# vim:set et sts=4 sw=4: # # ibus - The Input Bus # # Copyright (c) 2007-2008 Huang Peng # # This library is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this program; if not, write to the # Free Software Foundation, Inc., 59 Temple Place, Suite 330, # Boston, MA 02111-1307 USA __all__ = ( "EngineFactoryBase", ) import ibus from ibus import interface class EngineFactoryBase(ibus.Object): def __init__(self, info, engine_class, engine_path, bus, object_path): super(EngineFactoryBase, self).__init__() self.__proxy = EngineFactoryProxy (self, bus.get_dbusconn(), object_path) self.__info = info self.__bus = bus self.__engine_class = engine_class self.__engine_path = engine_path self.__engine_id = 1 self.__object_path = object_path def get_info(self): return self.__info def initialize(self): pass def uninitialize(self): pass def register(self): self.__bus.register_factories([self.__object_path]) def create_engine(self): engine = self.__engine_class(self.__bus, self.__engine_path + str(self.__engine_id)) self.__engine_id += 1 return engine.get_dbus_object() def do_destroy(self): self.__proxy = None self.__bus = None self.__info = None self.__engine_class = None self.__engine_path = None super(EngineFactoryBase,self).do_destroy() class EngineFactoryProxy(interface.IEngineFactory): def __init__(self, factory, conn, object_path): super(EngineFactoryProxy, self).__init__(conn, object_path) self.__factory = factory def GetInfo(self): return self.__factory.get_info() def Initialize(self): return self.__factory.initialize() def Uninitialize(self): return self.__factory.uninitialize() def CreateEngine(self): return self.__factory.create_engine() def Destroy(self): self.__factory.destroy() self.__factory = None self.remove_from_connection ()