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+// -*-C++-*- (for Emacs)
+
+/*
+* This file is part of rasdaman community.
+*
+* Rasdaman community is free software: you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation, either version 3 of the License, or
+* (at your option) any later version.
+*
+* Rasdaman community is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with rasdaman community. If not, see <http://www.gnu.org/licenses/>.
+*
+* Copyright 2003, 2004, 2005, 2006, 2007, 2008, 2009 Peter Baumann /
+rasdaman GmbH.
+*
+* For more information please see <http://www.rasdaman.org>
+* or contact Peter Baumann via <baumann@rasdaman.com>.
+*/
+/*************************************************************
+ *
+ *
+ * PURPOSE:
+ * The StructType class is the superclass for all classes
+ * describing the type of a cell
+ *
+ *
+ * COMMENTS:
+ *
+ ************************************************************/
+
+#ifndef _STRUCTTYPE_HH_
+#define _STRUCTTYPE_HH_
+
+#include <iostream>
+#include <vector>
+
+#include "compositetype.hh"
+#include "catalogmgr/ops.hh"
+
+class BaseType;
+
+//@ManMemo: Module: {\bf relcatalogif}.
+
+/*@Doc:
+StructType is the base type used for user defined structures. It
+stores the names and BaseTypes of the elements. The size of a
+StructType in chars depends on the elements.
+
+StructType now uses alignment for structures with elements of
+different sizes. One byte types are aligned to one byte, two byte
+types to two, all other types to four. The Size is padded to 4 byte
+alignment except for types with only chars (one byte alignment) or
+type with only shorts (two byte alignment). Structs as elements of
+structs are aligned with the minimum byte alignment needed for the
+struct.
+
+*/
+
+class StructType : public CompositeType
+ {
+ // friend ostream& operator << (ostream& stream, StructType& b);
+
+ public:
+ virtual void printCell(ostream& stream, const char* cell) const;
+
+ virtual char* getTypeStructure() const;
+
+ /// add new element to struct
+ unsigned int addElement(const char* elemName, const char* elemType);
+
+ /// add new element to struct using pointer to BaseType
+ unsigned int addElement(const char* elemName, const BaseType* elemType);
+
+ /// get offset for an element by name of element.
+ unsigned int getOffset(const char* elemName) const;
+
+ /// get offset for an element by number of element (0 based).
+ unsigned int getOffset(unsigned int num) const;
+
+ /// get type of an element by name of element.
+ const BaseType* getElemType(const char* elemName) const;
+
+ /// get name of an element by number of element (0 based).
+ const char* const getElemName(unsigned int num) const;
+
+ /// get type of an element by number of element (0 based).
+ const BaseType* getElemType(unsigned int num) const;
+
+ /// get number of elements.
+ unsigned int getNumElems() const;
+
+ /// get alignment needed for structure to be embedded in another structure.
+ unsigned int getAlignment() const;
+
+ /// checks if a certain StructType is contained in this StructType
+ int contains(const StructType* aStruct) const;
+
+ StructType(const OId& structtypeid) throw (r_Error);
+
+ /// default constructor, sets type name to "".
+ StructType();
+
+ /// constructor getting type name and number of elements.
+ StructType(const char* newTypeName, unsigned int numElem );
+
+ /// copy constructor.
+ StructType( const StructType& old );
+
+ /// assignment operator.
+ StructType& operator=( const StructType& old );
+
+ /// virtual destructor.
+ virtual ~StructType();
+
+ virtual int compatibleWith(const Type* aType) const;
+
+ virtual r_Bytes getMemorySize() const;
+
+private:
+ // those inherited from BaseType aren't useful at all for StructType
+ // made them private to preven calling them
+ virtual r_ULong* convertToCULong(const char* cell, r_ULong* value) const;
+ virtual char* makeFromCULong(char* cell, const r_ULong* value) const;
+ virtual r_Long* convertToCLong(const char* cell, r_Long* value) const;
+ virtual char* makeFromCLong(char* cell, const r_Long* value) const;
+ virtual double* convertToCDouble(const char* cell, double* value) const;
+ virtual char* makeFromCDouble(char* cell, const double* value) const;
+
+
+ protected:
+
+ virtual void insertInDb() throw (r_Error);
+
+ virtual void deleteFromDb() throw (r_Error);
+
+ virtual void readFromDb() throw (r_Error);
+
+ // moves back one step all elements all elements behind pos
+ void moveBack(int pos);
+
+ // calculates and sets current size of type with alignment
+ void calcSize();
+
+ /// Array containing references to base types of elements.
+ std::vector< const BaseType* > elements;
+
+ /// Array containing names of elements.
+ std::vector< char* > elementNames;
+
+ /// Array containing offsets to elements
+ std::vector< unsigned int > elementOffsets;
+
+ /// The number of elements.
+ unsigned int numElems;
+
+ /// Alignment needed for structure if embedded in other structures.
+ unsigned int align;
+
+ /// add new element to struct using pointer to BaseType
+ /// does the actuall adding. the public method will not let a persitent type
+ /// be changed
+ unsigned int addElementPriv(const char* elemName, const BaseType* elemType);
+ };
+
+#include "structtype.icc"
+
+#endif