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#include "CommLayerServer.h"
#include "DBusCommon.h"
#include <glib.h>
#define SOCKET_FILE VAR_RUN"/abrt.socket"
#define SOCKET_PERMISSION 0666
class CCommLayerServerSocket : public CCommLayerServer
{
private:
typedef std::map<int, GIOChannel*> map_clinet_channels_t;
int m_nSocket;
GIOChannel* m_pGSocket;
map_clinet_channels_t m_mapClientChannels;
void Send(const std::string& pData, GIOChannel *pDestination);
static gboolean server_socket_cb(GIOChannel *source, GIOCondition condition, gpointer data);
static gboolean client_socket_cb(GIOChannel *source, GIOCondition condition, gpointer data);
std::string GetSenderUID(int pSenderSocket);
void ProcessMessage(const std::string& pMessage, GIOChannel *pSource);
public:
CCommLayerServerSocket();
virtual ~CCommLayerServerSocket();
virtual vector_crash_infos_t GetCrashInfos(const char *pSender);
virtual report_status_t Report(const map_crash_report_t& pReport, const char *pSender);
virtual void DeleteDebugDump(const char *pUUID, const char *pSender);
virtual void Crash(const char *arg1);
};
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