/*
* This file is part of rasdaman community.
*
* Rasdaman community is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Rasdaman community is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with rasdaman community. If not, see .
*
* Copyright 2003, 2004, 2005, 2006, 2007, 2008, 2009 Peter Baumann /
rasdaman GmbH.
*
* For more information please see
* or contact Peter Baumann via .
/
/**
* SOURCE: rasmgr_host.hh
*
* MODULE: rasmgr
* CLASS: ServerHost, HostManager
*
* COMMENTS:
* none
*
*/
#ifndef RASMGR_HOST_HH
#define RASMGR_HOST_HH
#include "rasmgr.hh"
#include "rasmgr_config.hh"
//In normal release there can be just one RasMGR on a host
//But for testing we provide the possibility to put more than one on a host
//Just for fun, we call the unique RasMGR on a host the HIGHLANDER (thanks to Peter Zoller)
//So, for normal release, just...
//#define HIGHLANDER
class ServerHost
{
public:
ServerHost();
~ServerHost();
void init(const char* hostName,const char *netwName,int listenport,bool isInternal);
const char *getName();
const char *getNetworkName();
long getListenPort();
bool isInternal();
bool checkStatus();
int getStartedServers();
int getLicensedServers();
bool isUp();
bool downHost();
static char* getDescriptionHeader(char *destBuffer);
char* getDescription(char *destBuffer);
int countDefinedServers();
int getConnectionSocket();
void regStartServer();
void regDownServer();
void setIsUp(bool);
void useLocalHost(bool);
bool useLocalHost();
void changeName(const char*);
void changeNetName(const char*);
void changeListenPort(int);
bool isValid();
bool reset();
private:
void setNotUp();
char hostName[100];
char netwName[100];
int listenPort;
int startedServers;
bool isup;
bool isinternal;
bool isuseLocalHost; // if internal, use localhost instead of network name, default on!
bool valid;
};
class HostManager
{
public:
HostManager();
~HostManager();
bool insertInternalHost();
bool checkAcceptAnotherHost();
bool insertNewHost(const char* hostName,const char *netwName,int listenport);
bool removeHost(const char *hostName);
int countHosts();
int countUpHosts();
ServerHost& operator[](int);
ServerHost& operator[](const char* hostName);
int postSlaveMGR(char *body,char *outBuffer);
bool reset();
bool acceptChangeName(const char *oldName,const char *newName);
private:
bool testUniqueness(const char* srvName);
list hostList;
ServerHost protElem;
};
extern HostManager hostmanager;
#endif