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|
# The scope class, which handles storing and retrieving variables and types and
# such.
require 'puppet/transportable'
module Puppet
module Parser
class Scope
include Enumerable
attr_accessor :parent, :level, :interp
attr_accessor :name, :type, :topscope, :base, :keyword, :autoname
attr_accessor :top
# This is probably not all that good of an idea, but...
# This way a parent can share its tables with all of its children.
attr_writer :nodetable, :classtable, :definedtable
# Whether we behave declaratively. Note that it's a class variable,
# so all scopes behave the same.
@@declarative = true
# Retrieve and set the declarative setting.
def Scope.declarative
return @@declarative
end
def Scope.declarative=(val)
@@declarative = val
end
# Add a single object's tags to the global list of tags for
# that object.
def addtags(obj)
unless defined? @tagtable
raise Puppet::DevError, "Told to add tags, but no tag table"
end
list = @tagtable[obj.type][obj.name]
obj.tags.each { |tag|
unless list.include?(tag)
if tag.nil? or tag == ""
Puppet.warning "Got tag %s from %s(%s)" %
[tag.inspect, obj.type, obj.name]
else
list << tag
end
end
}
end
# Log the existing tags. At some point this should be in a better
# place, but eh.
def logtags
@tagtable.sort { |a, b|
a[0] <=> b[0]
}.each { |type, names|
names.sort { |a, b|
a[0] <=> b[0]
}.each { |name, tags|
Puppet.info "%s(%s): '%s'" % [type, name, tags.join("' '")]
}
}
end
# Create a new child scope.
def child=(scope)
@children.push(scope)
if defined? @nodetable
scope.nodetable = @nodetable
else
raise Puppet::DevError, "No nodetable has been defined"
end
if defined? @classtable
scope.classtable = @classtable
else
raise Puppet::DevError, "No classtable has been defined"
end
if defined? @definedtable
scope.definedtable = @definedtable
else
raise Puppet::DevError, "No definedtable has been defined"
end
end
# Test whether a given scope is declarative. Even though it's
# a global value, the calling objects don't need to know that.
def declarative?
@@declarative
end
# Remove a specific child.
def delete(child)
@children.delete(child)
end
# Verify that no nodescopes are hanging around.
def nodeclean
@children.find_all { |child|
if child.is_a?(Scope)
child.nodescope?
else
false
end
}.each { |child|
@children.delete(child)
}
@children.each { |child|
if child.is_a?(Scope)
child.nodeclean
end
}
end
# Is this scope associated with being a node? The answer determines
# whether we store class instances here
def nodescope?
@nodescope
end
# Mark that we are a nodescope.
def isnodescope
@nodescope = true
# Also, create the extra tables associated with being a node
# scope.
# The table for storing class singletons.
@classtable = Hash.new(nil)
# Also, create the object checking map
@definedtable = Hash.new { |types, type|
types[type] = {}
}
end
# Has a given object been defined anywhere in the scope tree?
def objectdefined?(name, type)
unless defined? @definedtable
raise Puppet::DevError, "Scope did not receive definedtable"
end
return @definedtable[type][name]
end
# Are we the top scope?
def topscope?
@level == 1
end
# Return a list of all of the defined classes.
def classlist
unless defined? @classtable
raise Puppet::DevError, "Scope did not receive class table"
end
return @classtable.keys
end
# Yield each child scope in turn
def each
@children.reject { |child|
yield child
}
end
# Evaluate a specific node's code. This method will normally be called
# on the top-level scope, but it actually evaluates the node at the
# appropriate scope.
def evalnode(names, facts)
scope = code = nil
# Find a node that matches one of our names
names.each { |node|
if hash = @nodetable[node]
code = hash[:node]
scope = hash[:scope]
break
end
}
# And fail if we don't find one.
unless scope and code
raise Puppet::Error, "Could not find configuration for %s" %
names.join(" or ")
end
# First make sure there aren't any other node scopes lying around
self.nodeclean
# We need to do a little skullduggery here. We want a
# temporary scope, because we don't want this scope to
# show up permanently in the scope tree -- otherwise we could
# not evaluate the node multiple times. We could conceivably
# cache the results, but it's not worth it at this stage.
# Note that we evaluate the node code with its containing
# scope, not with the top scope. We also retrieve the created
# nodescope so that we can get any classes set within it
nodescope = code.safeevaluate(scope, facts)
# We don't need to worry about removing the Node code because
# it will be removed during translation.
# convert the whole thing
objects = self.to_trans
# Add any evaluated classes to our top-level object
unless nodescope.classlist.empty?
objects.classes = nodescope.classlist
end
if objects.is_a?(Puppet::TransBucket)
objects.top = true
end
# I should do something to add the node as an object with tags
# but that will possibly end up with far too many tags.
#self.logtags
return objects
end
# Retrieve a specific node. This is used in ast.rb to find a
# parent node and in findnode to retrieve and evaluate a node.
def node(name)
@nodetable[name]
end
# Store a host in the site node table.
def setnode(name,code)
unless defined? @nodetable
raise Puppet::DevError, "No node table defined"
end
if @nodetable.include?(name)
raise Puppet::ParseError, "Host %s is already defined" % name
else
#Puppet.warning "Setting node %s at level %s" % [name, @level]
# We have to store both the scope that's setting the node and
# the node itself, so that the node gets evaluated in the correct
# scope.
@nodetable[name] = {
:scope => self,
:node => code
}
end
end
# Evaluate normally, with no node definitions. This is a bit of a
# silly method, in that it just calls evaluate on the passed-in
# objects, and then calls to_trans on itself. It just conceals
# a paltry amount of info from whomever's using the scope object.
def evaluate(objects, facts = {}, classes = [])
facts.each { |var, value|
self.setvar(var, value)
}
objects.safeevaluate(self)
# These classes would be passed in manually, via something like
# a cfengine module
classes.each { |klass|
if code = self.lookuptype(klass)
code.safeevaluate(self, {}, klass, klass)
end
}
objects = self.to_trans
objects.top = true
# Add our class list
unless self.classlist.empty?
objects.classes = self.classlist
end
return objects
end
# Initialize our new scope. Defaults to having no parent and to
# being declarative.
def initialize(parent = nil, declarative = true)
@parent = parent
@nodescope = false
@tags = []
if @parent.nil?
# the level is mostly used for debugging
@level = 1
@@declarative = declarative
# The table for storing class singletons. This will only actually
# be used by top scopes and node scopes.
@classtable = Hash.new(nil)
# The table for all defined objects. This will only be
# used in the top scope if we don't have any nodescopes.
@definedtable = Hash.new { |types, type|
types[type] = {}
}
# A table for storing nodes.
@nodetable = Hash.new(nil)
# Eventually, if we support sites, this will allow definitions
# of nodes with the same name in different sites. For now
# the top-level scope is always the only site scope.
@sitescope = true
# We're the top scope, so record that fact for our children
@topscope = self
# And create a tag table, so we can collect all of the tags
# associated with any objects created in this scope tree
@tagtable = Hash.new { |types, type|
types[type] = Hash.new { |names, name|
names[name] = []
}
}
else
@parent.child = self
@level = @parent.level + 1
@interp = @parent.interp
@topscope = @parent.topscope
end
# Our child scopes
@children = []
# The symbol table for this scope
@symtable = Hash.new(nil)
# The type table for this scope
@typetable = Hash.new(nil)
# All of the defaults set for types. It's a hash of hashes,
# with the first key being the type, then the second key being
# the parameter.
@defaultstable = Hash.new { |dhash,type|
dhash[type] = Hash.new(nil)
}
# The object table is similar, but it is actually a hash of hashes
# where the innermost objects are TransObject instances.
@objectable = Hash.new { |typehash,typekey|
#hash[key] = TransObject.new(key)
typehash[typekey] = Hash.new { |namehash, namekey|
#Puppet.debug("Creating iobject with name %s and type %s" %
# [namekey,typekey])
namehash[namekey] = TransObject.new(namekey,typekey)
@children.push namehash[namekey]
# this has to be last, because the return value of the
# block is the actual hash
namehash[namekey]
}
}
# Map the names to the tables.
@map = {
"variable" => @symtable,
"type" => @typetable,
"node" => @nodetable,
"object" => @objectable,
"defaults" => @defaultstable
}
end
# This method abstracts recursive searching. It accepts the type
# of search being done and then either a literal key to search for or
# a Proc instance to do the searching.
def lookup(type,sub)
table = @map[type]
if table.nil?
error = Puppet::ParseError.new(
"Could not retrieve %s table at level %s" %
[type,self.level]
)
raise error
end
if sub.is_a?(Proc) and obj = sub.call(table)
return obj
elsif table.include?(sub)
return table[sub]
elsif ! @parent.nil?
return @parent.lookup(type,sub)
else
return :undefined
end
end
# Look up a given class. This enables us to make sure classes are
# singletons
def lookupclass(klass)
unless defined? @classtable
raise Puppet::DevError, "Scope did not receive class table"
end
return @classtable[klass]
end
# Collect all of the defaults set at any higher scopes.
# This is a different type of lookup because it's additive --
# it collects all of the defaults, with defaults in closer scopes
# overriding those in later scopes.
def lookupdefaults(type)
values = {}
# first collect the values from the parents
unless @parent.nil?
@parent.lookupdefaults(type).each { |var,value|
values[var] = value
}
end
# then override them with any current values
# this should probably be done differently
if @defaultstable.include?(type)
@defaultstable[type].each { |var,value|
values[var] = value
}
end
#Puppet.debug "Got defaults for %s: %s" %
# [type,values.inspect]
return values
end
# Look up a node by name
def lookupnode(name)
#Puppet.debug "Looking up type %s" % name
value = self.lookup("type",name)
if value == :undefined
return nil
else
#Puppet.debug "Found node %s" % name
return value
end
end
# Look up a defined type.
def lookuptype(name)
#Puppet.debug "Looking up type %s" % name
value = self.lookup("type",name)
if value == :undefined
return nil
else
#Puppet.debug "Found type %s" % name
return value
end
end
# Look up an object by name and type.
def lookupobject(name,type)
#Puppet.debug "Looking up object %s of type %s in level %s" %
# [name, type, @level]
sub = proc { |table|
if table.include?(type)
if table[type].include?(name)
table[type][name]
end
else
nil
end
}
value = self.lookup("object",sub)
if value == :undefined
return nil
else
return value
end
end
# Look up a variable. The simplest value search we do.
def lookupvar(name)
#Puppet.debug "Looking up variable %s" % name
value = self.lookup("variable", name)
if value == :undefined
error = Puppet::ParseError.new(
"Undefined variable '%s'" % name
)
raise error
else
#Puppet.debug "Value of '%s' is '%s'" % [name,value]
return value
end
end
# Create a new scope.
def newscope
#Puppet.debug "Creating new scope, level %s" % [self.level + 1]
return Puppet::Parser::Scope.new(self)
end
# Store the fact that we've evaluated a given class.
# FIXME Shouldn't setclass actually store the code, not just a boolean?
def setclass(klass)
if self.nodescope? or self.topscope?
@classtable[klass] = true
else
@parent.setclass(klass)
end
end
# Set defaults for a type. The typename should already be downcased,
# so that the syntax is isolated.
def setdefaults(type,params)
table = @defaultstable[type]
# if we got a single param, it'll be in its own array
unless params[0].is_a?(Array)
params = [params]
end
params.each { |ary|
#Puppet.debug "Default for %s is %s => %s" %
# [type,ary[0].inspect,ary[1].inspect]
if @@declarative
if table.include?(ary[0])
error = Puppet::ParseError.new(
"Default already defined for %s { %s }" %
[type,ary[0]]
)
raise error
end
else
if table.include?(ary[0])
# we should maybe allow this warning to be turned off...
Puppet.warning "Replacing default for %s { %s }" %
[type,ary[0]]
end
end
table[ary[0]] = ary[1]
}
end
# Define our type.
def settype(name,ltype)
@typetable[name] = ltype
end
# Return an interpolated string.
# FIXME We do not yet support a non-interpolated string.
def strinterp(string)
newstring = string.dup
regex = Regexp.new('\$\{(\w+)\}|\$(\w+)')
#Puppet.debug("interpreting '%s'" % string)
while match = regex.match(newstring) do
if match[1]
newstring.sub!(regex,self.lookupvar(match[1]).to_s)
elsif match[2]
newstring.sub!(regex,self.lookupvar(match[2]).to_s)
else
raise Puppet::DevError, "Could not match variable in %s" %
newstring
end
end
#Puppet.debug("result is '%s'" % newstring)
return newstring.gsub(/\\t/, "\t").gsub(/\\n/, "\n").gsub(/\\s/, "\s")
end
# This method will fail if the named object is already defined anywhere
# in the scope tree, which is what provides some minimal closure-like
# behaviour.
def setobject(type, name, params, file, line)
# FIXME This objectlookup stuff should be looking up using both
# the name and the namevar.
# First see if we can look the object up using normal scope
# rules, i.e., one of our parent classes has defined the
# object or something
obj = self.lookupobject(name,type)
# If we can't find it...
if obj == :undefined or obj.nil?
# Make sure it's not defined elsewhere in the configuration
if tmp = self.objectdefined?(name, type)
typeklass = Puppet::Type.type(type)
if typeklass and ! typeklass.isomorphic?
Puppet.info "Allowing duplicate %s" % type
else
msg = "Duplicate definition: %s[%s] is already defined" %
[type, name]
error = Puppet::ParseError.new(msg)
if tmp.line
error.line = tmp.line
end
if tmp.file
error.file = tmp.file
end
raise error
end
end
# And if it's not, then create it anew
obj = @objectable[type][name]
# only set these if we've created the object, which is the
# most common case
obj.file = file
obj.line = line
end
# Now add our parameters. This has the function of overriding
# existing values, which might have been defined in a higher
# scope.
params.each { |var,value|
obj[var] = value
}
# And finally store the fact that we've defined this object.
@definedtable[type][name] = obj
return obj
end
# Set a variable in the current scope. This will override settings
# in scopes above, but will not allow variables in the current scope
# to be reassigned if we're declarative (which is the default).
def setvar(name,value)
#Puppet.debug "Setting %s to '%s' at level %s" %
# [name.inspect,value,self.level]
if @@declarative and @symtable.include?(name)
raise Puppet::ParseError, "Cannot reassign variable %s" % name
else
if @symtable.include?(name)
Puppet.warning "Reassigning %s to %s" % [name,value]
end
@symtable[name] = value
end
end
# Add a tag to our current list. These tags will be added to all
# of the objects contained in this scope.
def tag(*ary)
ary.each { |tag|
if tag.nil? or tag == ""
Puppet.warning "got told to tag with %s" % tag.inspect
end
unless @tags.include?(tag)
#Puppet.info "Tagging scope %s with %s" % [self.object_id, tag]
@tags << tag.to_s
end
}
end
# Return the tags associated with this scope. It's basically
# just our parents' tags, plus our type.
def tags
tmp = [] + @tags
unless ! defined? @type or @type.nil? or @type == ""
tmp << @type.to_s
end
if @parent
@parent.tags.each { |tag|
if tag.nil? or tag == ""
Puppet.warning "parent returned tag %s" % tag.inspect
end
unless tmp.include?(tag)
tmp << tag
end
}
end
return tmp
end
# Convert our scope to a list of Transportable objects.
def to_trans
#Puppet.debug "Translating scope %s at level %s" %
# [self.object_id,self.level]
results = []
# Iterate across our child scopes and call to_trans on them
@children.each { |child|
if child.is_a?(Scope)
cresult = child.to_trans
#Puppet.debug "Got %s from scope %s" %
# [cresult.class,child.object_id]
# Scopes normally result in a TransBucket, but they could
# also result in a normal array; if that happens, get rid
# of the array.
unless cresult.is_a?(TransBucket)
cresult.each { |result|
results.push(result)
}
else
unless cresult.empty?
# Otherwise, just add it to our list of results.
results.push(cresult)
end
end
# Nodescopes are one-time; once they've been evaluated
# I need to destroy them. Nodeclean makes sure this is
# done correctly, but this should catch most of them.
if child.nodescope?
@children.delete(child)
end
elsif child.is_a?(TransObject)
if child.empty?
next
end
# Wait until the last minute to set tags, although this
# probably should not matter
child.tags = self.tags
# Then make sure this child's tags are stored in the
# central table. This should maybe be in the evaluate
# methods, but, eh.
@topscope.addtags(child)
results.push(child)
else
raise Puppet::DevError,
"Puppet::Parse::Scope cannot handle objects of type %s" %
child.class
end
}
# Get rid of any nil objects.
results = results.reject { |child|
child.nil?
}
# If we have a name and type, then make a TransBucket, which
# becomes a component.
# Else, just stack all of the objects into the current bucket.
if defined? @name
bucket = TransBucket.new
bucket.name = @name
bucket.autoname = self.autoname
# it'd be nice not to have to do this...
results.each { |result|
#Puppet.warning "Result type is %s" % result.class
bucket.push(result)
}
if defined? @type
bucket.type = @type
else
raise Puppet::ParseError,
"No type for scope %s" % @name
end
if defined? @keyword
bucket.keyword = @keyword
end
#Puppet.debug(
# "TransBucket with name %s and type %s in scope %s" %
# [@name,@type,self.object_id]
#)
# now find metaparams
@symtable.each { |var,value|
if Puppet::Type.metaparam?(var.intern)
#Puppet.debug("Adding metaparam %s" % var)
bucket.param(var,value)
else
#Puppet.debug("%s is not a metaparam" % var)
end
}
#Puppet.debug "Returning bucket %s from scope %s" %
# [bucket.name,self.object_id]
return bucket
else
#Puppet.debug "nameless scope; just returning a list"
return results
end
end
end
end
end
# $Id$
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