#include "CommLayerServer.h" #include "DBusCommon.h" #include #define SOCKET_FILE VAR_RUN"/abrt.socket" #define SOCKET_PERMISSION 0666 class CCommLayerServerSocket : public CCommLayerServer { private: typedef std::map map_clinet_channels_t; int m_nSocket; GIOChannel* m_pGSocket; map_clinet_channels_t m_mapClientChannels; void Send(const std::string& pData, GIOChannel *pDestination); static gboolean server_socket_cb(GIOChannel *source, GIOCondition condition, gpointer data); static gboolean client_socket_cb(GIOChannel *source, GIOCondition condition, gpointer data); std::string GetSenderUID(int pSenderSocket); void ProcessMessage(const std::string& pMessage, GIOChannel *pSource); public: CCommLayerServerSocket(); virtual ~CCommLayerServerSocket(); virtual vector_crash_infos_t GetCrashInfos(const std::string& pSender); virtual report_status_t Report(const map_crash_report_t& pReport, const std::string& pSender); virtual bool DeleteDebugDump(const std::string& pUUID, const std::string& pSender); virtual void Crash(const std::string& arg1); virtual void JobStarted(const char* pDest) {}; };