summaryrefslogtreecommitdiffstats
path: root/indexmgr/test/test_abc.cc
diff options
context:
space:
mode:
Diffstat (limited to 'indexmgr/test/test_abc.cc')
-rw-r--r--indexmgr/test/test_abc.cc373
1 files changed, 373 insertions, 0 deletions
diff --git a/indexmgr/test/test_abc.cc b/indexmgr/test/test_abc.cc
new file mode 100644
index 0000000..7c8160b
--- /dev/null
+++ b/indexmgr/test/test_abc.cc
@@ -0,0 +1,373 @@
+/*
+* This file is part of rasdaman community.
+*
+* Rasdaman community is free software: you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation, either version 3 of the License, or
+* (at your option) any later version.
+*
+* Rasdaman community is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with rasdaman community. If not, see <http://www.gnu.org/licenses/>.
+*
+* Copyright 2003, 2004, 2005, 2006, 2007, 2008, 2009 Peter Baumann /
+rasdaman GmbH.
+*
+* For more information please see <http://www.rasdaman.org>
+* or contact Peter Baumann via <baumann@rasdaman.com>.
+/
+/**
+ * SOURCE: testabc.cc
+ *
+ * MODULE: test for A,B,C
+ *
+ * PURPOSE:
+ * Tests a hierarchy of classes where each one, after insertElement( )
+ * transforms itself into the superclass. Preparation for Hierarchy
+ * of indexes DirIx, RegDirIx, etc.
+ *
+ * COMMENTS:
+ * none
+ *
+*/
+
+#include <stdlib.h>
+#include <iostream.h>
+// #include <vector.h>
+
+
+// extern char* myExecArgv0 = "";
+
+// #include "raslib/rminit.hh"
+//RMINITGLOBALS('C')
+
+class A
+{
+public:
+ A( );
+ A( A* a );
+ virtual void insertElement( A*& a );
+ virtual A* insertElementTransform( );
+ static void insertElementTransformStat( A*& );
+ virtual void printStatus( );
+ virtual ~A( );
+ int* DynAtt_A;
+ int StatAtt_A;
+protected:
+ void testProtectedA( );
+};
+
+A::A( )
+ :StatAtt_A(1)
+{
+ DynAtt_A = new int;
+ *DynAtt_A = 2;
+ cout <<"A Constructor"<< endl;
+}
+
+A::A( A* a)
+ :StatAtt_A( a->StatAtt_A ), DynAtt_A( a->DynAtt_A )
+{
+ a->DynAtt_A = 0;
+}
+
+void A::insertElement( A*& a )
+{
+ cout <<"A::insertElement( ) ";
+ printStatus( );
+ cout << endl;
+}
+
+A* A::insertElementTransform( )
+{
+ cout <<"A::insertElementTransform( ) ";
+ printStatus( );
+ cout << endl;
+ return this;
+}
+
+void A::insertElementTransformStat( A*& ix )
+{
+ cout <<"A::insertElementTransformStat( ) ";
+ ix->printStatus( );
+ cout << endl;
+}
+
+void A::printStatus( )
+{
+ cout <<"A: Dyn " << *DynAtt_A <<" Stat "<< StatAtt_A << endl;
+}
+
+A::~A()
+{
+ cout <<"A Destructor"<< endl;
+ if (DynAtt_A) delete DynAtt_A;
+}
+
+void A::testProtectedA( )
+{
+ cout <<"A::testProtectedA( )"<<endl;
+}
+
+class B: public A
+{
+public:
+ B( );
+ B( A* b );
+ virtual void insertElement( A*& a );
+ virtual A* insertElementTransform( );
+ static void insertElementTransformStat( A*& ix );
+ virtual void printStatus( );
+ virtual ~B( );
+ int* DynAtt_B;
+ int StatAtt_B;
+ void testProtectedB( );
+};
+
+B::B( )
+ :A( ),StatAtt_B(3)
+{
+ DynAtt_B = new int;
+ *DynAtt_B = 4;
+ cout <<"B Constructor"<< endl;
+}
+
+B::B( A* b )
+ :A(b),StatAtt_B(((B*)b)->StatAtt_B),DynAtt_B(((B*)b)->DynAtt_B)
+{
+ // use dynamic attributes of b, so that has to delete them
+ // from origin
+ ((B*)b)->DynAtt_B = 0;
+}
+
+void B::insertElement( A*& a )
+{
+ cout <<"B::insertElement( ) ";
+ printStatus( );
+ cout << endl;
+ A* c = new A( a );
+ delete a;
+ a = c;
+}
+
+A* B::insertElementTransform( )
+{
+ A* thisA = this;
+ cout <<"B::insertElementTransform( ) ";
+ printStatus( );
+
+ A* a = new A(thisA);
+ delete thisA;
+ return a;
+}
+
+void B::insertElementTransformStat( A*& ix )
+{
+ A* thisA = ix;
+ cout <<"B::insertElementTransformStat( ) ";
+ ix->printStatus( );
+
+ A* a = new A(thisA);
+ delete thisA;
+ ix = thisA;
+}
+
+void B::printStatus( )
+{
+ cout <<"B: Dyn " << *DynAtt_B <<" Stat "<< StatAtt_B << endl;
+}
+B::~B()
+{
+ cout <<"B Destructor"<< endl;
+ if (DynAtt_B) delete DynAtt_B;
+}
+
+void B::testProtectedB( )
+{
+ cout << "B::testProtectedB( ) calling A::testProtectedA( ) on itself: "<< endl;
+ A::testProtectedA( );
+ B objB;
+ cout << "B::testProtectedB( ) calling A::testProtectedA( ) on another obj B: "<< endl;
+ objB.testProtectedA( );
+ // A objA;
+ // cout << "B::testProtectedB( ) calling A::testProtectedA( ) on another obj A: "<< endl;
+ // objA.testProtectedA();
+}
+
+class C: public B
+{
+public:
+ C( int );
+ virtual void insertElement( A*& a );
+ virtual A* insertElementTransform( );
+ static void insertElementTransformStat( A*& ix );
+ virtual void printStatus( );
+ virtual ~C( );
+ int* DynAtt_C;
+ int StatAtt_C;
+};
+
+C::C(int)
+ :B(), StatAtt_C(5)
+{
+ DynAtt_C = new int;
+ *DynAtt_C = 6;
+ cout <<"C Constructor "<< endl;
+}
+void C::insertElement( A*& a )
+{
+ if( a != this )
+ cout << "Unexpected Usage of C::insertElement( ) "<< endl;
+ cout <<"C::insertElement( ) ";
+ printStatus( );
+
+ B* c = new B(a);
+ delete a;
+ a = c;
+}
+
+A* C::insertElementTransform( )
+{
+ A* thisA = this;
+ cout <<"C::insertElementTransform( ) ";
+ printStatus( );
+
+ B* b = new B(thisA);
+ delete thisA;
+ return b;
+
+}
+
+void C::insertElementTransformStat( A*& ix )
+{
+ A* thisA = ix;
+ cout <<"C::insertElementTransformStat( ) ";
+ ix->printStatus( );
+
+
+ B* b = new B(thisA);
+ ix = b;
+ delete thisA;
+
+}
+
+void C::printStatus( )
+{
+ cout <<"C: Dyn " << *DynAtt_C <<" Stat "<< StatAtt_C << endl;
+}
+
+C::~C( )
+{
+ cout <<"C Destructor"<< endl;
+ if (DynAtt_C) delete DynAtt_C;
+}
+
+/*************************************************************
+ * Function name.: int main( )
+ *
+ * Return value..: exit status
+ ************************************************************/
+int
+main( )
+{
+
+ cout << endl << " ---------------------------------------------- " << endl;
+ cout << endl << " Testing insertElementTransformStat( ) -------- " <<endl;
+
+ int i1t = 3;
+ cout << "Creating new C" << endl;
+ A *at = new C( i1t );
+ cout << endl << "Inserting 1. element in C and getting B"<< endl;
+ at->insertElementTransformStat( at );
+ cout << endl << "Inserting 2. element in B and getting A"<< endl;
+ at->insertElementTransformStat( at );
+ cout << endl << "Inserting 3. element in A and getting A"<< endl;
+ at->insertElementTransformStat( at );
+ cout << endl << "Inserting 4. element in A and getting A"<< endl;
+ at->insertElementTransformStat( at );
+ cout << endl << "Destroying object"<< endl;
+ delete at;
+
+ cout << endl << " ---------------------------------------------- "<< endl;
+ at = new C( i1t );
+ cout << endl << "Inserting 1. element in C and getting B"<< endl;
+ at->insertElementTransformStat( at );
+ cout << endl << "Destroying object"<< endl;
+ delete at;
+
+ cout << endl << " ---------------------------------------------- " << endl;
+
+ exit( 0);
+/*
+ cout << endl << " ---------------------------------------------- " << endl;
+ cout << endl << " Testing insertElementTransform( ) ------------ " <<endl;
+
+ int i1t = 3;
+ cout << "Creating new C" << endl;
+ A *at = new C( i1t );
+ cout << endl << "Inserting 1. element in C and getting B"<< endl;
+ at = at->insertElementTransform( );
+ cout << endl << "Inserting 2. element in B and getting A"<< endl;
+ at = at->insertElementTransform( );
+ cout << endl << "Inserting 3. element in A and getting A"<< endl;
+ at = at->insertElementTransform( );
+ cout << endl << "Inserting 4. element in A and getting A"<< endl;
+ at = at->insertElementTransform( );
+ cout << endl << "Destroying object"<< endl;
+ delete at;
+
+ cout << endl << " ---------------------------------------------- "<< endl;
+ at = new C( i1t );
+ cout << endl << "Inserting 1. element in C and getting B"<< endl;
+ at = at->insertElementTransform( );
+ cout << endl << "Destroying object"<< endl;
+ delete at;
+
+ cout << endl << " ---------------------------------------------- " << endl;
+*/
+
+
+
+/*
+ B objB;
+ objB.testProtectedB( );
+ exit( 0 );
+
+ int i1 = 3;
+ cout << "Creating new C" << endl;
+ A *a = new C( i1 );
+ cout << endl << "Inserting 1. element in C and getting B"<< endl;
+ a->insertElement( a );
+ cout << endl << "Inserting 2. element in B and getting A"<< endl;
+ a->insertElement( a );
+ cout << endl << "Inserting 3. element in A and getting A"<< endl;
+ a->insertElement( a );
+ cout << endl << "Inserting 4. element in A and getting A"<< endl;
+ a->insertElement( a );
+ cout << endl << "Destroying object"<< endl;
+ delete a;
+
+ cout << endl << " ---------------------------------------------- "<< endl;
+ a = new C( i1 );
+ cout << endl << "Inserting 1. element in C and getting B"<< endl;
+ a->insertElement( a );
+ cout << endl << "Destroying object"<< endl;
+ delete a;
+
+ cout << endl << " ---------------------------------------------- "<< endl;
+ C a1( i1 );
+ a = new C( i1 );
+ cout << endl << "Inserting 1. element in C and getting B"<< endl;
+ a1.insertElement( a );
+ cout << endl << "Inserting 2. element in C and getting B"<< endl;
+ a->insertElement( a );
+ cout << endl << "Destroying object"<< endl;
+ delete a;
+
+ exit( 0 );
+*/
+}