/* vim:set et ts=4 sts=4: * * ibus-libpinyin - Intelligent Pinyin engine based on libpinyin for IBus * * Copyright (c) 2008-2010 Peng Huang * Copyright (c) 2011 Peng Wu * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "PYPPinyinEngine.h" #include #include #include "PYConfig.h" #include "PYPConfig.h" #include "PYPunctEditor.h" #include "PYRawEditor.h" #ifdef IBUS_BUILD_LUA_EXTENSION #include "PYExtEditor.h" #endif #ifdef IBUS_BUILD_ENGLISH_INPUT_MODE #include "PYEnglishEditor.h" #endif #ifdef IBUS_BUILD_STROKE_INPUT_MODE #include "PYStrokeEditor.h" #endif #include "PYPFullPinyinEditor.h" #include "PYPDoublePinyinEditor.h" #include "PYFallbackEditor.h" #include "PYPSuggestionEditor.h" using namespace PY; /* constructor */ PinyinEngine::PinyinEngine (IBusEngine *engine) : Engine (engine), m_props (PinyinConfig::instance ()), m_prev_pressed_key (IBUS_VoidSymbol), m_input_mode (MODE_INIT), m_fallback_editor (new FallbackEditor (m_props, PinyinConfig::instance ())) { gint i; m_double_pinyin = PinyinConfig::instance ().doublePinyin (); if (m_double_pinyin) m_editors[MODE_INIT].reset (new DoublePinyinEditor (m_props, PinyinConfig::instance ())); else m_editors[MODE_INIT].reset (new FullPinyinEditor (m_props, PinyinConfig::instance ())); m_editors[MODE_PUNCT].reset (new PunctEditor (m_props, PinyinConfig::instance ())); m_editors[MODE_RAW].reset (new RawEditor (m_props, PinyinConfig::instance ())); #ifdef IBUS_BUILD_LUA_EXTENSION m_editors[MODE_EXTENSION].reset (new ExtEditor (m_props, PinyinConfig::instance ())); #else m_editors[MODE_EXTENSION].reset (new Editor (m_props, PinyinConfig::instance ())); #endif #ifdef IBUS_BUILD_ENGLISH_INPUT_MODE m_editors[MODE_ENGLISH].reset (new EnglishEditor (m_props, PinyinConfig::instance ())); #else m_editors[MODE_ENGLISH].reset (new Editor (m_props, PinyinConfig::instance ())); #endif #ifdef IBUS_BUILD_STROKE_INPUT_MODE m_editors[MODE_STROKE].reset (new StrokeEditor (m_props, PinyinConfig::instance ())); #else m_editors[MODE_STROKE].reset (new Editor (m_props, PinyinConfig::instance ())); #endif m_editors[MODE_SUGGESTION].reset (new SuggestionEditor (m_props, PinyinConfig::instance ())); m_props.signalUpdateProperty ().connect (std::bind (&PinyinEngine::updateProperty, this, _1)); for (i = MODE_INIT; i < MODE_LAST; i++) { connectEditorSignals (m_editors[i]); } connectEditorSignals (m_fallback_editor); } /* destructor */ PinyinEngine::~PinyinEngine (void) { } /* keep synced with bopomofo engine. */ gboolean PinyinEngine::processAccelKeyEvent (guint keyval, guint keycode, guint modifiers) { std::string accel; pinyin_accelerator_name (keyval, modifiers, accel); /* Safe Guard for empty key. */ if ("" == accel) return FALSE; /* check Shift or Ctrl + Release hotkey, * and then ignore other Release key event */ if (modifiers & IBUS_RELEASE_MASK) { /* press and release keyval are same, * and no other key event between the press and release key event */ gboolean triggered = FALSE; if (m_prev_pressed_key == keyval) { if (PinyinConfig::instance ().mainSwitch () == accel) { triggered = TRUE; } } if (triggered) { if (!m_editors[MODE_INIT]->text ().empty ()) m_editors[MODE_INIT]->reset (); m_props.toggleModeChinese (); return FALSE; } if (m_input_mode == MODE_INIT && m_editors[MODE_INIT]->text ().empty ()) { /* If it is in init mode, and no any previous input text, * we will let client applications to handle release key event */ return FALSE; } else { return TRUE; } } /* Toggle full/half Letter Mode */ if (PinyinConfig::instance (). letterSwitch () == accel) { m_props.toggleModeFull (); m_prev_pressed_key = keyval; return TRUE; } /* Toggle full/half Punct Mode */ if (PinyinConfig::instance (). punctSwitch () == accel) { m_props.toggleModeFullPunct (); m_prev_pressed_key = keyval; return TRUE; } /* Toggle simp/trad Chinese Mode */ if (PinyinConfig::instance ().tradSwitch () == accel) { m_props.toggleModeSimp (); m_prev_pressed_key = keyval; return TRUE; } return FALSE; } gboolean PinyinEngine::processKeyEvent (guint keyval, guint keycode, guint modifiers) { gboolean retval = FALSE; if (contentIsPassword ()) return retval; if (processAccelKeyEvent (keyval, keycode, modifiers)) return TRUE; /* assume release key event is handled in processAccelKeyEvent. */ if (modifiers & IBUS_RELEASE_MASK) return FALSE; if (m_props.modeChinese ()) { /* return from MODE_SUGGESTION to normal input. */ if (m_input_mode == MODE_SUGGESTION) { /* only accept input to select candidate. */ if (IBUS_Escape == keyval) { m_editors[m_input_mode]->reset (); m_input_mode = MODE_INIT; /* m_editors[m_input_mode]->reset (); */ m_editors[m_input_mode]->update (); return TRUE; } switch (keyval) { case IBUS_0 ... IBUS_9: case IBUS_space: case IBUS_Return: /* still in suggestion mode. */ break; default: m_input_mode = MODE_INIT; } } /* handle normal input. */ if (m_input_mode == MODE_INIT && (cmshm_filter (modifiers) == 0)) { const String & text = m_editors[MODE_INIT]->text (); if (text.empty ()) { switch (keyval) { case IBUS_grave: m_input_mode = MODE_PUNCT; break; #ifdef IBUS_BUILD_LUA_EXTENSION case IBUS_i: // for full pinyin if (PinyinConfig::instance ().doublePinyin ()) break; m_input_mode = MODE_EXTENSION; break; case IBUS_I: // for double pinyin if (!PinyinConfig::instance ().doublePinyin ()) break; m_input_mode = MODE_EXTENSION; break; #endif #ifdef IBUS_BUILD_ENGLISH_INPUT_MODE case IBUS_v: // for full pinyin if (PinyinConfig::instance ().doublePinyin ()) break; m_input_mode = MODE_ENGLISH; break; case IBUS_V: // for double pinyin if (!PinyinConfig::instance ().doublePinyin ()) break; m_input_mode = MODE_ENGLISH; break; #endif #ifdef IBUS_BUILD_STROKE_INPUT_MODE case IBUS_u: // for full pinyin if (PinyinConfig::instance ().doublePinyin ()) break; m_input_mode = MODE_STROKE; break; case IBUS_U: // for double pinyin if (!PinyinConfig::instance ().doublePinyin ()) break; m_input_mode = MODE_STROKE; break; #endif } } else { /* TODO: Unknown */ } } retval = m_editors[m_input_mode]->processKeyEvent (keyval, keycode, modifiers); if (G_UNLIKELY (retval && m_input_mode != MODE_INIT && m_editors[m_input_mode]->text ().empty ())) m_input_mode = MODE_INIT; } if (G_UNLIKELY (!retval)) retval = m_fallback_editor->processKeyEvent (keyval, keycode, modifiers); /* store ignored key event by editors */ m_prev_pressed_key = retval ? IBUS_VoidSymbol : keyval; return retval; } void PinyinEngine::focusIn (void) { /* TODO: check memory leak here, * or switch full/double pinyin when pinyin config is changed.*/ if (PinyinConfig::instance ().doublePinyin ()) { if (!m_double_pinyin) { m_editors[MODE_INIT].reset (new DoublePinyinEditor (m_props, PinyinConfig::instance ())); connectEditorSignals (m_editors[MODE_INIT]); } m_double_pinyin = TRUE; } else { if (m_double_pinyin) { m_editors[MODE_INIT].reset (new FullPinyinEditor (m_props, PinyinConfig::instance ())); connectEditorSignals (m_editors[MODE_INIT]); } m_double_pinyin = FALSE; } registerProperties (m_props.properties ()); } void PinyinEngine::focusOut (void) { Engine::focusOut (); reset (); } void PinyinEngine::reset (void) { m_prev_pressed_key = IBUS_VoidSymbol; m_input_mode = MODE_INIT; for (gint i = 0; i < MODE_LAST; i++) { m_editors[i]->reset (); } m_fallback_editor->reset (); } void PinyinEngine::enable (void) { m_props.reset (); } void PinyinEngine::disable (void) { } void PinyinEngine::pageUp (void) { m_editors[m_input_mode]->pageUp (); } void PinyinEngine::pageDown (void) { m_editors[m_input_mode]->pageDown (); } void PinyinEngine::cursorUp (void) { m_editors[m_input_mode]->cursorUp (); } void PinyinEngine::cursorDown (void) { m_editors[m_input_mode]->cursorDown (); } inline void PinyinEngine::showSetupDialog (void) { g_spawn_command_line_async (LIBEXECDIR"/ibus-setup-libpinyin libpinyin", NULL); } gboolean PinyinEngine::propertyActivate (const char *prop_name, guint prop_state) { const static String setup ("setup"); if (m_props.propertyActivate (prop_name, prop_state)) { return TRUE; } else if (setup == prop_name) { showSetupDialog (); return TRUE; } return FALSE; } void PinyinEngine::candidateClicked (guint index, guint button, guint state) { m_editors[m_input_mode]->candidateClicked (index, button, state); } void PinyinEngine::commitText (Text & text) { Engine::commitText (text); if (m_input_mode != MODE_INIT && m_input_mode != MODE_SUGGESTION) m_input_mode = MODE_INIT; else if (PinyinConfig::instance ().showSuggestion ()) { if (m_input_mode == MODE_INIT) { m_input_mode = MODE_SUGGESTION; m_editors[m_input_mode]->setText (text.text (), 0); m_editors[m_input_mode]->update (); } else if (m_input_mode == MODE_SUGGESTION) { m_editors[m_input_mode]->setText (text.text (), 0); m_editors[m_input_mode]->update (); } else assert (FALSE); } #if 1 /* handle "+.+" here */ if (text.text ()) static_cast (m_fallback_editor.get ())->setPrevCommittedChar (*text.text ()); else static_cast (m_fallback_editor.get ())->setPrevCommittedChar (0); #endif } void PinyinEngine::connectEditorSignals (EditorPtr editor) { editor->signalCommitText ().connect ( std::bind (&PinyinEngine::commitText, this, _1)); editor->signalUpdatePreeditText ().connect ( std::bind (&PinyinEngine::updatePreeditText, this, _1, _2, _3)); editor->signalShowPreeditText ().connect ( std::bind (&PinyinEngine::showPreeditText, this)); editor->signalHidePreeditText ().connect ( std::bind (&PinyinEngine::hidePreeditText, this)); editor->signalUpdateAuxiliaryText ().connect ( std::bind (&PinyinEngine::updateAuxiliaryText, this, _1, _2)); editor->signalShowAuxiliaryText ().connect ( std::bind (&PinyinEngine::showAuxiliaryText, this)); editor->signalHideAuxiliaryText ().connect ( std::bind (&PinyinEngine::hideAuxiliaryText, this)); editor->signalUpdateLookupTable ().connect ( std::bind (&PinyinEngine::updateLookupTable, this, _1, _2)); editor->signalUpdateLookupTableFast ().connect ( std::bind (&PinyinEngine::updateLookupTableFast, this, _1, _2)); editor->signalShowLookupTable ().connect ( std::bind (&PinyinEngine::showLookupTable, this)); editor->signalHideLookupTable ().connect ( std::bind (&PinyinEngine::hideLookupTable, this)); }