/* vim:set et ts=4 sts=4: * * ibus-libpinyin - Intelligent Pinyin engine based on libpinyin for IBus * * Copyright (c) 2008-2010 Peng Huang * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef __PY_PROPERTY_H_ #define __PY_PROPERTY_H_ #include #include "PYObject.h" #include "PYText.h" namespace PY { class Property : public Object { public: Property (const gchar *key, IBusPropType type = PROP_TYPE_NORMAL, IBusText *label = NULL, const gchar *icon = NULL, IBusText *tooltip = NULL, gboolean sensitive = TRUE, gboolean visible = TRUE, IBusPropState state = PROP_STATE_UNCHECKED, IBusPropList *props = NULL) : Object (ibus_property_new (key, type, label, icon, tooltip, sensitive, visible, state, props)) { } void setLabel (IBusText *text) { ibus_property_set_label (get (), text); } void setLabel (const gchar *text) { setLabel (Text (text)); } void setIcon (const gchar *icon) { ibus_property_set_icon (get (), icon); } void setSymbol (IBusText *text) { ibus_property_set_symbol (get (), text); } void setSymbol (const gchar *text) { setSymbol (Text (text)); } void setSensitive (gboolean sensitive) { ibus_property_set_sensitive (get (), sensitive); } void setTooltip (IBusText *text) { ibus_property_set_tooltip (get (), text); } void setTooltip (const gchar *text) { setTooltip (Text (text)); } operator IBusProperty * (void) const { return get (); } }; class PropList : Object { public: PropList (void) : Object (ibus_prop_list_new ()) { } void append (Property &prop) { ibus_prop_list_append (get (), prop); } operator IBusPropList * (void) const { return get (); } }; }; #endif