValueNode *node, char *value, char *language)
{
ValueNode *prev, *pvalue;
if (node == NULL)
return 0;
if (language == NULL || *language == '\0') {
/* should be added to default value */
return 0;
}
prev = pvalue = node;
while (pvalue != NULL) {
if ((pvalue->language == NULL) ||
(strcmp(pvalue->language,language) == 0)) {
/* if value for the language is already there
replace it with latest one.
*/
if (pvalue->language == NULL)
pvalue->language = strdup(language);
if (pvalue->value)
free(pvalue->value);
pvalue->value = strdup(value);
return 0;
}
prev = pvalue;
pvalue = pvalue->next;
}
pvalue = (ValueNode *) malloc(sizeof(ValueNode));
memset(pvalue, 0, sizeof(ValueNode));
prev->next = pvalue;
pvalue->language = strdup(language);
pvalue->value = strdup(value);
return 0;
}
const char *ValueSearchItem(ValueNode *node, char *language)
{
ValueNode *pvalue;
if (node == NULL)
return NULL;
pvalue = node;
while (pvalue && pvalue->language) {
if (strcmp(pvalue->language,language) == 0) {
return pvalue->value;
}
pvalue = pvalue->next;
}
return NULL;
}
void ValueDestroy(ValueNode *node)
{
ValueNode *p, *current;
p = node;
/* free itself and go next */
while (p) {
current = p;
p = p->next;
if (current->language)
free (current->language);
if (current->value)
free (current->value);
}
}
/* ======================== End of Value with Language list ==================== */
/* ======================== Tree List Implementation============================ */
const char * TreeSearchItem(TreeNode *res, char *key, char *language)
{
int k;
const char *result;
if (res == NULL || res->key == NULL)
return NULL;
k = strcmp(key, res->key);
if (k > 0) {
return TreeSearchItem(res->right, key, language);
}
else if (k < 0) {
return TreeSearchItem(res->left, key, language);
}
else {
/* Add to the current node; */
if (language == NULL || *language == '\0')
return res->value;
result = ValueSearchItem(res->vlist, language);
if (result)
return result;
else /* fallback to default value if there is any */
return res->value;
}
}
/*
TreeAddItem
Add value for specific language to the resource tree
Using binary tree now --> Balanced tree later
*/
int TreeAddItem(TreeNode *res, char *key, char *value, char *language)
{
TreeNode *node;
ValueNode *vnode;
int k;
if (res->key == NULL) {
res->key = strdup(key);
k = 0;
}
else {
k = strcmp(key, res->key);
}
if (k > 0) {
if (res->right == NULL) {
/* Create node and it's value sub list
*/
node = (TreeNode *) malloc (sizeof(TreeNode));
memset(node, 0, sizeof(TreeNode));
vnode = (ValueNode *) malloc(sizeof(ValueNode));
memset(vnode, 0, sizeof(ValueNode));
node->vlist = vnode;
res->right = node;
/* assign value to node */
node->key = strdup(key);
if (language == NULL)
node->value = strdup(value);
else
ValueAddLanguageItem(node->vlist, value, language);
}
else {
return TreeAddItem(res->right, key, value, language);
}
}
else if (k < 0) {
if (res->left == NULL) {
node = (TreeNode *) malloc (sizeof(TreeNode));
memset(node, 0, sizeof(TreeNode));
vnode = (ValueNode *) malloc(sizeof(ValueNode));
memset(vnode, 0, sizeof(ValueNode));
node->vlist = vnode;
res->left = node;
/* assign value to node */
node->key = strdup(key);
if (language == NULL)
node->value = strdup(value);
else
return ValueAddLanguageItem(node->vlist, value, language);
}
else {
return TreeAddItem(res->left, key, value, language);
}
}
else {
/* Add to the current node; */
if (language == NULL)
res->value = strdup(value);
else
return ValueAddLanguageItem(res->vlist, value, language);
}
return 0;
}
void TreeDestroy(TreeNode *tree)
{
if (tree == NULL)
return;
if (tree->vlist)
ValueDestroy(tree->vlist);
if (tree->key)
free(tree->key);
if (tree->value)
free(tree->value);
if (tree->left)
TreeDestroy(tree->left);
if (tree->right)
TreeDestroy(tree->right);
}
/* ====================== End of Tree implementation ================= */
/* ====================== Tree controller (hash ?) ================ */
ResHash * ResHashCreate(char * name)
{
ResHash *pResHash;
/* Create hash table */
pResHash = (ResHash *) malloc (sizeof(ResHash));
if (pResHash == NULL)
return NULL;
memset(pResHash, 0, sizeof(ResHash));
if (name)
pResHash->name = strdup(name);
/* Create initial tree item and it's valuelist to hash table */
pResHash->treelist = (TreeNode *) malloc(sizeof(TreeNode));
if (pResHash->treelist)
memset(pResHash->treelist, 0, sizeof(TreeNode));
pResHash->treelist->vlist = (ValueNode *) malloc(sizeof(ValueNode));
memset(pResHash->treelist->vlist, 0, sizeof(ValueNode));
return pResHash;
}
int ResHashAdd(ResHash *res, char *key, char *value, char *language)
{
#if 0
hash = get hash value from key
tree = find the tree associated with hash value
#endif
return TreeAddItem(res->treelist, key, value, language);
}
const char *ResHashSearch(ResHash *res, char *key, char *language)
{
#if 0
hash = get hash value from key
tree = find the tree associated with hash value
#endif
return TreeSearchItem(res->treelist, key, language);
}
void ResHashDestroy(ResHash *res)
{
if (res == NULL)
return;
if (res->name)
free(res->name);
if (res->treelist)
TreeDestroy(res->treelist);
}
/* ========================= End of Tree controller ====================== */
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