/* * This file is part of rasdaman community. * * Rasdaman community is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Rasdaman community is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with rasdaman community. If not, see . * * Copyright 2003, 2004, 2005, 2006, 2007, 2008, 2009 Peter Baumann / rasdaman GmbH. * * For more information please see * or contact Peter Baumann via . */ /************************************************************************* * * * PURPOSE: * store symbols (identifiers) during the parse process * * * COMMENTS: * none * ***********************************************************************/ //************************************************************** // Symbol Table class //************************************************************** //************************************************************** // Implementation //************************************************************** #include "symtab.hh" // constructor template SymbolTable::SymbolTable() { initScope(); STVars.clear(); } // destructor template SymbolTable::~SymbolTable() { exitScope(); } // put symbol in keys and in the hash-table template bool SymbolTable::putSymbol(const std::string& symbol, T value) { bool retVal = false; // if not locally declared if ( (STVars.find(symbol) == STVars.end()) ) { if (getSymbol(symbol) == 0) keys.push_back(symbol); STVars[symbol] = value; retVal = true; } else retVal = false; return retVal; } // store symbol into hash-table template void SymbolTable::storeSymbol( const std::string& symbol, T value ) { STVars[symbol] = value; } // get symbol from table template T SymbolTable::getSymbol( const std::string& symbol ) { T retVal=NULL; // find if locally declared if ( !(STVars.find(symbol) == STVars.end()) ) { retVal=STVars[symbol]; } else { // find if declared in outer scopes size_t idx=STScopes.size(); while (idx > 0) { idx--; if ( !(STScopes[idx].find(symbol) == STScopes[idx].end()) ) retVal=STScopes[idx][symbol]; } } return retVal; } // lookup symbol in table template bool SymbolTable::lookupSymbol( const std::string& symbol ) { bool retVal=false; // find if locally declared if ( !(STVars.find(symbol) == STVars.end()) ) { retVal=true; } else { // find if declared in outer scopes size_t idx = STScopes.size(); while (idx > 0) { idx--; if ( !(STScopes[idx].find(symbol) == STScopes[idx].end()) ) retVal=true; } } return retVal; } // output the current scope template void SymbolTable::outScope() { RMInit::logOut << "Scope: " << STScopes.size() << endl; } // init scope by clearing inner symbols template void SymbolTable::clearScope() { STVars.clear(); } // enter new scope template void SymbolTable::initScope() { STScopes.push_back(STVars); STVars.clear(); } // exit current scope to previous one template void SymbolTable::exitScope() { if (!STScopes.empty()) { STVars = STScopes[STScopes.size() - 1]; STScopes.pop_back(); } } // wipe out everything from symbol table template void SymbolTable::wipe() { keys.clear(); STVars.clear(); STScopes.clear(); }